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cradth

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About cradth

  • Rank
    Sweet Venom

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  • Website URL
    http://www.hossigames.wix.com/home

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  • Gender
    Male
  • Location
    Castle Duzan
  • Interests
    Manga, Music, Milan, and Meals.

RPG Maker Information

  • RM Skill -
    Jack of All Trades

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  1. cradth

    LIVENEL - Nocturnal Skyrift

    Technical Demo Update | Q2 May 2021 | Chapter 1 LIVENEL - Nocturnal Skyrift Demo v1.05 is now available~ Story & Missions Added new cutscenes and events during intermission. Fixed the game tutorial during the first scavenger mission. Fixed more dialogues during the main mission and battle. Gameplay & Battle Mechanics Fixed the TEC Virtual Trainer. Added two initial Ability Spheres. Fixed the description for all Ability Spheres in TEC Virtual Trainer. Added an option to turn ON / OFF Lighting Effect in game setting. Added an auto-save when the player reach Teirra Haven. Faster message speed for all cutscenes and dialogues. Removed touch input, including mouse input to prevent various glitches. Game UI & HUD Added new background image for Shops, Inventory and Transvault. Added new images for the game tutorials, including gamepad key mapping. Updated character profiles & fixed the Character Profile page switch. Updated the background images for hacking requirement. Fixed the selection background images in some game menus. Fixed TEC Apps icons for RAM Boost and Guide when activate/deactivate it. Fixed the background image for messages and choices. They're now more consistent. Visual Reworked the Lighting Effects in all areas. Added new tints and recolored all lights. Revised the Guard animation for Lucain and Eidart. Revised the game title during Opening Credits sequence. Added a switch to turn ON / OFF the lamps in Lucain's dorm. Added new animation for all elmspheres found in map. Added blood stain images in some areas, including Dyna Base. Added more tiles to the right and left in Lower Deck - Blue Wyvern. Fixed the layer images for Chapel of Ravunkh, Topaz Gate - Falreon Union, etc Updated character spiresheets and tilesets. Including the tilesets for Falreon Union. Bugs & Glitches Fixed an issue where player can't use earth mantra during A Little Help side mission. Fixed an issue where player can still use his phone after taking a bath. Fixed an issue where player would move up & down several times while climbing the stairs. Fixed a game breaking bug where player can't move after leaving the Blue Wyvern Airship. Fixed a game breaking bug where player turned invisible in a battle. Fixed the Screen Fade during cutscenes. ++++++++++++++++++++++++++++++++++++++++++++++++++++++ MEDIA ++++++++++++++++++++++++++++++++++++++++++++++++++++++ DOWNLOAD LINK (v1.05) [SPOILER=Google Drive 350MB+] https://rpgmaker.net/games/8280/downloads/11313/ [/SPOILER]
  2. cradth

