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Darkness Void

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Darkness Void last won the day on October 29 2018

Darkness Void had the most liked content!

About Darkness Void

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    Trixie Empire Follower
  • Birthday 03/25/1993

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    Darkness Void

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    Earth, hey its a location. XD
  • Interests
    Sonic, Steven Universe, writing, gaming, oh and MLP FIM of course. Been following since Season 1. XD

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  1. Hello reader. I've finally got back into RPG Maker and I feel a bit dumb for asking this. I bought and started using a custom tileset, this one. And I will show screenshots but here's the reason for this post. I made a cliff that I wanted the player to ascend via either a rope or a set of vines. But when I add the vines, rope, and even a ladder, they just replace the part of the cliff instead of going over it. I even went and made the vines an event, but the player stops dead at the cliff. I ended up just using the stairs tile but I wanted to ask for future reference why were the vines, ladder and rope replacing the cliff tiles and how should I go about fixing it. I believe it's something to do with how I added the tiles in the database, but I'm not entirely sure. Is it something to do with the A, B, C and D tabs? P.S sorry if this is in the wrong place, I haven't been here in a long time. ^^;
  2. OK first let me say that "animated enemies" is not what I am asking. Even tho 100% of searching gave me that.. I want to know how to have my customly made enemy, who has a still battle, to use the animation numbered 21, titled "Blow Ice" from the editor? From what I can see, those are player only attacks?
  3. Darkness Void

    Does Anybody Know How To Do This?

    I found the script, but can somebody give me a translated copy that isn't corrupted text? http://www.rgss-factory.net/2015/02/15/ace-mode-7-ace-v-1-7-2/
  4. Simply, the topic. This looks interesting, but there's no info on how to do it.
  5. Darkness Void

    If I Buy DLC From Steam...

    @roninator2 I'm actually hoping to XP from that bundle, VX Ace I had for a few years now but not on Steam. @PhoenixSoul Alrighty, thanks for the info!
  6. This is a simple question. I noticed a few "DLC" packs, tile sets, that I can buy and import into RPG Maker. I also noticed that they, for the most part, seem to be cheaper over on Steam. However I do not have VX Ace on Steam (XP is up in the air since the trial had long since ended). So, if I buy these DLC Packs (I really love the Fantastic Buildings Medieval pack, Medieval IS my thing after all!) on Steam, would I be able to place them into RPG Maker that's not on Steam, but my PC? And vice versa. If you will? Thanks in advance!
  7. https://www.pokecommunity.com/showthread.php?t=220360 Hey again, I know I know all I do is ask questions with little to show. I hope to change that soon, but right now I found something that could help me with an older project. The above is a starter kit for fans of Pokemon Mystery Dungeon, however when I attempt to run/open it I get and I noticed the link above said "RPG Maker VX" so I'm assuming Ace can't open it because it uses RGSS301.dll? But I do wonder if there's a way to get VX Ace to open this, right? P.S when I ty to open it I do get the message about how Windows can't open Game.rvproj.
  8. Darkness Void

    rpg maker xp RPG Maker XP What Are These Color Codes?

    I figured it out! Well, actually no. I still have no idea what "<c2=7E105D08>", is, but thanks to the below link I learnt that simply replacing the code with HEX, I can easily add and edit each text color. I thank you guys for trying to help! I might've ruined the script if I tried editing blind. >_> https://reliccastle.com/resources/152/
  9. Darkness Void

    rpg maker xp RPG Maker XP What Are These Color Codes?

    @Black Mage They seem to be up for me.. And I see. Well Coloring the text shouldn't be hard to figure out but I just can't locate how to do it with this. EDIT: I reuploaded the files with a different name. http://www.mediafire.com/file/o2gbmj0uh7oeb30/Poke_Digimon.7z/file
  10. Darkness Void

    rpg maker xp RPG Maker XP What Are These Color Codes?

    @Black Mage Yes. But I'll link the engine so you can look. The ".2" I was told is a patch but I don't see it. Anyways all the scripts are in there. And where is that color list located at exactly? http://www.mediafire.com/file/zlm5nc157dfpviw/Pok%C3%A9mon_Essentials_v17_2017-08-27.zip/file http://www.mediafire.com/file/nhheoxg6ur2cop0/Pok%C3%A9mon_Essentials_v17.2_2017-10-15.zip/file
  11. Darkness Void

    rpg maker xp RPG Maker XP What Are These Color Codes?

