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So, I've played around with MP reducing/increasing damage, and HP doing the same. Is there a quick formula to do the same with stats in a regard to buffing/debuffing before applying the damage?
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@PhoenixSoul Hmm. Well, I'll play with the editor a bit and see what fun I have and what I can do. While I wouldn't make another point card like Legends of Legia, I can play with the damage formula a lot, so yeah. Also, MV and Ace share almost the exact same battle coding, just the difference really being the language.
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