-
Content Count
33 -
Joined
-
Last visited
Community Reputation
29 ✶About M4uesviecr

-
Rank
Advanced Member
Contact Methods
-
Website URL
http://www.jascoopermusic.squarespace.com
-
Skype
partynmytummy
Profile Information
-
Gender
Female
-
Long time no post. New tracks are up, including the usual. Decided to open up a new soundcloud account in order to clean up and maintain my now "professional" one. Anyway, everything on this channel is free to use. Steps and such for credentials are located in this thread's OP, and the summary section of the soundcloud channel. Also, two of the aforementioned newbies: https://soundcloud.com/j_c_m4u/you-challenge-me https://soundcloud.com/j_c_m4u/a-dark-lighter-than-most
-
Whats the best way to create that "16-bit" style music for a JRPG?
M4uesviecr replied to meraxes's topic in Music Room
Hey, another thing you can try is using soundfonts! There are a good deal of GM banks that have a large host of instruments that will give you that 16-bit style that I am (assuming) you are looking for. Now, I don't use GM Banks regularly, but here are a few notable ones I found: Merlin GM Banks http://www.soundfonts.gonet.biz/ Ntonyx Soundfont http://www.ntonyx.com/sf_f.htm Unison GM Soundbank http://www.sf2midi.com/1eb-28-8mg-unison-gs-gm-bank-sf2/- 12 replies
-
- 2
-
-
- music
- composition
-
(and 2 more)
Tagged with:
-
@Nya: I appreciate your compliments! Good luck on your project and please, link me when you have a demo! @Noy: Thanks a lot, Noyemi. It's nice to know that I seem to be hitting the mark with these genres, haha!
-
Hey Bignoose! I appreciate the comments - truly and honestly. It means a lot! I'm currently writing for a few projects, so I haven't been able to post anything new. Hopefully, when time frees up, I can add more tracks to the list! In the meantime, enjoy!
-
New pieces up! Domestic Bassolence - Funkish thing Breakthrough - Drum and Bass 7 Year Grunge - Grunge Orange Tang - Tango
-
New submeeeeeshoooooon: Baroque'n Harp https://soundcloud.com/jasminecoopermusic/baroquen-harp
-
Woot! Decided to enter a 30- Day Game Music Challenge. Though my focus isn't primarily on rpg music, the pieces I create for this challenge are free to use. I completed one piece for the first day. Doubt anyone would be able to use it, haha, but just in case: Osmosis https://soundcloud.com/jasminecoopermusic/osmosis
-
I think what would help, first, is figuring out how you and your composer can come to an agreement on the mood of the piece. For example, if words seem to fail when describing your intentions, why not give the composer a visual? If a visual is unable to correctly accent the expression necessary, give an audio reference. One thing that could be making this process difficult is how you are conveying the game: You are trying to tell your composer what you want, but your definition of "scary, foreboding" may differ from his aural interpretation of "scary, foreboding". The BEST way to get results is to show a play-through, or, better yet, have the composer play the game themselves. Now, perhaps this is just me, but, when you boil music down to generic terms such as "shop music"/"battle theme", then that's what you're going to get. A theme that quickly grows tiresome, but also, a theme that can be ANYTHING. I'd avoid using generic titles to set the pace for a piece of music. The most IMPORTANT thing is to know what you want. It's exceedingly hard for a composer to create a piece that fits your needs when you have no idea what that need happens to be. Though the composer has the expertise, they are looking for you to guide them because, ultimately, the music has to please the game, and you. Don't be afraid to critique! I'm sure there are composers who disagree with me, but don't be afraid to make comments if you think a section is "too urgent" if they should be going for something slow, or if a particular phrase is "too flowing" if it plays during a tense section. I mean... if you don't think it'll fit with your game, tell them! I worked with a developer that, no matter what I wrote, was not fond of my compositions. We finally talked and realized I wasn't the composer he needed. It wasn't a douche move, either -- He was consistently getting music themes that weren't speaking for the project, and my morale was falling to pieces because I felt as though I wasn't doing anything right. Also, please give the composer SOME creative license - You wouldn't hire Michelangelo if you wanted a painting that mirrored Picasso's style. I understand having a mood, or style to mimic (light, rock orchestral similar to FF7), but make sure your composer is writing what you need, not writing like someone you admire (i.e. writing something EPIC, expecting it to sound like Hans Zimmer). I'm a huge advocate for releasing someone who isn't meeting your standards. No composer can write everything the way everyone expects them to. (Unless you're Jake Kaufman) Lastly, I totally agree with Geluf about constant communication. They should send demos/snippets. I've worked with developers who, after writing a piece of music, told me to scrap it because it wasn't what they wanted. Rather than send them a demo, I figured "THIS IS AWESOME, THEY'RE BOUND TO LOVE IT!"... and they didn't. Or it wasn't conducive to the mood. So, yep, hope this helped!
-
A new (well, refurbished) piece on my Soundcloud. The Isle: A piece written for a small island located in the middle of a vicious sea.
-
Alright! Rather large update to the HOMAGE LINK (front page). I have added 8 pieces from older, unfinished projects . They are all at the top of the list, so they'll be the first ones you notice. Forest Race - Tune made for what would have been "forest people". Alora - Female character theme Eyes on the Goal - A battle theme Sun-drenched Canopies - Another forest theme from another very old project Prolouge - A piece that would introduce a setting or story Life of a Farmer - Farm Piece Temple of the Goddess - A temple in a forested area. Tutorial - Played during introductory battle scenes. Complimentary link: https://app.box.com/s/udt9r3kx7n5g6di6byya The front page link still works! Enjoy! IMPORTANT EDIT Certain soundcloud tracks have met their download limit. So, to re-open access to certain pieces, I will make the accessible via another link. It is the "MAX'D ON SOUNDCLOUD" link. Go there, and the pieces that can no-longer be accessed on Soundcloud can be download there!
-
Woot! Had to check this out since I wub me some jazz! Fantastic work on the drums and the swing element - spot on! My only comment would be on the glocks (light, round instruments). I enjoy the more off-kilter timing, since it sounds more improvised, but there are times where they lose the swing groove, and it throws the vibe off (in my opinion). Also, the mixing. Is everything panned to the center? If you gave each instrument some space (panning, depth), it would make this tune sound even fuller! Otherwise, fantastic work! Sidenote: Listened to Akal's Soul from the Spirit Timer OST. Freakin'. Sick.
-
@Irate: I am very glad you like it! Also, thanks for the add on soundcloud! @Iedawahato: I appreciate the kind words. Thank you! I just noticed that I received an award! ;D Thanks RMVA!
-
New piece is up! https://soundcloud.com/jasminecoopermusic/interlude
-
I haven't seen anything like that with Box. Hm... I might have to check into that. :/ Thanks for the heads up! I'm glad you liked it! I hope to have more tunes in the near future for you guys!
-
@Allied: I am glad you like that piece! It was ultimately meant as a character theme that ended up being "too" calming, haha. @Stryke: Man, I would never have thought to use that track in such a particular way! If you use it, please let me know! I'd love to see/hear just how people perceive and use different tracks I have created in their games! @Ketren: That is probably my favorite piece from the entire soundtrack. As much as I like it, seeing it used in the game left me speechless! The developer I worked with had such a keen vision for music and where certain pieces fit in his story. I absolutely loved it! ---- Alright, new tracks are up! This one was intended for a forest: https://soundcloud.com/jasminecoopermusic/curious-wanderer This one was for an underground cave: https://soundcloud.com/jasminecoopermusic/feeling-in-the-dark


