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TwilightTeddiez

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About TwilightTeddiez

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    https://www.facebook.com/TwilightTeddiezStudios
  • Skype
    chrisjawill@aol.com

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  1. Oh god, how long has it been since I've updated this page...Feels like a few years. Well, At least I'll be updating it now. I sometimes forget that Facebook and Twitter isn't our only social hubs, so I'm going back and updating every page! EVERY! SINGLE! One!. I'm going to go crazy doing this, but oh wells! Let's get into this and see how long it takes before I lose my sanity. As most of you already know, we got successfully funded on Kickstarter so we can proceeding with finishing up the necessary assets for the game and make it gorgeous and pretty so that we can someday rule the world! So we've made some updates to our Kickstarter, but we haven't been able to do them in other places, so I will be presenting those updates here. Sadly, i will be updating the page again in 4 days with a whole new bunch of stuff, so yea xD Monster Designs: We've worked on a lot of monster designs, some that will be turned into Plushie styled monsters for our Backers. We shall present them here! Muhahaha! Battler Animations: We've worked on a few Battler animations, we're going to show one we haven't shown Kickstarter yet. So yays! GUI/UI Assets: Sadly we've worked on one we can actually present to the public, so I hope it's enjoyable enough for you! If it's not...Well...Eat my thingy! New Test Music: We've been working on one of these tracks for a while and I've gotten up to Transformation 5, so you'll probably won't even hear this one later on, but it's yours to listen to so enjoy it Enjoy its! New Character Artist: So we sadly lost our Character Artist after the end of the project due to School and Traveling, so we had to go out to find some new artist that could either match the style or come close. After a while, we finally came across Hiro/Shiro, which have given us some new design for every character. Here are a few examples of the new Art being used for the Character Art. I think that about covers our asset showcase for this week. I think there may have been a little too much content, but we haven't updated in a very long time, so it makes sense! At least to mes. However, we will be trying to update the game as much as possible, including talking about the game on our DevlogCast and keeping up with videos of the game on our Youtube. We will be presenting how we will be releasing the game as well in the coming weeks, so everyone can know about what we have in store ^.^ I hope everyone has a wonderful day, and until next time! Until next times....
  2. Hello everyone! I don't think I've posted on here in a very long time, like holy shit very long xD I've come to announce that we will be continuing our work on the project since our vacation is now over. We will be putting out updates of the games UI, Systems, Art, and etc every 3-7 days until the release of our demo. I hope that you've all been doing well and that you haven't attempted to kill anyone...cause that's my job! We'll also be updating the Page's layout to update the images, banners used, videos, logos, etc. The Page is sorta outdated, so we want to make it pretty and really sorta bring out the features of our game better. Just wish we could add more media...Damn you limits! Also our Kickstarter is now at 77% Funded with 4 days to go and we are hoping for the best! If we can get this completely funded, then we will be able to make the updates quicker and push things to further limits beyond the will of god! If you haven't already checked it out and spread it across the universe to all your friends, then do it nows! Make them back our project, manipulate them, tear them apart, make them bleed from their eyes!!! https://www.kickstarter.com/projects/889743262/rot-age-of-arius Also if you want the most up to date updates for the game, you can follow us on our various Social Media that you can find on our page! Now I'm going to go to bed and get ready to cook some delicious chili in the morning. Mmmm...Chilli. ~Jason Williams
  3. Hello everyone! I've returned to make an update about what we're working on while we prepare for our Kickstarter. With fixing up our website and getting some new things created just for the relaunch, it's been a stressful feat. For now I've come to show off the Mock-Up design for the Dialogue Window we will be using in-game. Please keep in mind that it is purely a mock-up and will most likely change before we even get close to finishing the game in any way: We're looking for a way to remove of the Map Location from the top of the window and replace it with a much fancier bar so that it will come out more attractive and take up much less space in the long run. Now for a second update which is truly not an update, we wanted to present another one of our new tracks that will be appearing in the game Greek area of Arcadia centered in Hyperborea. I present to you, thy District of Athens! That's it for today, I hope you guys enjoy our updates and are still interested in the game this far. We're really hoping to be able to create a demo worth playing within a suitable time, but we shall see what happens ^.^ As for now we hope you all have a wonderful day/night/Apocalypse, and that your lives are filled of sexy Tsundere soldiers o.0 ~Jason Williams
  4. That's great to hear ^.^ Thank you We shall! Thank you! Alright so I wanted to show off a few things since we've been away for a while and also explain some things to everyone. First off I wanted to show you the finished design work of the Alchemic Historia system(Which is pretty much just the added Icons to the layout along with a smooth over: Now for the last part we will be showing off the Cover Sketch for Remnants of Twilight: Age of Arius, which will also begin the countdown to our next Kickstarter where we hope to get the rest of the funding to completely work on our game full-time! We hope that everyone will spread the word when the time comes and we can succeed! That's all for today! Keep a look out for more updates along the way as we will be working as hard as possible to bring as much to the table as possible before the time comes Have a nice day everyone!
  5. Thank you! I'll be sure to tell the rest of the development team how much you like their work ^.^ I shall! Thank you for the very inspiring words! We hope that you'll enjoy everything else we present as well! Also it's always possible to join us. We're hoping to start up some new projects after getting almost completely finished with this one. ^.^ Thank you so much! Alright now that I've commented back on everything! I shall now begin the showing of some of the new things we've been working on and have presented on our social media! First off I would like to show off a costume design concept for the costume and outfit changing feature within the game. Every playable Character will have Outfits that can be unlocked through many different ways, whether it be Alchemic Historia, Achievements, Special Quest, etc. So here is the design for Syliune's outfit, Sweet Tooth Syliune: We've also finished another musical piece for the OST which we will be presenting on our Kickstarter in the upcoming weeks: Hopefully the Soundcloud link works! Now that I have updated once again, it is time for me to go kick some ass in League! I hope you guys are enjoying our work and updates and can't wait to play the demo when it's finally released! ^.^ Hope you all have a nice day and remember to follow us on our social media to get the most up to date updates about the game, our Kickstarter, and what we plan to do for the future!
  6. I don't know what that completely means, but I'm going to take it as you like it xD I've come to again to show off some stuff as we have not been very active on the forums lately, which is saddening. So I'm going to try to show off as much as possible! First off, we were finally able to get our Company Logo completed for TwilightTeddiezStudios, and it looks fantastic. Also it does look like the Dagnaronpa Bear, but it's not I swears! Second, we've been working on fine tuning some of our maps, along with designing new Battlebacks for the areas that will be featured on the demo we will be releasing sometime this summer. And now for the last thing, we've been working on some of the new monster designs for the demo as well. So we'd like to present to you the Tengu Minions, those who follow the Sojobo till death do them part: That's all for our updates for today I hope you guys enjoy them, though there isn't much to look at! Hopefully we can show off a lot more in the near future, but we must attempt to keep things hush hush as much as possible
  7. Hehes, Thank you. Well, that they are still a work in progress, we will still have to go back and start re-texturing some areas so they really shine along with the rest of the map Ah, yes. We originally were using some of the tiles that could be purchased for the RN Store, but we've recently hired another Pixel Artist to start working on the Tiles needed for the game, so we will be revamping everything we've previous created to match the Style as seen in the Nakamura Images. Hopefully they will come out great and be visually pleasing for the most part to the public ~Jason Williams(Demikid)
  8. Hello everyone! I've come today to just give an update on one of the things we've been working on recently, We've been working on creating the Tiles and Maps that we will be using within the game. The Two I've come to present are Nakamura Area Images. Nakamura Village is the home of the Nakamura Clan that was first founded by Selene Nakamura and is now ran by Irennea Nakamura, her only daughter. Based near the areas of Mount Fuji, the Cherry Blossoms bloom endlessly and surround the area in it's beautiful glow. Stay tuned for more updates and at some point that Development Blog that I have no clue how to use...I'm not bright! ~Jason Williams(Demikid)
  9. That's really lovely to hear that we can give some inspiration to others ^.^ We're hoping that the Demo will show off everything we hope to achieve with this project! xD Hopefully you will be a very memorable person as we progress further and further into this project As for the random people...I have plans for them...Horrible Plans...<.< Thank you for your awesome compliments ^.^ I'm hoping the scripts will be great or he's going back into the cage! Hopefully we can impress you a lot more with our demo, hehe. We should be placing out some updates regarding the in-game map designs along with the In-Game Features very soon, so I hope you'll look out for that! You may ^.^ I'm sorry about the sorta lacking updates on this thread, we'll try our best to bring every update possible to this forum as much as possible! However it will mostly be development updates, if you'd like to see what we will be doing as far as the project and Studio as a whole, you can also like or follow us at the links on this page for Facebook and Twitter You can also now follow our game at RPGmaker.net at the link below: http://rpgmaker.net/games/7300/ Hope everyone is having a lovely day...or rather night xD Also at some point when I figure out how to work Blogs on this site I can start making Development Logs to keep this place up to date...Hmmm...Work... ~Jason Williams(Demikid)
  10. Thank you so much for your praise! We hope to not disappoint ^.^
  11. Than you all for all your wonderful words about the project, it brings us joy ^.^ I wanted to come here and leave a small message saying that we will be updating up a Recruitment Thread soon as we are still in need for a few things in order to get the Development Team where we would like it Some of these roles consist of: Assistant Programmer Assistant Writer(Preferably Female) Character Artist Assistant Pixel Artist There are more, but I didn't want to make too big of a message xD If you would like to apply for the positions, the Recruitment Thread should be up in a week, you know, once I figure out how to make one <.<. You can also send a PM to me and I'll be glad to speak with you about it. Most of these Positions are Paid Positions. I hope everyone has a excellent day ~Jason Williams(Demikid)
  12. Happy Holidays to all and all a good night of fun and danger!

