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stone solo

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    4
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About stone solo

  • Rank
    Newbie

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  • Gender
    Male

RPG Maker Information

  • RM Skill -
    Jack of All Trades
  1. stone solo

    Falcoa ABS project

    I accidentally uploaded the wrong file for the demo. Its still the demo i made, but it left out a starting weapon and an intro, other than that it's the same, so not a big deal, but I couldn't help myself so I reposted the link on the original post. Like I said, it only added an intro screen and a cookie cutter starting weapon so it's not a big deal if you all ready got the other version. Cheers
  2. stone solo

    Falcoa ABS project

    Don't know if this is where I post this or not but here's a link to a sort of tech demo I put together since I got VX Ace 2 weeks ago. I can't call it a Demo because there's no story. Let's call it an interactive proof of concept. I need help and this will give anyoe interested an idea of what I am trying to do. It's unencrypted so feel free to tinker with it, just let me know if and how you mess with the script so I can learn. I did forget to mention Charater Hub in the credits, it was a big help. That and the countless hours I spent with Mario Paint as a kid. So let me know what ya'll think drop some feedback on me. It's my first "game" so be brutal. https://www.dropbox.com/s/op0vtontf1azx8i/demo%20w%20intro.exe?dl=0
  3. stone solo

    Falcao ABS Liquid Game over when party member dies

    I'm having the opposite problem. I want to make it so that you start over as a differnt character when your main reaches zero. I've tried everything I could think of but it just goes to game over when the main goes down. (or switches to the next character if I have a party) Sugggestions? Also, I would like to be able to choose which character to start over as but I think I have that part solved, just can't actually get there. Just to be clear, the death state doesn't seem to affect anything as far as I could tell. I'm doing all of this over the demo, is that an issue? Thanks
  4. stone solo

    Yo

    What's up rm community. I'm new to VX ace, but i've been dabbling in the various versions on and off since 2000, (the year). So far I'm digging VX ace, not really working on a game, per se, but just testing scripts and knocking the dust off. So far so good. I do have plans for a game, non-commercial mind you. (I would be sued out of my socks if I tried to make money off this game) It's been my pet project since the first rm i used back in the day. It's a tribute to the first video game I was ever exposed too way back when. Well that's about it. I've been playing video games since I could walk and I'm creeping on the big 3 0 with no signs of slowing down. Passion is my passion. One love. Wu tang! (if anyones interested, I'll shoot them a demo of my "test" game. It has no coherent story but any input is welcome. Also, I'm using Falcoa's ABS script (which is fantastic for a non-coder like myself) and Kahl's Lighting (also a great script).
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