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9About Deathtroth

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Using XP tilesets in VX Ace
Deathtroth replied to Deathtroth's topic in Editor Support and Discussion
Yeah you need the licenses from both makers. (Which I have) You can use the resources from either/or - in either/or maker as long as enterbrain made the maker (and you own the licenses for the resources). This applies to all rpgmakers I've seen so far. Status Update - Done with a few of the tilesets, gonna wait til I've done them all and make a Dropbox or something. XD Yeah you need the licenses from both makers. (Which I have) You can use the resources from either/or - in either/or maker as long as enterbrain made the maker (and you own the licenses for the resources). This applies to all rpgmakers I've seen so far. Status Update - Done with a few of the tilesets, gonna wait til I've done them all and make a Dropbox or something. XD -
Using XP tilesets in VX Ace
Deathtroth replied to Deathtroth's topic in Editor Support and Discussion
Thanks, I'm working on converting the vx ace tileset to match the colors in XP, I'll resize those tileset too, when Im done I'll release it - since I can't find anyone who has done so yet. Appreciate the help 😃 -
Help with Trade system featuring varying sell prices in different cities.
Deathtroth replied to Vollar's topic in Programming
Try looking for a shop manager script! Or this might help? http://forums.rpgmakerweb.com/index.php?/topic/7980-raising-sell-prices-for-specific-shops/- 2 replies
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- clever solution wanted
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Deathtroth started following Using XP tilesets in VX Ace
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Hey, I'm trying to use Tilesets from RPG maker XP in RPG Maker VX Ace - Like 023-FarmVillage01. (in the rtp for XP) I'm trying to use them in Tileset B, Tileset C, etc etc. NOT A. When I exported them from XP they exported correctly. And when I import them to my game the whole image is there, but when I select them for a tileset to use, the bottom is cutting off about (x) squares worth of sprites. Whats going on here? (I've looked online and all I could find were posts relating to the same problem but on the TilesetA page, which I know would cut them off.)
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I'm back - New game is too hardcore for my computer to test correctly, but that doesn't mean I'll stop coding it XD
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May June Restaff Thread: Treasure Island
Deathtroth replied to charlesthehurst's topic in STAFF RELEASES
Nice I made it in! Thanks to the other restaffers - I appreciate the hard work. -------------------------------------------- Lost over 800 hours of work recently - First thought? Welp Time to redo it. -_-' hahaha -
Welp... Just tried logging onto the computer that had this new game I was making. It Black Screen of Deathed. So not only did I lose the 10 hours of work I had done for this contest, I just lost my 700 Hour project as well. With no computer to make the game I have to drop out. Jesus. GG - One year of my life down the tubes - Steam cloud saved nothing. So this might be Goodbye for awhile as well, since I only made 800 dollars last year and have made nothing this year, I can't afford a new computer to redo all of this... -_-' .. : : If you mean resources (graphics, etc.); Again, if you already had the resource made before IIAW was even announced, it is allowed. But if you made it with the intention of using it for your IIAW game later, that's not allowed. @Deathtroth Yes, Steam DLC is allowed. Even if you had bought it before the contest began, it wouldn't count as "making" resources since it's already there. Thanks for reply.
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First contest - One question: Okay to use Steam DLC you have the licenses for? (thought I'd ask, don't know if its answered already, didn't see it) Purchased well before the contest began btw, jw
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I'm gearing up for this by not preparing at all! RTP ftw!
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Had to convert them to mp3 using this site first, but it works now Thanks!
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More than likely, yes. hahaha
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The ones with busts are good, but I got them at a discount. (I'd advise trying to do the same XD) Edit: One of the free busts and character ones is a bad-off. (You'll see)
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I do, it says I need to convert them to any other format besides Windows Media files before audacity can open or edit them. Hahaha It's definitely a software problem. I'll try this out thanks. XD Actually that's the one I tried, it makes them unplayable after I convert them. However, if it works for you this might be just my computer messing up. Thanks!
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Any suggestions on a good converter? Audacity won't touch .wma files and the online converters I've tried won't work. XD
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*Gulp* Sign me up. Let's see me get rekkkt.
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