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2About Mars

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Beginner
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Interests
Games, comics, and many, many, many Alpacas.
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Thanks for the help. I'll keep that in mind from now on.
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How does one get a clean version of a script that was already there?
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It's just this part from the Game_CharacterBase script: #-------------------------------------------------------------------------- # * Initialize Public Member Variables #-------------------------------------------------------------------------- def init_public_members @id = 0 @x = 0 @y = 0 @real_x = 0 @real_y = 0 @tile_id = 0 @character_name = "" @character_index = 0 @move_speed = 4 @move_frequency = 6 @walk_anime = true @step_anime = false @direction_fix = false @opacity = 255 @blend_type = 0 @direction = 2 @pattern = 1 @priority_type = 1 @through = false @bush_depth = 0 @animation_id = 0 @balloon_id = 0 @transparent = false end Specifically I changed the 2 in @direction to an 8 and then back.
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That's extremely useful! Thanks!
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In the few weeks I've had RPG Maker VX Ace, the amount of mistakes I have made is insane. Many of them involve creating elaborate events for a few hours only to accidentally remove it permanently. To all the newbies out there, be cautious when finishing up an event and dealing with them. Recently, I used a script for the first time. I needed a certain movement pattern and, of course, I was unable to do that without Galv's Move Route Extras Script. I have but one thing to say about scripting: Always remember your ends. I ended up getting multiple errors and all of them were due to a singular missing end. So, make sure you copy the entire script when you use one. That's all for now. Try not to be as clumsy as me when working on your projects.
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This was my first time using scripting and it was the perfect solution. Thanks a lot!
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My game making process started with RPG Maker VX Ace Lite. That was where I spent an unforgiving few hours creating an inn. Upon completing my beautifully crafted(nope), properly furnished(yeah, no), magnificent(definitely not) inn, I went to Steam and discovered that there was a sale for 80% off on all RPG Maker VX Ace software. How convenient. It was a joyous occasion as that was the moment I began "making" my "game". I called it: A Game. It was at this point that I realized that I had absolutely no idea what I was supposed to do. I created the player character, tossed him outside of the inn, and promptly spent 30 minutes trying to figure out how to make it so the player could go through the inn's entrance before looking it up on the forums. While those were a fun (frustrating) 30 minutes, I learned something from it. I learned that I would have to open up Google a lot in order the "make" this game. That is the beginning of my annoying rants yet to come. When I use RPG Maker VX Ace, I am but a toddler that has been given the job of Executive Inventor for the Complication Corporation. (That uh, means that I had no idea what was going on.)
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So I'm pretty new to RPG Maker, but I was wondering if there was a way to make the player move to specific coordinates regardless of where they are. Like an autorun event is triggered and the player could be anywhere in the room, but they have to go to a specific location. I'm sorry if this doesn't make any sense.
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So uh, I don't really know how to make sprites yet and I really just need one sprite done to put the whole game together. I just need him to be laying, sitting, just anything as long as he doesn't look completely dead. Um, here he is, I guess...
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So, hi, I am Marzipan. Yup, Marzipan. I just joined the community and I'm working on my first game. I figured that joining the forums would be good considering I usually have no idea what I'm doing. So, hello everyone. How's your day been going for you?



