I've collected some bugs in the demo, after I list the bugs I'll make a review!
The fireplace in the church has no pause when it hurts you, I went up to examine it and I lost a majority of my health in 2 seconds
Mathew's battler is naked except for a cloak
Cassie's (The little girl in the house on the top right of the town) mom's sprite has a small clipping issue when she turns left.
Also in the top right area, above the bar, there is to trees placed on the same tile that looks odd.
When first exiting the church, when Ketal asks how to join the corps, and he storms off, he goes right through you
You can walk over scarecrows
The mood bubbles are always unaligned, never actually on the person. in one case, it was actually on the far right of the screen with the person on the left.
You can save whenever you want in the menu even though you're supposed to use save points
Can walk through benches, flowers, and the statue in the church
During battle, the small blessing healed me, not my MP
The on map enemies that are supposed to start battles are on player touch, not event touch, meaning if you stood still, they wouldn't do anything.
This game has major potential to be something great. I love the battle system, though I would make finding a way to remove the voices top priority
The spritework is good to, and the face sprites range from great to bad. For example, I love Mathew's face sprite, but Alec's is subpar.
This is killing me, IS THE CAT DEAD?!
At some points in the game, the constant cutscenes become a bit tiresome.
Try to add more of an exploration aspect, it's all a bit too linear. I know you probably tried doing that with the forest, but it didn't really work out.
You did a good job of explaining the world subtly without going straight to exposition.
You created a lively environment with many interactions in the town, helped take away from the linearness.
Most characters are well developed, but some conversations feel a bit forced
Ketal is not a good character in most respects. It seemed like you were supposed to feel sorry for him, but he just seems annoying.
The mapping is good.
The eventing is spot on, I love the cutscenes, even with how many there are.
Overall, a good demo for what I hope is an excellent game.
I look forward to the full game!