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AceOfAces_Mod

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Everything posted by AceOfAces_Mod

  1. Well, I made a hat for a specific npc. http://i.imgur.com/NNC4zr8.png

  2. Happy New year everybody!

  3. AceOfAces_Mod

    Immortal Sins

    Well, the last update of the year. Time to cover upcoming and already available changes. Under the hood improvements: The settings, although they worked it had some issues. Two bugs were: 1) The settings slowed down the load of a save file. 2) There were times where the settings were not loaded. The code underneath the settings was heavily improved. The new version was written in such a way that the settings file isn't bloated with mostly junk (and trim it down to the actual options you want) and make it work well, without taking seconds (or even minutes in some cases). I've moved all settings to a separate folder named “Configâ€, for convenience and to avoid crashing the game. Plus, a new option was added to the game: Remapping the keyboard keys! Originally, you had to press F1 and change the keyboard settings to your liking. Unfortunately, this wasn't any helpful (so you had to try and learn from the errors) and you couldn't move the movement keys to WASD, if you wanted. With the recent update, I added a key configuration menu on the title screen, allowing you to reconfigure the keys as you like. And the settings are save on your profile on the computer, so everyone who has their own account on the computer can have their own key configuration. Graphical Updates: One last graphical update (aside from a new title screen, so it matches with the new style) is a change on the tilesets (these are used for making the maps). Along with overhauling the graphics, it also allows bigger flexibility, allowing me to build better maps. Plus it lets me to change the window graphics between two versions (one for morning, one for night) on demand. Here are some screenshots: That is all for now. See you on the next post.
  4. So, I ported a sample MV game to the Universal Windows Platform and ran it to my phone (a Lumia 535 with Windows 10) and aside from scripts needing tweaks and the game using Cnavas instead of WebGL, it's an almost 1:1 conversion. http://imgur.com/a/jpz0d

  5. Well, got RPG Maker MV.

    1. Kayzee

      Kayzee

      Still too expensive for me.

  6. AceOfAces_Mod

    HP Color Controller

    Updated the script to version R1.01. This adds the knockout color.
  7. And my first RGSS3 script is ready. Yay!

    1. Kayzee

      Kayzee

      Yay! *sprinkles fairy dust on you*

    2. Jeanne d'Ys

      Jeanne d'Ys

      Congratulations~!

    3. Nirwanda

      Nirwanda

      Congratulations!

  8. AceOfAces_Mod

    Immortal Sins

    It’s finally here! The most massive update to Immortal Sins yet! Version D0.20 is finally available as stable version. This brings a lot of improvements both technical and game wise. Although this doesn’t ship with the Disc 1 Update, this update brings a new foundation going forward. Here are the highlights: Transferring your saves to the new version: There are a few things I need to take care (including one or two placeholder images). But this update is polished enough for general use. I hope you enjoy this update until the update that unlocks the first entire part of the game (one out of two parts, to be exact). See you on the next post.
  9. AceOfAces_Mod

    Northbridge Save Manager SDK

    Released Version R1.04 a while ago. Changelog: -New Export UI. -Retooled the backup system. -UI refinements -Bug fixes. -Preparations for Microsoft’s Project Centennial/Desktop App Converter. -Requires Microsoft .NET Framework 4.6.2 to work now.
  10. AceOfAces_Mod

    Northbridge Save Manager SDK

    You can download it here(free or pay what you want): https://gumroad.com/l/NorthbridgeSMSDK itch.io mirror: https://aceofaces.itch.io/northbridge-save-manager-sdk Github Link: https://github.com/acemod13/Northbridge-SaveManager This launcher program enables developers to add additional user friendly features (Import, Export, Backup and Restore Save Files) in a simple and seamless way. While the tool was designed for RPG Maker VX Ace games, developers can take the source code and adjust it so it can work for their engine of their choice. FAQ: Q: Do I have to modify the game's executable? A: No. All you have to do is to drop the executable to the root folder of the game. It is completely standalone. It works like Dekita's Game Launcher with the difference in the purpose. Q: Will it work on RMXP or older? A: With a few modifications to the executable's source code (available on the package, in case you need it) it should work. Q: I can't set it up for my game. Can I ask you for help? A: Sure. PM me when you need help.
  11. @Cait, It's pretty neat. Although the tileset passability may be a pain to set up. I mostly need feedback for the npc's clothes. It was a bit of a pain to edit the sprite in Game Character Hub, but hopefully I nailed the design (see the face for reference).
  12. AceOfAces_Mod

