Chaos17
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Chaos17 last won the day on July 7 2012
Chaos17 had the most liked content!
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31 ✶About Chaos17

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Rank
Advanced Member
Contact Methods
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Website URL
http://chaoss17.deviantart.com/
Profile Information
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Gender
Male
RPG Maker Information
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RM Skill -
Jack of All Trades
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Screenshot Critique Thread: Read Rules Before Posting!
Chaos17 replied to Jonnie91's topic in Screenshots and Mapping
I like these colors~ -
another project cleanup, what would decrease lag in combat?
Chaos17 replied to Fisherolol's topic in Editor Support and Discussion
My advice : try Mithran script and check wich scripts make memory leaks and fix them if you can. -
Screenshot Critique Thread: Read Rules Before Posting!
Chaos17 replied to Jonnie91's topic in Screenshots and Mapping
@Mirage88 : your idea about the couhes were allright, you just needed to properly rotate them. The way you did is like they're "flying" over the floor. Try to put them in a 45° pose. If you can't, then put the normal pose. I'm sorry for my bad english. -
You can download the demo, it helps.
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LoZ-like Combat System? Is it possible?
Chaos17 replied to MrBeatenBagel's topic in Editor Support and Discussion
Yes, we call them action battle system (ABS) and I only know 2. Pick the one you like : LINK -
What script could replace VE-Animated Battler?
Chaos17 replied to solaris1111's topic in Programming
Pick up the one you like : LINK -
Chaos17 started following Theolized Stuffs
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TSBS Dev Journal #19 Battle Camera! (part 2)
Chaos17 commented on TheoAllen's blog entry in Theolized Stuffs
Will you make a stand alone version ?- 9 comments
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- sideview battle system
- theolized
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[RESOLVED] Add options to Yanfly option system script
Chaos17 replied to Chaos17's topic in Programming
Silly me, thanks. -
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where is the best place to start learning ruby/RGSS3?
Chaos17 replied to hopelessdecoy's topic in Programming
Code Academy is a cool site and Multilanguage. -
Things you hate in the Frontal Battle System
Chaos17 replied to TBWCS's topic in Theory and Development
If you're searching another UI than Yangly, I suggest you to take a look I this list that I compiled : LINK They can be used either for FBS or SBS like Yanfly script but not all of them or compatible friendly like Yanfly.- 55 replies
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Things you hate in the Frontal Battle System
Chaos17 replied to TBWCS's topic in Theory and Development
Indeed. I suggest people to try the Etrian Odyssey serie and watch how they evolved the FBS by making more deep each time. At the moment, I'm playing the remake of the 1 on 3DS and I can say that I don't dislike anymore "good" FBS.- 55 replies
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Does this work too in the baics systems like menu or battle ? That would be cool for my tutorials.
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Screenshot Critique Thread: Read Rules Before Posting!
Chaos17 replied to Jonnie91's topic in Screenshots and Mapping
@HumanNinja : try to make smaller room, easier to make a shape of them and put details. Big maps are hard to handle because you will need to work on the floor so much so it won't feel empty. I know that I said that people disliked cluttered map but look at the lovely Luchino map and other populars maps, they've alaways a lot of details in them. Youhouu Luchinooo~ I like your mapping whenever you use tilisets or parallax -
Jet's Side-view Battle System assistance (SOLVED)
Chaos17 replied to geminidrake's topic in Programming
Grab Yanfly SBS, it made so the battle will look like what you want. http://yanflychannel.wordpress.com/rmvxa/battle-scripts/visual-battlers/- 2 replies
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- battle system
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Screenshot Critique Thread: Read Rules Before Posting!
Chaos17 replied to Jonnie91's topic in Screenshots and Mapping
@YummyTiger : I always try to be carefull when I do parallax that you can move freely around and play it. @HumanNinja : thanks for the idea and your support but I think my map was too cluttered to the taste of people in general I mean that I fear that if I add too much details (like your idea) people may dislike me more. Though, when I can I usually try to make a path like in this village that I'm working on : http://puu.sh/5Xu0h.png I wanted to try a different style of mapping for the contest, that why I didn't not do the same that I usually do. I gues, I was wrong.


