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Almost ready to fly to Great Britain for a real-life job related thing...but still working on my new game idea
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Why it's ALWAYS so damn hard to find uncommon tilesets? Like old Game Boy style, good NES style and similar things? All tilesets looks like modding of default ones :/
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Why uncommon/particular games made with RPG Maker don't get attention? It's quite strange to me
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Honestly I think RPG Maker is best used by amateurs and hobbyists looking to experiment with game design and not as a professional development platform. I think the advertised ability to make and sell RPG Maker games sort of implies a false promise of success or at least wishful thinking that many people get caught up in. But RPG Maker has always been more of a toy then a tool despite how it's capabilities have grown. One need only look at the lineage of RPG Maker games to see proof of that, the series didn't even start on the PC but on the SNES with no where near the customization options and no scripting whatsoever.
That dosn't mean RPG Maker can't make some amazing games. Heck you don't even really need scripting or fancy stuff for that. Look at Yume Nikki for example, fantastically designed game that really pushed RPG Maker games into a new direction and it didn't use any scripting at all. But then again, look how many amazing mods have grown into amazing games too. You could say making a game in RPG Maker often has more in common with modding then 'real' game development. Honestly it dosn't matter too much, but it contributes to RPG Maker's spotty reputation.
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@Kayzee RM started on 8-bit computers.
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Finally back after a LOOOOOOOOOONG time, and with my first game completed and published!
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Anytime, dear.
I tend to like games that aren't always RPG/RNG focused, but most of the horror games I've seen and/or played have too many jumpscares, and for me, that breaks the immersion.
Yours looks to be more story-driven, that's great; it is a better platform than just trying to see how many times you can surprise the player.
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