    LIVENEL - Nocturnal Skyrift

    Hello! I am a little behind on sharing what I've been up to lately. So to square things up, I'll just tell you about them now. Some changes I've been made (v0.32) : Story & Missions Corrected some dialogues & interactions. Corrected Items, Mantra & Components description. Fixed cursor speed when accessing TEC Phone, Database, Missions Menu. Added new area - Teirra Haven Tower 4F Added Eidart - Boss Fight in Teirra Haven Tower. Added new safe area in Dyna Base (to use Hyperion Termina). Added North Gerrand - map test at the end of the game demo. Added new E-Caster Mods (accessories). Added new NPCs, new scenes during the first mission. The Oracle Knight from Gerrand is now named Cain Silvarion. The rebel's top fighters are now called Apostles. Gameplay & Battle Mechanics Added Active Time Battle System / ATB System. Battle commands such attack, mantra chanting, core mantra chanting have reversed ATB bar. Added Offering System, now each installed mantra costs specific items. Added Modded Barrier System, where player could initiate additional barrier with various buffs at the beginning of a battle. Core Mantra now cost AP & EP. All actions in game will use Action Points. Fixed AP cost for Flame Saber and Flame Axis (Eidart's Core Mantra). Fixed action sequences. Battle HUD will be hidden during the action. Faster animations during battle. Added new gameplay & battle tutorials. Added random Access Points to be hacked. Added Free Training on Virtual Trainer and Eisenclad Base (Vargrad). Game UI & HUD Added ATB Bar (Different colors for each battle action). Added Turn Order Display with Character & Enemy Faces. Added New Message Window. It's more stylish and blends quite well with the background. Visual Improved parallax mapping : Teirra Haven's Elevator, Dyna Base, and more. Added animated sun rays (weather effect) in Cloud Haven Forest. Added new battlebacks : Vargrad, Dyna Base, Cloud Haven Dorm and Realms Duel Arena. Added lighting effect on several maps : Vargrad, Dyna Base, Blue Wyvern, and more. Added map details & shadow corrections : Vargrad, Dyna Base, Teirra Haven. Added particle effect for treasures on map (Elmspheres & Essences). Added new graphics for core mantra & mantra animation. Fixed some low-res / jagged tilesets. Fixed low-res World Map. Fixed dropped item list and monster name in Enemy Data. Bugs & Glitches Fixed an issue where the background images for Missions & Enemy Data keeps appearing upon exiting Hyperion Termina. Fixed an issue where player could die starving in the first and second day. Even with full Hungry Meter. Fixed the same issue in Cloud Haven Dorm. Fixed an issue where the objectives could get stuck on the sixth day. Fixed an issue that prevented player from collecting Elemantra Particles. Fixed an issue where Eidart's blocking player movement during auto-run events. Fixed an issue where the player can see another Eidart while doing story events. Fixed an issue where the "upper layer" tilesets cover character's head while sitting on a chair. Fixed a game-breaking glitch where pressing ESC button or selecting SHUT DOWN in Hyperion Termina Menu couldn't take player back to map. Stability Memory usage improvements within the game : maps, navigation, battle system, particle effects, TEC device, menu screens, RPG Maker MV engine-related, and more. Framerate fixes : animations, game loading, characters, maps, and more. SCREEENSHOTS LIVENEL - Chapter 1 Demo v0.34 is now available~ Story & Missions Added new pop-up messages during battle. Corrected some pop-up messages during battle. Corrected some dialogues for Main Mission. Added new lines for all NPCs in North Gerrand. Gameplay & Battle Mechanics Removed elemantra particles in safe area. Decreased AP Bonus in the beginning of the battle. Corrected battle tutorial & guide. Fixed some jump points in Vargrad. Added mantra interaction with some NPCs. Game UI & HUD Added new HUD for game tutorials. Corrected the contents for game tutorials. Fixed Status Effect icons on mantra description. Visual Added city and region names to world map. Corrected x,y anchor for all event icons. Corrected some light effects in Vargrad. Corrected some light effects in Blue Wyvern. Corrected light effects when using warp points. Removed unseen crystals in Vargrad. Recolor some objects in Vargrad Bugs & Glitches Fixed an issue where menu window becomes transparent after some random battles and boss battle. Fixed an issue where some Access Points can't be hacked after cancellation. ++++++++++++++++++++++++++++++++++++++++++++++++++++++ MEDIA ++++++++++++++++++++++++++++++++++++++++++++++++++++++ DIRECT DOWNLOAD LINK Google Drive 345MB
  3. cradth

    The Three Visions

    The Three Visions FULL v1.07 is released~ Full v1.07 Changelogs : + Grammar! Of course.^^ + Move some enemies' position, so they won't disturb your movement in a higher terrain. (I can't describe it well, you'll know once you played the game) + Improve some dialogues + Add SP numbers on battle HUD + Magic Call fixes (Some skills trigger a game crash) + Boat glitch fix + Boss balance + New Ending Scenes + Glitch and minor bug fixes Also, check this out, it's the opening and gameplay for T3V.
  4. cradth

