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AssassinDX

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  1. Hi guys, I'm using Yami's Pop Messages script on RPG Maker VX Ace to have background chatter in my game, so when the main character walks nearby a conversation starts between two or more NPCs. I've got other aspects of the idea working fine (such as continual player movement during these conversations) but one thing I cannot figure out is keeping the text window 'stationary' as it were - whenever the camera moves with my character the text box does too - From this || To this Is there a way to stop the text window from moving with my character and keep it above the head of the talking NPC? Hopefully it's something simple but I can't figure it out. Any help would be greatly appreciated. *edit* I figured it out I'd tried it before but couldn't get it working, but for anyone who may stumble upon this while having the same problem you need to download the Chatter Messages Addon alongside the original Pop Messages script, and make sure to start a new game when testing otherwise it'll throw an error message at you. You'll also need Yami's Basic Module which is a core script, that part isn't mentioned in the instructions which is partially why I couldn't work it out.
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