    @Black Mage I'm not sure how to export scripts so I copied it into a txt file. And by window picture do you mean the image below? ScpriteWindow.txt
  12. I was looking at Pokémon Essentials (I got the free trail of XP to look at what it had) and I have a question that 3 of my friends could not answer. The below are taken from the engine (sadly the Pokémon Essentials' Wiki seemed to be gone, at least of this post) but for the life of me I can not figure out what they are. "<c2=7E105D08>", # Blue "<c2=421F2117>", # Red "<c2=43F022E8>", # Green "<c2=7FF05EE8>", # Cyan "<c2=7E1F5D17>", # Magenta "<c2=43FF22F7>", # Yellow "<c2=63184210>", # Grey "<c2=7FFF5EF7>" # White I was looking around so I could add more colored text for when characters spoke (\b gives blue text while \r gives red) and figured it was tied to the above. But when we searched the codes don't yield any colors at all. One suggested it was code only RPG Maker used so....does it? The question - What form of code are those colors and how can I add more? Further more when I used \c[5] I got pink text?
  13. Darkness Void

    So Pokemon For Ace

    @PhoenixSoul I know, it honestly feels like a huge joke by how much of a mess (again the guy linked a Rick Roll video in one of his post) it is. A good enough scripter "could" go in and fix everything, however a skilled scripter I am not. Hence this post. I am tempted to just buy XP but money's a bit tricky at the moment so saving for that is slow.
  14. Darkness Void

    So Pokemon For Ace

    So I wanted to mess around with a Pokemon game (have ideas but need the practice) but the best method I could fine is XP only with no way to use on VX Ace. But there is Pokemon For Ace, Crystal Engine. However it seems to be a dead project (and since one link the creator posted led to a Rick Roll video.....) but, the stuff is there. https://crystalnoel42.wordpress.com/pokemon-for-ace-kit/downloads/ However upon messing with there are a few problems, such as.... #1 All sprites are downloaded separately, including the battlers #2It's riddled with bugs (for example attempting to save crashes, and the project refuses to be opened as long as that save file is there) #3There are zero tutorials (text or video) meaning I have no way of learning this without trail and error Now I do believe that, given enough time and effort, all of these bugs can be fixed but I'm very uncertain. After all I have nothing to tell me how to do anything. This really does feel like a massive troll (again he linked a Rick Roll video in a topic he posted elsewhere revealing this engine) but I could be wrong. But the most recent thing regarding this engine that I could fine was 2015. So chances are it's dead but if a really good scripter took the time all the problems could be fixed. I am not a scripter, I can't really tell what's wrong without trail and error but that's just with 3, 4 or maybe 5 scripts. Not a whole engine (meaning the custom scripts this guy built into the download, there are like +20 of these scripts). So before I even attempt this burden, is it really worth it? I want to put in effort but, if you guys look at the download he gave you'll see all the custom stuff he did. And everything is broken. Should I try to fix this engine or should I just save up the $25 to buy XP and use the still being updated project? The quick answer would be "Dude you're wanting to attempt to fix a projected when there's a better one that's still getting updated?" but again, there stuff is there and VX Ace is what I'm better suited at. But can I even save this? I shall leave it up to people who are way better suited and experienced. Projects are never finished, their abandoned. But this.....I just need somebody to look and with experience, can tell me if it'll be worth the time and effort to even attempt. Your floor experts. Should I attempt to fix this or should I just buy XP for the more advanced engine?
  15. The demo runs perfectly, my own project? Not so much (I started a brand new file for another game, so far it's nothing new besides a few sprites and textures). OK I seem to be getting the following error: Script 'Dungeon Creation' line 686: NoMethodError occurred. undefined method 'put_to_random_place' for nil:NilClass I first copied the scripts from this topic but kept getting 1 error after another. So I ended up coping the scripts right out of the demo and I got the above error. Any ideas how to fix? It dumbfounds me that the demo WORKS, yet after ripping the scripts from it I STILL can't get this to work. I'll go ahead and link my project so you can hopefully see where the problem is exactly. It's just testing, nowhere near a started project. http://www.mediafire.com/file/xewmqz6m4slf2hw/Poke.7z EDIT:Are you serious? I found the error that was crashing my game. It wasn't a problem with the script, I needed to use a tile from "map B", basically page 2 of the map editor. I can't even understand why that was causing problems but oh well. I got it fixed after copying my own map into the demo and via versa.
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