    One Piece - Triple Duels I~IV

    OP War of Thrones FULL v4.07 is out~ + 300 Cards to collect( There are 6 type of Battle Cards! ) + SIDEVIEW BATTLE SYSTEM( It's a classic RPG with Sideview Battle System! ) + ANIMATED BATTLE SPRITES( Custom Battle Sprites for each characters! ) + STRATEGY & FORMATION BATTLE PERKS( For deeper and strategical battle mechanism! ) + CAMPAIGN MODE( ROMANCE DAWN Arc ~ MARINEFORD Arc! ) + TERRITORY WAR & FACTION WAR( Endless battles to claim the territory! ) + NIGHTMARE MODE & TOWER OF CONQUEROR( Triple Duels series feature! ) + 2 FACTIONS TO PLAY( 3 other Factions will be available as DLC ) + EAST BLUE & GRAND LINE to conquer( A whole brand new chess-like World Maps! ) + UPGRADEABLE TRADERS( You can build Trading Port for more items! ) + 40 BROMIDES to collect( Mini-Wallpapers of characters! ) + SETTLEMENTS( Build a new settlement for more beneficial features! ) + Ship Upgrade, Refined Cards, Secrets, etc Check the latest video for the gameplay and TOC SP Character - Secret Codes.
  5. cradth

    One Piece - Triple Duels I~IV

    OP War of Thrones FULL v4.02b is out~ Features update : + 300 Cards to collect + SIDEVIEW BATTLE SYSTEM + ANIMATED BATTLE SPRITES + STRATEGY & FORMATION BATTLE PERKS + CAMPAIGN MODE ( Romance Dawn Arc ~ Marineford War Arc! ) + TERRITORY WAR & FACTION WAR + NIGHTMARE MODE & TOWER OF CONQUEROR + 2 FACTIONS TO PLAY ( 3 other Factions will be available as DLC ) + EAST BLUE & GRAND LINE to conquer + UPGRADEABLE TRADERS + 40 BROMIDES to collect + SETTLEMENTS ( Build a new settlement for more beneficial features! ) + Ship Upgrade, Refined Cards, Secrets, etc
  6. cradth

