Single Status Update
Added Discord Rich Presence
For now, as can be seen, it displays current location, level and HP.
I may add more details in the future, as there's still some room for more features, like changing the game icon during game and such.
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One thing I like that I have seen in some games is that running out of air basically forces the player into surfacing. Like they are free to dive down and fall into the water but as soon as they run out of air they start floating back up and can no longer move downward at all. Only problem is that there are situations where it's possible to get stuck if you aren't careful with the level design that way.
@Kayzee Oof that would often lead to getting stuck here indeed, kek. Well, any 'roof' would end up making it look funny, because you could stay underwater forever if you'd like to, which makes it even worse.
It's a rather simple, oldschool metroidvania, so simple approaches are fine I guess. I'm only wondering if running out of breath should instantly end the game or if I should keep the traditional way, that also goes though life (like in tomb raiders lmao). An option I consider is to end the game instantly and turn the sprite blue, like in the wasted image above. Yeah, it doesn't really make sense, but again, it's a retro game that also takes place in a cartoony universe, so a somewhat comedic touch would be welcomed, rather than making anything visibly suffer. :P
Welp, this is something I can change at any point, so I'll see how it goes and make changes in the future if I'll feel the need for that.
@PhoenixSoul Look behind you!
Oh nevermind, it was just a bird.