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Yugo Salkins

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Yugo Salkins last won the day on May 26 2017

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About Yugo Salkins

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    Yugo Salkins
  • Birthday December 24

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    Yugosalkins13
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    Yugosalkins13
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    Game Developer
  1. Yugo Salkins

    English Dub switch in System Options

    Hello, I have a question in regards to Yanfly's System Option script for RPG Maker VX Ace. There is an option where you can create your own switches and variables in the game options menu, but there's not a whole lot I know about coding. However with what I want to do I think I can tackle this if I can get some ideas from you guys. I'm looking to create a switch option for the player to enable or disable English dub since I will be including English voice overs for my game. Any advice on how I can create an on/off switch for English Dub in the game's system options? You all have been a great big help, if anyone could help me with this I would be deeply appreciated. ~ Omar
  2. Yugo Salkins

    Changing Gamepad Control Default

    I actually did follow as it suggested and instructed, but I was doing it blindly because can't read or understand coding to the extent of a very well experienced coder. So when I was looking for Input triggers with C I would change it to A for instance, It was like solving a math problem without knowing the math with only a teacher telling you if it's right or wrong (mostly wrong) so you try again. Maybe I was doing it wrong? Maybe there was more I needed to do aside from changing the input trigger? I don't know, but it's a relief that knowing this now rather than much later. Or maybe I could have known this sooner to save myself the time and frustration. I guess I was simply too stubborn in trying to make the script work for a single player game. I don't know! It was put on hiatus for a while until I had just jumped back into it. All it took was someone to point out and say "hey, that script is wrong. Just do a recopy". I had forgotten that I had removed the Gamepad Extender previously so that is why the this thread was a bit confusing. The error was still there though so I wasn't sure what I was doing wrong until now. The important question that I would like to ask is, can I still use Gamepad Extender? Even if it's intended for multiplayer for both Keyboard and Gamepad I would love to make a multiplayer adventure overhead rpg in the near future. As I said (at least I think I did?), I'm not a coder so I don't understand coding or learned enough to actually produce any coding to run a game properly on my own. I have problem solving skills that allowed me to push through things that's well above my level of understanding, but as far as my knowledge in coding is considered. It's par between beginner and maybe borderline intermediate level at best. I don't know how to code my game from scratch and I am practically learning all this by myself to simply complete a short, regular rpg game. So following the instructions, doing the research to fill in the blanks, and with trial and error was all I could do when I didn't know any better the game's control change could have done well without the script. At the time I thought the Gamepad Extender was what I needed because most sites I had looked up say that you can't change the gamepad button configuration and that pressing F1 during game was the way to do it. I wanted to set up the controls that is familiar to the player to make the gameplay experience more enjoyable. It would discourage players from playing my game if they're having to press F1 to rearrange the button controls unless they suspect they're in standard RPGmaker default or wanted to customize the controls to their personal liking. I also have to keep in mind that not everyone that play video game rpgs are familiar with playing RPGmaker style games. So I knew what I was looking for, but I didn't now how to make it possible. This is a game I plan to sell not just on steam so I had my concerns about it. This is all still learning to me and coding is probably the most challenging thing I had to work with. Another question I should also ask, after changing gamepad controls to the Xbox controller default should I also consider reconfigure the Keyboard controls to match as well? Even though this is still my first legitimate game that I have worked on for god knows how long, I still want to make sure everything is right for the player this first time around especially before it hits the market. It's not that I don't appreciate your help in explaining how Gamepad Extender works or why it's instructions described the way it is, but I would like to be able to come back to this thread for reference when I need to. I have a strong feeling that I most definitely will come back here for reference. I also feel like I have invested so much time in learning every bit of RPG Maker VX Ace when there's also other versions of RPG makers that's a little better or easier like XP or MV, but to relearning everything you already learned in VX Ace to work a game on a different RPGmaker. egh. Thank you for your assistance Rikifive and I apologize with the long winded post.
  3. Yugo Salkins

