Helloish
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Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
Anybody here who is not as mean as the girl is and can offer help PM me -
Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
Yes I do want that in the game. Do you have any more details about the chamber pot? Is it outside houses or inside? If inside, on what floor? At what place were chamber pots put? Did every person have a chamber pot? What about bath? -
Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
Well a restaurant patron wouldn't like to go three flights of stairs, but I don't know how to fix it. I don't know if those people have indoor plumbing, because I don't know if restaurants did in medieval ages have very nice bathrooms and plumbing, so if you find out tell me. Well a bedroom in a basement is spooky and nobody would have a bedroom in the ground.... What do you suggest for me to do? -
Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
I get what you're trying to do but it just doesn't work. Towns and cities weren't ever built super high until somewhat modern times and never that close to each other as tall. Going wide before tall was a lot easier and much more aesthetic. Three story buildings are already kind of pushing and should only be reserved for those of incredible wealth or an army fortress. The shops especially have no reason to be that tall, there's just no way they'd have built a town like that. This is the time with no elevators and no way of carrying supplies easily aside maybe winches and such and mules, so you'd really not want a giant tower like that where you'd every week have to restock and resupply all the inventory. An pub n inn is supposed to be tall, isn't it? All the supplies are in the first floor,like I said every building in the marketplace has a store (first floor) and a house (second,third?,fourth?) floor. Do you think stores and shopkeepers' housing should be in a different building than the store? Or should only have two floors and be more wide?? Example my mayor's house is this: 1st Floor: Sitting/Living Room/Workplace 2nd Floor: Bedroom 3rd Floor: Kitchen 4th Floor: Bathroom Rings shop, clothes shop, items shop, armor shop: 1st floor: Store 2nd floor: Bedroom+Kitchen 3rd floor: Bathroom Swords shop: 1st floor: Store 2nd floor: Bedroom+Kitchen+Bathroom (it's VERY cramped) Restaurant: 1st floor: Restaurant 2nd floor: Restaurant Kitchen/House Kitchen 3rd floor: Bedroom 4th floor: Bathroom Inn n Pub: 1st floor: Pub+Bathroom 2nd floor: 2 Rooms(one is Innkeeper's room) 3rd floor: 2 Rooms What advice do you have for me, what should I do? -
Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
Oh I forgot to put the wall on the left. Also read your PMs -
Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
Yes town wall is same height everywhere, fixed the sunk in wall in the mayor's plot of land. What do you mean? -
Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
I updated the town. Image scale is 1/4 Give me advice and critique -
Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
Well this is a city market place and the mayor tends to keep it tidy (as well the cleaners). The empty space on the middle will be for peoples' market (without a building), and the downwards empty space will be for an other building. I will expand the city lightly to give more space in the entry, make the height of each buildings' floors 3 instead of 2 (I like mack characters style better as it's more realistic, and one floor is around 3 tiles irl) and put more stores. And there will be lots of people put marketing. Also the buildings would be a lot smaller but they also contain housing for the shopkeepers. All the buildings are shop+house. I tend to keep my games realistic, all the buildings to be same size inside and outside and, believe or not - all my buildings have a bathroom. Do you have any more advice? -
Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
Because if they're not high the things inside wouldn't fit, besides it's cramped already -
Posted. http://www.rpgmakervxace.net/topic/9590-screenshot-critique-thread-read-rules-before-posting/?p=242902
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Screenshot Critique Thread: Read Rules Before Posting!
Helloish replied to Jonnie91's topic in Screenshots and Mapping
Not done yet but it's pretty bad. It's supposed to be a market point of a town. One of my first tries at mapping... Give me some advice :/ -
Could someone help me with mapping and give advice because as a new user my maps turn out really bad
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Well I use Windows XP and the demo game on the website worked for me, but the requirements listed on the preview page are starting with Windows 7, unlike VX Ace and other versions.
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Does RPGMaker MV support Windows XP?