    1. LadyMinerva

      LadyMinerva

      Danger I doubt it but more on the fun! ^-^ You have a Happy Christmas and New Year~

  13. We're glad you like it! ^.^ We're hoping the demo will impress and give people a better understanding of our story. Maybe I should just add more stuff though...Maybe next week! Wouldn't stare into her eyes too long, the creator went mad doing it o.0 ~Jason Williams(Demikid)
  14. Remnants of Twilight: Age of Arius is the first installment to a five part series that follows Oboro, and his sister, Vira, as they traverse five different planets in order to stop Amaya's corruption from spreading throughout the universe of Rumara. The game takes place on the planet Kirin, where the world is inhabited by many people, demons, and structures that can be found within Japanese, Egyptian, and Greek Culture/Mythology. Please understand that almost all the screenshots above are placeholder and are subject to change within the near future. We just wanted to show off what we are trying to do while we collect the extra resources for the rest of the game. A demo will be released for the game in three months time, so I hope everyone will keep coming back and checking up on the project for that If you have any questions or comments, feel free to put them below and we will keep our eyes out for them! We have no lives, so that shouldn't be a problem at all! Also if you would like to see more of our work you can follow the links below to our social media pages: https://www.facebook.com/TwilightTeddiezStudios https://twitter.com/TwilightTeddiez http://twilightteddiez.tumblr.com/ Or if you would like to view our project on Kickstarter, you can follow the link below this text: https://www.kickstarter.com/projects/889743262/remnants-of-twilight-age-of-arius-0 We hope you all enjoy the project and have a wonderful day!
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