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VulgarisStudios

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About VulgarisStudios

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  1. Greetings: Hello, everyone! The name is Brandon Lee, and before I waste your time telling you all cliches and platitudes about how I love video games and stuff, I just want to announce that My name is Brandon Lee, and I love video games. Alright, no more jokes (for now). Right now, like right now, I just founded Vulgaris Studios, my own independent video game studio. I will take the time to discuss what I need, what project I am working on, and the direction of the project as a whole. So, let's get started! Who am I? As I stated before, the name is Brandon Lee. From a very young age, I started playing a lot of classic RPGs my older cousin introduced me to. These games included: Chrono Trigger, Final Fantasy IV-VIII, and The Early Tales Series Games (Destiny, Phantasia, Rebirth). When I beat Chrono Trigger many years ago, I was impressed by how prolific the game was. I loved the story, the music, just everything about it. From there, I started daydreaming about creating my own game. After a quick google search (create rpgs for free), I soon became acquainted with the RPG Maker series, and long story short, I became a programmer. Life soon became reality for me, and following hobbies sure wasn't paying the bills. So, I got a boring job and now I own my own company. What made me consider creating my own game for real was when I read the transcript of an interview by Takashi Tokita, the game director of Chrono Trigger, one of my favorite games of all time! He blatantly stated that when Chrono Trigger was first planned, Square wasn't making a whole lot of money. Their releases were modest and sales weren't too high, yet he says that he urged the higher-ups to continue with the project, and you know the rest after that. The game blew up. I figured in I put in the hard work and believed in my project that it would succeed too. Well, that's that. I'm a old-school retro gamer who happens to be a businessman. Now, let me explain the project. Project Final Arcane: The name I chose for this project is Final Arcane. Final Arcane is a 2D Anime RPG with distinguished elements from the classic RPGs from my childhood, and blended with story elements from my favorite anime. Yes, if you haven't figured out already, I love watching anime. In any case, this project will be entirely developed on the RPG Maker MV engine. Allow me to discuss the plot: In the beginning, the Three Goddesses of Light created the world of Arcania. They sought to create a world in which their creation could thrive or fall entirely by its own merit. Accordingly, the Goddesses created the Humans and the Spirits. The Spirits were blessed with the Goddesses' natural aura. Thus, they had the ability to use magic. Humans, on the other hand, were adept in other areas such as intelligence, dexterity, and physical talents. Initially, both were able to live in peace. In turn, the Spirits soon taught the Humans how to use magic. This act of kindness soon evolved into a volatile conflict. As humans developed magic, they became increasingly violent towards each other. Kingdoms rose throughout the land and war erupted throughout. When the Spirits tried to intervene, they were wiped out. With the extinction of the spirits, one kingdom reigned supreme throughout Arcania. This was the Kingdom of Nubes, led by Queen Lexus. Queen Lexus was unmatched in power. Her beauty and might became legendary. She was revered as a Goddess, and in order to cement herself more powerful than the Goddesses, she created an immortal being named Kudgen. Kudgen was everything in one word, invincible. The Goddesses trembled in fear of the thought of facing Queen Lexus' tyrannical reign. Instead, they personally created a hero to stop this being. He was named Damon, the sorcerer. Sorcerer Damon was powerful enough to easily defeat Queen Lexus. But, he struggled mightily upon facing Kudgen. Ultimately, he sealed Kudgen deep beneath the Earth, while sapping its power low so it could not rampage again. The battle left a large scar upon the Earth. Damon personally forgave the Humans and restored everything to them. This time, he made sure magic was forgotten by every human. Meanwhile, Damon created an instituted known as the Five Points Guild, a aggregation of five master guilds whose goal was to protect and govern Arcania's citizens. These guilds were known as Lumen, Aldix, Srequl, Klavista, and Grandine. However, 300 years after its institution, the human's returned to their deviant ways and corrupted the Five Points Guild. Instead of protecting the citizens of Arcania, the Five Points Guild ignore the citizen's needs, fill up their pockets, and laze around for their own personal gain. The Premise: Wow. That was long to write. Anyway, I stated the plot of Final Arcane. Let me explain how it ties into the game: As talented as Sorcerer Damon was, he did have one flaw. He settled down on Earth to govern it, and as such, he had his own descendants. These descendants are collectively known as the Amethyst. Now that magic has been forgotten throughout Arcania, the Amethyst is the world's last magic user. Commander Virgil, the de facto leader of the Five Points Guild, wants to capture the Amethyst at all costs in order to revive Kudgen. With all of the corrupted guilds on his side, the Amethyst herself seeks out the help of the worst guild on the planet, Grandine. Not only is Grandine superbly untalented and fails every one of their missions, the guild is employed of Torus, the main character and an A-class idiot, Drake, an under-achieving intellectual who serves as the team's leader, and Robin, the guild's perverted ninja. As the world's last hope, Kurami teams together with Torus and Grandine as they protect her from the Five Points Guild who has turned on the world, and a certain mystery foe. Influences: What makes this project special is that it combines the visual and the abstract elements of the classic RPGs of yesteryear and the story-making and character development elements of anime. Much like Chrono Trigger and the Tales Series, I want Final Arcane to be a symbolic JRPG. However, I also want to make the game a bit modern and appealing, while not sacrificing its originality. Final Arcane, in short, will be an old-school Anime JRPG, with a modern feel for new-age gamers. I believe that this project will sell, and just like Tokita, I'm not giving up. Now, it's time to announce who I need. We need Everyone! Being a new video game studio, I'm the only one "we" got. To get this game to reach unimaginable heights, I will need a Mapper, 2D Artist, Composer, and a Concept Artist. I really don't have any requirements for our team members. I mean, beggers can't be choosers right? However, I want all applicants to be determined, honest, and reliable. I am willing to add more people to our team to fill in more roles, so if you feel like you can contribute, go ahead and apply. In addition, this is initially a volunteer position. I want to build trust with my team first and get every settled. Though, I did mention that I run a company, so when the whole team is producing the way I want, I will have no problem paying for your services. Notice I italicized the word, paying. While I would be happy to pay my team, I can't pay anyone $70k a year or anything like that. I have to pay bills too and I work a full time job. I am taking money out of my pocket to pay my team and make this project successful. Therefore, please bear with me. Final Word: I'm not going to make any empty promises about how much this game is going to sell. I'm not about to give some empty platitudes either. I wrote this post because I truly want to construct a team so we can do something special together. Otherwise, I wouldn't have wasted my time. I guess the bulk of this post just introduced Final Arcane, but that's only because I want all applicants to be sold on this project and be as excited about it as I am. In any case, if you are interested, please PM me, reply to this thread, or you can email me at vulgarisstudios@gmail.com. I look forward to hearing from you all!
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