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The Greenhorn

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About The Greenhorn

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  • Birthday January 3

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  1. Here's the short version: I need to change the colors associated with MP and TP in skill costs, and can't find where in the editor to do that. I know it's as simple as changing a variable, but for the life of me, I can't find that variable. Ideally, I'd also like to modify the MP bar to have a certain number color for very low, a different number color for most of it, and then a third number color for maxed out MP. (I have some skills that key off what your MP percentage is at.) I don't want or need a script, it's not something that I'll need to change often, I just need to know where it is in the editor, and what I'd change. Edit To clarify exactly what I mean, let's say an actor had a max MP of 100. I'd like one color for, say, 0-10, another for 11-90, and a third for 91-100. Edit2 Looks like I found it! For anyone curious how to do the second, it's in Window_Base. Here's the sections I changed, and how they look now. You can add more colors the same way. If you wanted to keep the crisis color, you could just un-comment that. A mod can go ahead and close this thread now.
  2. The Greenhorn

    Prevent font size change in HP/MP/TP Bars?

    Okay, cool, that got it working for the status screen. But it's still doing it in battle, and on things like character level. Is there any way to just disable the 'squash text to width' thing entirely? It's doing more harm than good with this font, I'd rather just bugtest and keep a close eye on max values/string lengths. Or will I have to go through each 'width' entry in the code individually and make sure it fits? Edit I did all the manual changes, but I'd still like to know if it's possible, in case there's some that I missed.
  3. The Greenhorn

    Prevent font size change in HP/MP/TP Bars?

    Yeah. It's doing that right now, and I want it to stop. I want it to use the larger numbers all the time.
  4. The Greenhorn

    Prevent font size change in HP/MP/TP Bars?

    I'd just like them to keep the font size that they have at 2 or fewer digits, which is my default font size.
  5. I'm picking around in Window_Base, looking for whatever code tells the game when to make the numbers for the HP/MP/TP bars smaller once it's three digits, and I can't seem to find it. If at all possible, I'd like to keep it doing that once the number is four digits long, but at three, with the font I'm using, it just makes everything look squashed while there's still plenty of room. I'd also like to do the same thing for the "HP" "MP" and "TP" text, as well, if possible. So as an example, right now it might look like HP 1000/1000 MP 99/99 TP 100/100 But what I want it to look like is HP 1000/1000 MP 99/99 TP 100/100 Is that doable without a script?
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