Backwardskey
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Thanks, markA - but I'm currently using Yanfly's Engine. I'd rather not generate problems by using more than one at once. Even if I wanted to switch over to Victor's, it looks like his dropbox links are dead.. Thanks, though.
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Change the currency Icon.
Backwardskey replied to Backwardskey's topic in Editor Support and Discussion
Oops. Just realized I was using Yanfly's Limit Editor. Sorry! :[ Go ahead and lock this one, mods. -
I see. Thanks, Cym.
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First, you want to view the enemy you want to give a weakness to in the database. Then, in the 'Features' box, double click an empty slot. In the 'Rate' tab, use the dropdown box on 'Element Rate'. Choose the Element you want it to be weak against. Then, type in the % of damage any moves of that element need to inflict. For example, if you want Fire moves to deal double damage to the monster, type 200%. And that's all she wrote. I dooooon't exactly think this belongs in Script Requests, but I hope I helped.
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Ah, I gotcha. I think I meant that as the character killing an enemy with basically anything - aside from a detrimental item or status effect - with the weapon equipped. If it's outside your expertise to configure it like that, however, that's perfectly fine.
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Wow..what can I say but 'damn'. Danke, Glasses.
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Ahaha, I understand. Thanks for all the support, guys. I know basically zilch about Ruby, but I intend to learn.
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Ah, I see. Now how would I go about creating a trigger for when an enemy dies to the weapon? Thanks, by the way.


