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roninator2

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Status Updates posted by roninator2

  1. Once month of looking for and saving scripts for vx ace complete. At least the main people. Probably lots of snippits and forums posts that I don't know about.

    I probably have between 400 and 500 scripts now.

    1. Show previous comments  1 more
    2. Kayzee

      Kayzee

      @roninator2 Do you have any of my scripts too? :3

       

      @PhoenixSoul Really most scripts are just aliases anyway PS, and sometimes tiny scripts can be the most useful.

    3. roninator2

      roninator2

      I do not seem to have anything from @Kayzee 

       

      Just realized I did a typo in the status. One* month, erk.

       

      scripts.PNG

    4. PhoenixSoul

      PhoenixSoul

      @roninator2

      Here.
      Here's one of mine.

      Shop Quantity Change Value Alteration



      =begin Shop Quantity Change Value Alteration Plugin This will change the way the numbers are updated in the Shop. Devised by Amyrakunejo, assisted by Dr.Pantload (/c) 2017, PHANTOM Enterprises Change the values of the following: if Input.press?(:SHIFT) || Input.press?(:A) value *= 2 end To just about anything you'd like. In the example above, '||' indicates that either :SHIFT or :A must be pressed for the conditions to be met Change the 2 in value *= 2 to whatever you'd like. You can take the template above, and add it to the script below, as long as you keep it below elsif Input.repeat?(:DOWN) value = -10 end and above change_number(value) end end Tips: You can have it be required that BOTH :A and :SHIFT be pressed to increase the value multiplier by replacing '||' with '&&' You can also change the way the values change by default. Like, you can flip right and left, as well as up and down, by inverting their respctive integers. Example: if Input.repeat?(:RIGHT) value = -1 elsif Input.repeat?(:LEFT) value = 1 elsif Input.repeat?(:UP) value = -10 elsif Input.repeat?(:DOWN) value = 10 end Can also rotate the intgers, like so: if Input.repeat?(:RIGHT) value = 10 elsif Input.repeat?(:LEFT) value = -10 elsif Input.repeat?(:UP) value = 1 elsif Input.repeat?(:DOWN) value = -1 end Or even rotate and invert the integers, like this: if Input.repeat?(:RIGHT) value = -10 elsif Input.repeat?(:LEFT) value = 10 elsif Input.repeat?(:UP) value = -1 elsif Input.repeat?(:DOWN) value = 1 end Personally, I don't recommend the above, but it can be done, though if you do, you might want to tell your fellow players. Here are some examples of value multiplier alteration commands: if Input.press?(:SHIFT) || Input.press?(:A) value *= 2 end if Input.press?(:SHIFT) && Input.press?(:A) value *= 5 end if Input.press?(:X) || Input.press?(:A) || Input.press?(:Z) value *= 2 end if Input.press?(:Y) value *= $game_variables[x] end Alias: Window_ShopNumber -> Update Quantity =end class Window_ShopNumber < Window_Selectable #-------------------------------------------------------------------------- # * Update Quantity #-------------------------------------------------------------------------- def update_number value = 0 if Input.repeat?(:RIGHT) value = 1 elsif Input.repeat?(:LEFT) value = -1 elsif Input.repeat?(:UP) value = 10 elsif Input.repeat?(:DOWN) value = -10 end if Input.press?(:SHIFT) || Input.press?(:A) value *= 2 end if Input.press?(:Z) value *= 5 end #~ if Input.press?(:SHIFT) || Input.press?(:A) && Input.press?(:X) #~ value *= 10 #~ end if Input.press?(:SHIFT) || Input.press?(:A) && Input.press?(:Z) value *= 10 end #~ if Input.press?(:SHIFT) || Input.press?(:A) && Input.press?(:Y) #~ value *= 50 #~ end #~ if Input.press?(:X) #~ value *= 50 #~ end #~ if Input.press?(:Y) #~ value *= 100 #~ end #~ if Input.press?(:X) && Input.press?(:Y) #~ value *= 500 #~ end change_number(value) end end

      Basically it allows one to change the amount the shop will sell or buy by holding down an extra button (default is 1 for left and right and 10 for up and down). Like, set it to (:Z) to multiply by 10 so that left and right is 10 and up and down is 100, or whatever. You can use multiple combinations to skyrocket the changes exponentially.

  2. doesn't anybody need help that I can do?

    Just procrastinating on my studies.

    1. lonequeso

      lonequeso

      Dev my entire game for me and do it for free!!! =P

       

      It's that or study. Prolly should study ^_^

  3. Happy 150th Birthday Canada!

    1. Lord Vectra

      Lord Vectra

      I just saw you at Web *mind blown* and yay!

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