    Immortal Sins

    It's been a while since I posted here. So, why not post a compilation? That is all for now. See you on the next post.
  13. http://i.imgur.com/Vf9Kzyo.png Trying to make the right clothes for that NPC was a hassle. Have I done it right, I can't say for sure. Almost nailed it.
    1. Dark Sky

      Dark Sky

      Wow, she has a long neck :o

  14. Holy mother of god! It works like silky smooth butter! http://imgur.com/a/q5VCF

  15. Is it just me, or I am getting spam bots on twitter. Some accounts have links to... 18+ content.

  16. AceOfAces_Mod

    Northbridge Save Manager SDK

    Released an update to fix issues, replace the Snapshot Mode with a mode similar to Steam Cloud and updated the NuGets.
  17. AceOfAces_Mod

    Immortal Sins

    Forgot to post updates :-s April 13th, 2016 April 26th, 2016 May 29th, 2016
  18. Well, ran a quick test to see if you can convert RMMV games into UWP with Intel XDK (Cordova App). It actually performs better than with the stock renderer executable (neither lag nor choppy audio). http://i.imgur.com/6sCCIhr.jpg http://i.imgur.com/BCmmZCI.png I'm using the trial version of MV (Steam, Free Weekend), so I could only make a quick and dirty project to test it out.

    1. AceOfAces_Mod

      AceOfAces_Mod

      Convert the game to Universal Windows App? I actually haven't wrote any script to improve performance. It was done by either Windows 10 or Intel XDK/Apache Cordova.

      (And you need a developer account before you can start building UWP apps, because Developer ID.)

    2. AceOfAces_Mod

      AceOfAces_Mod

      And when I mean that it was done, it uses a different renderer (DirectX based?).

    3. Cookie Ninja

      Cookie Ninja

      ahhh.... now I get it <.<

       

    4. Show next comments  9 more
  19. AceOfAces_Mod

    RPG Maker VX Ace Lightweight RTP

    This package reduces the space requirements of your game by replacing the stock graphics with compressed (but high quality) versions. It might also reduce the footprint of your cache and sppeds up the loading times (depends on the scripts you use). Head over here to download the pack. https://acemod13works.wordpress.com/games/rpg-maker-vx-ace-lightweight-rtp/
  20. Well, this isn’t exactly news, but it’s worth to share this. This bugged me for a while and it caused some issues to me while I was debugging the game. Yesterday, I decided to disassemble my laptop, to clean up the insides (as well as replacing the stock thermal compound (more about it here) with an aftermarket thermal paste). And wouldn’t you know, the fan was almost blocked on the exhaust side by a thick layer of dust. I had to disassemble almost the entire cooling system and the fan to see that layer. So, after cleaning, replacing the stock paste (I had to remove the system from the laptop’s motherboard just so I can disassemble it) and reassembled the laptop, big surprise, the laptop ran at max speed and ran cooler. So, what does it mean? Since before cleaning the fan, the laptop was slowly getting more dust over the years, resulting in increasing the temperature (since less heat was removed from the laptop) and at a certain point it would result in slowing down both the CPU and the integrated GPU to prevent damage in addition to making less comfortable and more annoying to work on the laptop. So, I can now work on my projects much better. Moral of the story: Clean the cooling fans regularly (especially on laptops). Once a year is good enough.
  21. Had a lot of time. Decided to write a chromium based browser for RMMV games (I don't own MV yet, but why not?) Got Chromium Embedded Library working, now to write the actual program (http://i.imgur.com/NCIDNyw.png).

  22. AceOfAces_Mod

    To Windows 10 or not to Windows 10?

    I honestly never had any major issues with Windows 10 (aside from the Start menu glitching up on the first stable version, although it was fixed after a few updates later). I like it more that Windows 8.1. It's fast, it's sleek and it's pretty good. If you are planning to convert any of your RPG Maker MV games to UWP (with Intel XDK at least), you'll need to upgrade (since you cannot test it on Windows 7 and 8/8.1). EDIT: If you are unsure, you have the option to rollback to Windows 7 within 30 days after upgrading to 10. It's hidden on the Updates and Security settings, but you can return back to 7 without any issues and re-installing the programs.
  23. Finally learned the basics of Javascript.

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