    LIVENEL - Nocturnal Skyrift

    BATTLE MECHANICS I decided to change the battle system for this game. Previously it was used Linear Motion Battle System by Moghunter, now it's using ATB-Sideview Battle System. BP, AP, and Elemantra Gauge Detail : BARRIER POINTS Similar to Hit Points, except you CAN'T restore barrier points by resting or sleeping. You'll get 10% BP recovery at the beginning of the battle or select the GUARD command during the fight to restore the BP a character has. ACTION POINTS You'll spend AP to do everything in this game. Daily activities like eating, sleeping, take a bath & studying cost small amount of AP. But heavy work like monster hunting, mantra casting & doing part time jobs cost great amount of it. Manage your AP wisely the whole day. ELEMANTRA GAUGE Basically it's TP in the default system. It has similar mechanic, Elemantra Gauge will be filled in the battle. Battle action such as Attacking, defending and casting specific Mantra will give you more points. You'll spend Elemantra Gauge to cast Core Mantra and Full Sync Mantra. +++ STRATEGY +++ BATTLEBACK The Battleback's color, effect and picture will vary depend on times of the day, seasons and situation. +++ ELEMANTRA SPIRIT It costs 100% Elemantra Gauge to manifest the maximum power of the Elmsphere into a powerful mythical being called Elemantra Spirit. You can alter their attack and get bonus stats by fusing another sphere into their Modifier slots. +++ ELEMANTRA PARTICLES - ELEMENTAL CHART This is the elemental chart / correlation for 19 Basic Elmspheres, more elemental chart for Advance, Alternate and Artificial will be updated soon. If you're familiar with Elements Combination in various japanese manga & JRPG then you'll find similarities with this huge elemental chart. There will be Magma, Cloud, Sound, Diamond, Distortion and the list goes on until 361 type of elementals. ELMSPHERE Elmsphere are magic spheres that allow the player to cast various Mantra (magic). These spheres will grant its user with various mantras or abilities that can be used in a battle, or reproduce a specific mantra that can only be conjured/used by a character proficient in that type of mantra to interact with objects, or people outside battle. For an example, Water Mantra is used for watering your crops and flowers in the garden. Nature Element Considered as common class. There are 8 Nature Element in total. FIRE Fire is strong against Ice, and weak against Water. This element can be enhanced with Flare. The offspring elemental of Fire : Flame, Heat, Magma, Plasma, Steam, Blaze, Inferno ICE Ice is strong against Wind, and weak against Fire. This element can be enhanced with Solid. The offspring elemental of Ice : Frost, Avalanche, Squall, Glacier, Crystal, Icicle, Blizzard WIND Wind is strong against Earth, and weak against Ice. This element can be enhanced with Venom. The offspring elemental of Wind : Gale, Cyclone, Typhoon, Firestorm, Winter, Smoke, Hurricane EARTH Earth is strong against Thunder, and weak against Wind. This element can be enhanced with Gravity. The offspring elemental of Earth : Rock, Wood, Glass, Snow, Sand, Erode, Quake THUNDER Thunder is strong against Water, and weak against Earth. This element can be enhanced with Wave. The offspring elemental of Thunder : Lightning, Radiation, Snowstorm, Shock, Magnet, Voltage, Thunderstorm WATER Water is strong against Fire, and weak against Thunder. This element can be enhanced with Plant. The offspring elemental of Water : Tide, Mist, Rain, Seawave, Acid, Tsunami, Flood LIGHT Light and Dark are strong against each other. It's also strong against Venom, and weak against Solid. This element can't be enhanced. The offspring elemental of Light : Ray, Laser, Aurora, Dust, Soil, Beam, Holy DARK Light and Dark are strong against each other. It's also strong against Plant, and weak against Wave. This element can't be enhanced. The offspring elemental of Dark : Darkness, Dark Fire, Freeze, Spectre, Abyss, Shadow, Black Hole Enhancer Element Considered as rare class. There are 6 Enhancer Element in total. FLARE Flare is strong against Solid. This element can't be enhanced. The offspring elemental of Flare : Photon, Blitz, Counter, Sunflare SOLID Solid is strong against Light, and weak against Flare. This element can be enhanced with Space. The offspring elemental of Solid : Metal, Protect, Cover, Diamond VENOM Venom is strong against Life. This element can be enhanced with Death. The offspring elemental of Venom : Poison, Gas, Toxic, Curse GRAVITY Gravity is strong against Wave. This element can't be enhanced. The offspring elemental of Gravity : Pressure, Float, Heavy, Meteor WAVE Wave is strong against Dark, and weak against Gravity. This element can be enhanced with Time. The offspring elemental of Wave : Pulse, Sound, Sense, Supersonic PLANT Plant is strong against Death. This element can be enhanced with Life. The offspring elemental of Plant : Root, Leaf, Blossom, Evergreen [/SPOILER] Relic Element Considered as epic class. There are 5 Relic Element in total. TIME Time and Space are strong against each other. This element can't be enhanced. The offspring elemental of Time : Kairos, Chronos, Aeon SPACE Time and Space are strong against each other. This element can't be enhanced. The offspring elemental of Space : Distortion, Realm, Dimension DEATH Death and Life are strong against each other. This element can't be enhanced. The offspring elemental of Death : Doom, Astral, End LIFE Death and Life are strong against each other. This element can't be enhanced. The offspring elemental of Fire : Rebirth, Mana, Creation VOID Void is strong against Light, Dark, Time, Space, Death and Life. This element has no weakness and can't be enhanced. The offspring elemental of Void : -none- +++++++++++++++++++++++++++++++++++ ELMSPHERE LINK Each Elmsphere is working in conjunction with other equipped Elmsphere. It means, you'll get new mantra if you have 2 Elmspheres equipped in slots that are next to each other. For examples, if you equipped two Wind Elmspheres next to each other, it'll give you a mantra that can be learned from Gale Elmsphere (Wind + Wind = Gale), if you equipped a Fire Elmsphere next to Flare Elmsphere, it'll give you a mantra with Blaze elemental (Flare + Fire = Blaze).
  7. Hello, I would like to move this thread :

    the game has finished. THank you and have a nice day sir. :)

    1. kaz

      kaz

      I’ve done it for you 

    2. cradth

      cradth

      Thank you so much. ^^

  8. cradth

    The Three Visions

    The Three Visions FULL v1.05 is released~ Full v1.05 Changelogs : + Grammar! Of course.^^ + Move some enemies' position, so they won't disturb your movement in a higher terrain. (I can't describe it well, you'll know once you played the game) + Improve some dialogues + Add SP numbers on battle HUD + Magic Call fixes (Some skills trigger a game crash) + Glitch and minor bug fixes let me know if you find any bug/glitch, I'll update the game in a day. Have fun.
  9. cradth

