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Asixex

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About Asixex

  • Rank
    RMVX Guitarist!
  • Birthday 09/18/1994

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  • Website URL
    http://requiemofaguitarist.wordpress.com/

Profile Information

  • Gender
    Male

RPG Maker Information

  • RM Skill -
    Jack of All Trades

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  1. Wish I could parallax. x_x; they're so gorgeous.

  2. Asixex

    [GDS] Ultimate Parallax

    Is this similar to Hanzo Kimura's Ultimate Overlay Mapping script?
  3. Asixex

    VE - Animated Battle

    I'm having trouble using Victor Engine's Animated Battlers. No sprites are showing up, whatsoever. I have my battlers defined in the script as such: '$Slime' => {frames: 3, rows: 4, mirror: true, invert: false, mode: :charset, action: :default}, '$Actor19' => {frames: 3, rows: 4, mirror: false, invert: false, mode: :charset, action: :kaduki}, '$Actor19_1'=> {frames: 3, rows: 4, mirror: false, invert: false, mode: :charset, action: :kaduki}, '$Actor19_2'=> {frames: 3, rows: 4, mirror: false, invert: false, mode: :charset, action: :kaduki}, '$Actor19_3'=> {frames: 3, rows: 4, mirror: false, invert: false, mode: :charset, action: :kaduki}, And I'm using the proper note tags <battler name: character> (or, rather, <battler name: $Actor19>) but still nothing shows up. Could anyone help me with this?
  4. Asixex

    Animated Battlers

    Er... I seem to be having some trouble with this script. If I use this spritesheet, what would the settings need to be? EDIT: I know enough to put tags in the notebox, but I don't know the settings. EDIT2: Nevermind, I got the battler working. Now I just need the actors to work. EDIT3: Okay, so, I've got the enemies moving. Animated. But they disappear when they attack. They don't move or anything, they just disappear. And my actor.. well... SeewhatImean?
  5. Wish I could get the Victor Engine Animated Battle script to work. Anyone wanna help!?

  6. Look awesome, but it's not something I'd be using. Might be useful for MMORPGs made in Ace. Also, why's it called N.A.S.T.Y?
  7. Asixex

    Level Up Item Bonus

    This is awesome. I'm definitely going to be using this in my project!
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