    Changing Gamepad Control Default

    Fair enough. I have only the one Xbox One controller that I use to test my game which is still kinda buggy with the headset outlet. I do have a PS controller that is sort of an off brand ps3 controller. Works on Pc, but the analog is broken since it continuously moves left. Eh well, something to fix for another time. I may consider documenting what I did to make the change work in case people do wish to try it themselves, I'd be glad to share it someday.
  4. Yugo Salkins

    Changing Gamepad Control Default

    Yes, I was at first trying to figure out how to make Lone Wolf Gamepad extender which isn't very beginner friendly. So I had looked further into it like in articles and threads in regard of the script and it sorta led me nowhere. I couldn't make it work since there's no specific instruction as to which script needed changes to link it to that script. Lone Wolf simply said "apply changes as needed" rather than telling where those changes needed to be specifically. So I had tried something completely different. I decided on getting rid of the GamePad Extender and made the proper adjustments to the main script themselves. This way it works a lot better, but I had forgotten the changes I made to one of the other scripts I've made which was causing the error. It was when I was following the very "loose" guidelines by the author. So clearing Galv's Region Effects with a new copy of the script has eliminated the error and with a fresh new Map ID # I was able to get the Region Effects script working again.
  5. Yugo Salkins

    Changing Gamepad Control Default

    Oh....I see....The scripts don't count zeros in the map id number. Well, I guess that takes care of the mystery behind Galv's Region Effects.
  6. Yugo Salkins

    Changing Gamepad Control Default

    I tried something. I went ahead and produced a spawn map copy and deleted the old one to use a different ID. It got rid of the door graphic, but I don't see the effect's graphic to go with the sounds.
  7. Yugo Salkins

    Changing Gamepad Control Default

    I'm following the instructions carefully and have been playing close attention to the script setup options which are the things that were needed to change. I've matched the Spawn id which is the map where the Region effects are in. Max effects (which I left as is) which is the number of effects being used on screen The region effect switch is something I am still trying to figure out as it is meant to disable the effects The region effect switch is on 1 so when I tried to splash water, nothing happens. When I try to change it to, lets say 7, It'll work with the exception of the character leaving behind a door graphic. Here is a screenshot. So uh, thoughts? ^^;
  8. Yugo Salkins

    Changing Gamepad Control Default

    Well...Looks like the Error message no longer prompts, but now the region effects isn't working. :/
  9. I don't know where to start. I am currently using RPG maker and I could have sworn I have posted about this a thousand times, but I seem to keep losing the thread I've made in regards to this. I'm sure this has been asked a thousand times anyway because I had done a search for this on and off for about a year or so and end up with the same results. Though I did manage to find a way around it, but because I am using scripts I am receiving script errors. Well, one in particular. There's a script error for Galv's region effects. As it is shown here it has something to do with the PadConfig. Right where is highlighted is what the error is showing me and so I don't know what sort of changes I need to make to get this script working again. Galv's Region effects is there for tile special effects on character movements like the splashing in water or the dust trail on the road. I would like to be able to keep these effects in the game if at all possible. Help in this would very much appreciate it.
  10. Yugo Salkins

    Slow Down Speed for Scroll Text

    Oh my God, you saved my game....You have my sincere gratitude!! I give credit to all of whom I am using scripts from that runs in my game, so I'm pretty sure you'll on the credits! I can' t thank you enough!!
  11. Hello everyone, About a year ago I have mentioned that I am in need of help and didn't know where to post, but since then I have solved a lot of the problems that I was facing. Now though, I still am facing a few problems though one in particular is still bugging me which I will now get into. During a few play tests I get a lot of them commenting on the scroll text speed being too fast, but it's already set to 1 as the lowest setting. I saw this thread and thought it would help, but the link Galv had provided is no longer accessible. This thread: http://www.rpgmakercentral.com/topic/14228-slow-down-speed-on-show-scrolling-text/ After this thread I pretty much searched everywhere and tried a couple of scripts that I could still get a hold of and even those don't quite work. Is there any way I can slow down the scroll text speed below 1? Also if this thread is posted on the wrong section please let me know.
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