Jump to content

Bluntteh

Member
  • Content Count

    4
  • Joined

  • Last visited

Community Reputation

0

About Bluntteh

  • Rank
    Newbie

Profile Information

  • Gender
    Male
  • Interests
    I am a writer that is interested in writing in all types of mediums! I was the writer for the webcomic, The Exodus, and I'm the current writer for the game, Dark Harvest! I go by Bluntteh on most, if not all websites.

RPG Maker Information

  • RM Skill -
    Game Developer
  1. DARK HARVEST Abstract: Two teenagers attempt to escape Purgatory. Genre: Supernatural, Dark comedy Average Demo Time: The demo lasts anywhere from fifty minutes to an entire hour of gameplay. Game Progression: Chapter 1 simply needs a little bit more cleaning up, while as of now I am midway through development of Chapter 2. I actually expect the completed game to be released by either the end of the year, or summer of next year. I'm giving myself a lot of time to make sure it's up to good standards. Recruitment: I would REALLY like if the game had it's own original soundtrack upon release, as of now I'm using royalty free songs, save more "Grisly Reminder" and "Pepper Steak" as the battle theme. (Do not worry, I specifically asked Alias Conrad Coldwood for use of the song in the demo, and he gave me permission.) STORY/SETTING/PURPOSE: The game starts immediately after the deaths of two teenagers named Lloyd and Lily, who find themselves lost in a mysterious forest. Soon, they encounter an eccentric deity who calls himself The Reaper, and he informs the two of them that they are now in his realm, Purgatory. He states that he has taken possession of their memories and that they are now being forced to participate in his Dark Harvest for his own amusement. If they wish to get home safely, Lloyd and Lily must traverse the Five Labyrinths of Purgatory, which is filled with beasts, ghosts, and demons with a thirst for blood, as is the rules of the Dark Harvest. For every labyrinth they complete, they are awarded a fragment of their memories, eventually leading up to the memory of their deaths, and how they even ended up in Purgatory together. If Lloyd and Lily successfully complete the Dark Harvest without dying, then they are awarded with the choice of ascending to heaven, or waking up alive once more. However, if they die during the Harvest, then their souls are forever property of The Reaper. CHARACTER BIOS: THE REAPER: The ruler of Purgatory and it's five labyrinths. He is an eccentric deity with unfathomable power and an even more unfathomable sense of humor. His cold, mechanical face shows others nothing but happiness, no matter how much hate is within him. He takes pleasure of various kinds in the suffering of others, especially younger people. He uses souls caught in between in Purgatory as pawns in his Dark Harvest, for mysterious reasons, and is not afraid to use anyone. He believes human life is nothing but the funniest joke of all, as he believes any and all hope humans have is meaningless, and that he might as well use their meaningless souls as entertainment. LLOYD: A neurotic and nervous teenager, he is nothing but scared of all of this surroundings 99.9% of the time. However, his skittish behavior is the only reason he's lived as long as he has. He is not a complete coward though, and constantly values the lives of others more than his own, and is willing to protect people he barely knows, as long as no one innocent has been hurt. When he is comfortable though, he doesn't refrain from being sarcastic and giving a smart attitude, with most of his insults being thickly veiled. More often than not, he speaks with a stutter that he can't control. Despite his fear and anxiety, he's more than willing to cooperate with others for the greater good. He is one of the two playable characters in game. LILY: She usually has nothing but anger within her, and lets the world now it constantly. Lily hates to put up with anything she considers pointless or frivolous, and has a low threshold for anything odd or strange. She is quick to deny he current situation of being dead and outright refuses to believe anything that is out of the ordinary. Her temper is only but a thin veil to her true personality filled with insecurities and whatnot. On several occasions, she is very much vocal to her feelings and doesn't hesitate insulting someone that's annoying her or her friends. However, she is more then willing to cooperate with someone if she is forced to, and only takes a few moments to warm up to someone. She is one of the two playable characters in game. ELIZA: She's another girl Lloyd and Lily encounter wandering Purgatory. Her past is a mystery, and unlike a lot of people that end up in Purgatory and participating in the Dark Harvest, she has no partner and is instead forced to survive on her own. When she first ends up dead, she's stricken with fear and goes into hiding. Despite this, she speaks in a calm and collected tone and knows her current situation quite well. She doesn't allow her emotions to get in the way of her goals and does all she can to get home, all while putting out her calm and chill personality to all that she encounters, to assure them things will be okay. However, her own calmness can get in the way of her goals from time to time, as she can be quite lazy on more than one occasion. If she had to describe herself, she'd say she's "A dumb Hipster with a will to live, damn it." ??? (SHOP KEEP): Just a cute ghost that wants nothing but your love and hugs! He is very squishy and likes money. CREDITS *MUSIC* Title Screen Music: MIDNIGHT SYNDICATE "Grisly Reminder" Battle Music: Alias Conrad Coldwood "Pepper Steak" (Yes, he gave me explicit permission I can use it in the demo.) Chapter 1 Overworld Music: LULL "..." The Reapers Theme: MICHAEL TUSHAUS "DARK CARNIVAL" Boss Battle Theme: AARON KROGH "BOSS BATTLE" *GRAPHICS* GHOST SPRITES/BAMBOOZLE'S SPRITE: MaKayla Brown Forest Tileset: Mack SCREENSHOTS DOWNLOAD HERE KNOWN ISSUES -Due to some misplaced events, the sounds of running water in some maps never plays again upon exiting the roof for the first time, but plays again if you walk through the original entrance where the sound first starts playing.
×
Top ArrowTop Arrow Highlighted