Morrik Inkura
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Yes, but it will also allow me to deploy as a standalone on PC etc. Thanks for all the advice guys <3
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I agree that waiting around for long periods of time detract from the gameplay and make it more like Farmville than something actually interesting :/ Small amounts of time based things are fine, Rome wasn't built in a day and all that I am still completely lost on this front however, I know how to make an event trigger based on an item being present in the party's inventory, but how would I A; Shift these items into different kinds of currency and B; make the event trigger only once, leaving behind a permanent change to the map. Is it possible for said change to be implemented without it requiring a new map and instead being entirely triggered in coding. A dark room is pretty much what I am after, just wanting to make it slightly more visual It seems to me that I might be better off using an engine such as Unity. It will allow it to remain web based, but also work with things such as putting it on Steam
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The thought was that the more you draw on this income, the more unlocks. The main income would be a form of arcane energy from a rift in space, this could eventually lead to combat, building towns and the like. Does anyone perchance know how I would best go about this kind of thing? Also, is it possible to have 3-4 "currencies" at once?
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Hello, I am new to RPG Maker VX Ace, and I was wondering if it would be possible/simpleish to make an incremental game. The basic theory behind incremental games (If you dont know already ) Is that you perform an action to get a reward, repeat until you have enough to upgrade said original action. Progress is marked by unlocking new rewards and increased levels or profit/automation. Ideally this would be represented by the world changing, new buildings popping up, new shops, event etc. All of which would be driven by a selection of different currencies and the levels of your abilities/structures. Wanting to spitball/potentially find someone to assist with developing this project from a script/eventing angle. Looking forward to hearing your thoughts/opinions/advice, Thanks
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