    The Three Visions

    The game has finished. The Three Visions FULL v1.04 is out~ *I renamed the game title since there's a manga called 3x3 out there. Feature Updates Easy Leveling, Intense Battle You can build your skills & attributes without level-grinding. It's pretty easy to reach the maximum level for each character. Your victory throughout the battles will be determined by strategy, runes and how fast your reaction and determination. Fast paced Story with plot twist You'll have a crucial decision making and moral dilemma response that will affect the gameplay and the ending you'll get at the end of the game. Also there's a peripeteia when you reach a certain point in the game. The 3 x 3 Concept 3 Main Characters, 3 Main Quest, 3 Side Quests, 3 Different Endings, 3 Worlds, 3 Towns, 3 Fields, 3 Dungeons, 3 Secret Areas, 3 category of items with 3 items per category, 3 Swords for each character with 3 upgrades, 3 Weapon Fusions, 3 Magic Schools with 3 Elements, 3 Levels Runes, 3 Synthesizers, 3 x 3 areas with 3 x 3 tiles per area, and the other 3s...
  10. cradth

    LIVENEL - Nocturnal Skyrift

    -Reserved for future updates, lore and guide~
  11. LIVENEL - Nocturnal Skyrift Latest version : v1.05 +FEATURES+ +SCREENSHOTS+ +VIDEO+ +CREDITS+ +DOWNLOADS+
  12. cradth

    One Piece - Triple Duels I~IV

    Late Announcement! OPTD Diamond Full v1.01 is out~ What's New? 450 Cards to collect, Whole Cake Island Arc, Gran Tesoro, New UI, Detailed Skill Description, Card Balance etc. Download here : http://hossigames.wixsite.com/home/one-piece-triple-duels-diamond Cheers!
  13. cradth

    One Piece - Triple Duels I~IV

    Hello friend, sorry for late reply.^^ thanks for the feedback and your attention. It would be awesome if you try the game too, pls give it a shot and drop a review or two since the game still needs a lot of improvements. The latest one is still in Alpha version, there's a lot of things to do. Hope to hear more from you.
  14. cradth

    Kasatmata - Chapter 1

    Hello, sorry for late reply. Thanks for kind word. ^^ Also, pls give it a shot. Don't hesitate to give more feedback. I'll look forward to it.
  15. cradth

    3x3 Legendary Daegon

    3x3 LEGENDARY DAEGON DEMO version Developer : Radian F (cradth) Latest version : Demo v1.02 +STORY+ Three thousand years ago there was a great war between the three Clans of the Demon World. Lucifer and his Diablos Legion had almost won the war, but somebody from the Daegon Clan was appeared, and stood up against the entire legion, supernaturally undefeated. His name was Lahar. Later he claimed the Fire Throne and conquered the Demon World. Three thousands years later... Three great heroes are destined to save the Kingdom of Trilands from the evil Demon King, Lahar, who want to destroy the Human World for no reason, indeed an evil plan of total destruction. But in the final dungeon, the heroes are defeated easily. It's strange, since the fate does the opposite of what the prophecy told the humans to believe : the destined heroes will prevail, no matter how strong the villain is. This questionable "destined" claims will be investigated by the Demon King himself, Lahar. +CHARACTERS+ +FEATURES+ + 3 Main characters x 3 Villains obviously + 3 Main Quest & 3 Side Quests + 3 Different endings with 3 different epilogues + 3 Worlds with 3 Towns and 3 Dungeons + 3 category of items, with 3 items per category. + 3 Swords with 3 upgrades and 3 enhancements + 3 Magic Schools with 3 basic elements and 3 elemental modifiers + 3 x 3 areas with 3 x 3 tiles per area. + and the other 3's... +SCREENSHOTS+ +CREDITS+ +DOWNLOADS+ I hope you like my works. Support my games and enjoy.
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