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TobiObito4ever last won the day on January 22

TobiObito4ever had the most liked content!

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About TobiObito4ever

  • Rank
    Friendly Neighborhood NEET
  • Birthday 06/23/1991

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    Not telling
  • Interests
    anime, manga, video games, drawing, yuri, horror games, mythology

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  • RM Skill -

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  1. Kinda confusing myself here when it comes to writing a convincing doctor character in a post-apocalyptic setting, where the threat of rad poisoning is very real.


    Friendly disclaimer: I am, by no means, a medical professional so if I come off as incredibly misinformed or careless about these things, I apologize.

    1. Show previous comments  1 more
    2. TobiObito4ever


      I know a little medical stuff, but nothing very complex. So all that technical jargon about radiation poisoning is out of my league.

    3. PhoenixSoul


      Radiation poisoning...oof.

    4. Tarq


      Well, I work in a hospital so I can provide a few insights. As characters, you probably want to scrap the 'kind old gentleman' doctors. Most I've met are very conceited; They've dedicated themselves from a young age to the profession so they probably need to convince themselves, through others, that this was a good decision.

      They also wont be the 'calm, collected leader' types a lot of media implies. Doctors actually have a pretty high suicide rate; They know the warning signs and also what the endgame of severe conditions are like.


      Practically speaking, while they will have been taught basic medicine in all fields they go onto specialise. So its unlikely a dermatologist would be able to diagnose, or treat, some obtuse ophthalmic condition. You should also consider that they probably would have studied pre-apocalypse where there wont have been much demand for studying radiation poisoning.

  2. Working on some CG for one part of the game. Yes, it's meant to look like childish scribbles; it's for a children's book the player can read! (These were all drawn by me~ o(^▽^)o )





    1. PhoenixSoul


      Super, über kyuute. ^_^

    2. Kayzee


      Cuuuuute! *cuddles the pics*

    3. Plague Docteur

      Plague Docteur

      That is a really cute style! Really digging it.

  3. Personally, I felt Margaret (an optional boss) was too OP. Many playtesters have complained to me this was the case. I have tried multiple times to make her easier, but none have worked until now.


    Rest assured! She will be easier to beat in the 1.9 demo.

  4. What does THIS mean?



    1. PhoenixSoul


      VX Ace, or MV?


      If VX Ace...

        def process_escape_character(code, text, pos)
          case code.upcase


      It means there's an escape character that's causing Ruby to throw a fit.

    2. TobiObito4ever


      VX Ace. It was a relatively minor fix. ^^;

    3. PhoenixSoul



      Glad I was able to help (if I did...)

  5. Not Acknowledging Equipped Weapons?

    Tab two is the boss's dialogue when you defeat her. Tab 3 ensures the dialogue doesn't loop. Woo! She finally recognizes it! Thanks a bunch!
  6. help with tilesets import

    I think I recognize the original tileset. It was originally from the now dead First Seed Material, but luckily Kimaila remade that tile.
  7. Okay, so I have a cutscene before a certain boss fight. The boss is supposed to comment if you have a certain weapon equipped/in your inventory. The problem is even if you have the weapon equipped, she still acts like you don't. I've been tearing my hair out figuring out how to fix this. A little help, please?
  8. Heavily revising some dialogue in game. Some of the old dialogue is cheesy and/or portrays mental illnesses incorrectly/in a negative light... That's actually the LAST thing I want. Hopefully, the new dialogue is much better.

    1. PhoenixSoul


      I've not even gotten that far as of yet.

  9. Decided to revise some of the Flavor Text in several areas of the main story of my current project. It was focusing too much on the walking spoiler character instead of our MC, Hotaru.


    The walking spoiler character won't be relevant until his story arc (post-game). That was my mistake. ^^;

  10. Currently juggling two projects at once.


    But I do enjoy letting my creativity out in my friend's yuri danmaku game. From ethereal plains to spooky haunted areas, it hasn't been terribly boring.

    1. Show previous comments  1 more
    2. Kayzee


      Isn't 'yuri danmaku' sort of redundant? What would danmaku be with out a cast of cute girls who get shipped together every way possible? :3

    3. TobiObito4ever


      @Kayzee not every danmaku game has an all female cast. Look at Murasaki and Jigoku Kisetsukan (girly-looking prince for Murasaki and the dev in J.K. is playable).

    4. Kayzee


      Maybe not all female, but there still are cute girls right? What kind of shoddy danmaku would it be without cute girls?

  11. After a seemingly long hiatus for the holidays, I managed to work a tiny bit on my project. Just some parts of the post-game story; I'm not sure how I plan to implement certain puzzles for the main story yet.

    1. PhoenixSoul


      I've also been working on mine; the holidays were of no real burden though.

      To finally finishing a game. Cheers!

  12. Wow. Just... wow. So the official RPG Maker store retorts to stealing resources from other material sites and claims it as their own?


    I don't think I'll be buying any more stuff from them again...

    1. Show previous comments  4 more
    2. Kayzee


      It is sad, sad that everyone buys into this whole resource pack scam, and you feel surprised when it turns out people are taking advantage of the system to make a quick buck. Do we even have any idea who is making these things? How many of any of them are just simple edits of other ones, or the RTP, or stuff ripped form some game? How many are just packaged and sold without any way to tell?


      You know what's kind of funny though? This is a problem all of the legitimate artists selling resources created for themselves. No really. If they stuck to commissions and patreon, they could make money off their artistic skills fine. Instead they choose to make the art it's self a product they could package up and sell in cute little 'packs'. Only when the art is the product rather then the artist's time and effort, there is suddenly no reason to respect the artist's time and effort is there? Nor can one browse an artist's works and gain an appreciation (or lack thereof) for them because everything is behind a paywall. Heck how many of these packs even pay attention to the artist?


      I am not saying that resources should always be 100% free or anything dumb like that, but I am saying that neatly packing them up and selling them like they are products made in a factory makes the whole thing seem like a cynical way to make a quick buck and is really really easy to abuse.

    3. TobiObito4ever


      Update: the copyright infringement issue was resolved! Yaaaaay!

    4. PhoenixSoul


      Neat. Maybe we can now focus our energies elsewhere...

  13. I may look calm, but I'm trying not to have a panic attack because of this NN crisis. My future as a game dev is at stake here.

    1. Show previous comments  2 more
    2. lonequeso


      Oh right. Keep forgetting that's a thing. Losing neutrality would suck, but I'm sure you could find a way forward if it's something you really want. So breathe. Panicking won't help anything. 


      I'm just happy Alabama didn't elect a Bible thumping homophobic pedophile as Senator last night. Progress!

    3. PhoenixSoul


      Wishing Congress would just toss Ajit Pieface out. Same with Trump, Pence and the rest of them pieces of trash.


      Ugh, at this rate, 2018 looks to be the year of global genocide...

    4. Kayzee


      Personally I still think the whole Net Neutrality thing is waaaaay overblown. Don't get me wrong I think the idea of big isps charging special premiums for things is really really dumb, but seriously do you really think the net is going to instantly turn to shit and just go away? It's worth fighting, but it' not worth panicking or becoming suicidal over.

  14. Random Encounters, My take on them.

    And the possibility of "You cannot escape!" when you try to flee.
  15. Random Encounters, My take on them.

    Unless it's Etrian Odyssey, Summon Night, Pokemon or Undertale, I kinda find random encounters a bit annoying. (Hell, even *IN* Pokemon I still find those random encounters annoying. Curse those Zubats!)