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AMJ89

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About AMJ89

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  1. Ok I solved the problem! I wanted to install the folder in "Program Files" and that's fine but windows doesn't allow (non admin-mode programs) to modify anything in there without an authorization. So the solutions are two : 1) Every user that want to play with your game has to give "admin privileges" to the game. 2) (The best one) Use a simple Data_manager changing script called "Override Save Location v1.0 - Shaz" written by a well known scripter named Shaz. (just google the script's name and you'll find it easily) So I leave this post open and alive for all the others with similar issues
  2. Hi guys, I'm having an issue with saving, more precisely the game doesn't allow me to save and instead it makes an annoying buzzerish sound. Everything runs fine in the editor and also if I compress the game data and try the stand alone .exe everything works. The real problem starts when I create a setup file, installing all the folders in a folder of my choice (I use Inno Setup to create the setup file). So I think that the problem is that the game script (data manager) can't find properly the right folder to save all the data. By the way I tried to check Data_Manager but I didn't find anything useful to my cause. So I need your help folks Thx a lot for every present and future answer! (All the setup thing works very well...everything but the saving D: )
  3. Hi to all I'm having a lag problem with my footsteps sound event. I know that there are a ton of useful Footsteps scripts out there but I needed one that allows me to use both terrain and region tags so I wrote down one myself. It runs very well but there is one little (super awful) problem... it causes lag! Whenever this little brat is on the game stutters. I tried to tweak the coding but none of my efforts were repaid ------------------------------------------------------------------------------------- Common Event : - Parallel Process - (+ Its own condition switch) ------------------------------------------------------------------------------------- $game_variables[12] = rand(4) #Grass_Sound if $game_player.moving? if $game_player.terrain_tag == 1 $game_temp.reserve_common_event(35) if Input.press?(:A) else wait(6) end if $game_variables[12] == 0 RPG::SE.new("grass1.mp3", 60, 100).play elsif $game_variables[12] == 1 RPG::SE.new("grass2.mp3", 60, 100).play elsif $game_variables[12] == 2 RPG::SE.new("grass3.mp3", 60, 100).play elsif $game_variables[12] == 3 RPG::SE.new("grass4.mp3", 60, 100).play end end end Wait(13) --------------------------------------------------------------------- (This line is used when I want to read a region instead : if $game_player.region_id == 21 ) So I don't know what I'm doing wrong Could someone help this lost soul? Thanks a lot in advance! (P.S. I know for sure that the lag is caused solely by this event! In fact if I switch it off everything runs super smooth )
  4. AMJ89

    Hey, I'm new here :)

    Thx for the greetings !!!
  5. Hi to you all! I'm AMJ89 (well this is quite capt. Obvious haha) and I'm from Italy. I've always dreamed of making a decent rpg/adventure game but I've never really succedded in creating a fully functional one. But this time I've stored enough willpower and knowledge to complete my current project (a demential fairly rpgish/adventure game). (I know it.. i can feel deep in my soul that this is true ). So.. well I'm happy to be here and I hope to be helpful.
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