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DorFenn

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DorFenn last won the day on May 31

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About DorFenn

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  1. DorFenn

    Make-A-"Wish" Foundation

    Wish granted! But you can only make a game with rtp in 2k3 I wish I could make better perspectives on 2D graphics
  2. DorFenn

    [VXA] Move the skills to the item menu

    I was wrong posting the message xd, but I will keep it in mind for future occasions anyway. Regards.
  3. DorFenn

    Note Field Hash

    Hey! That looks good, I'll keep that in mind when I do more complex things, thanks Kayzee!
  4. DorFenn

    [VXA] Move the skills to the item menu

    Regarding the Note Tag I was going to try it, but when I read a tutorial and it was too much to scan, I decided to use the conditionals after all. From what I do, three skills are nothing compared to those people who use a lot of them. You can see it as a placeholder xd Although it helps me too much to know which line I should edit in the future. Luckily now I can progress on my own, thanks to everyone again!
  5. DorFenn

    [VXA] Move the skills to the item menu

    I did think about it. But seeing that I only use three skills doesn't make much sense to me at least. So I make just one general modification that conditionally adds those three. Although maybe someone else is the same as me, unless you want to add all the skills. (Although I have not seen anyone who wants to mix skills within the menu of items xd)
  6. DorFenn

    [VXA] Move the skills to the item menu

    Thank you thank you very much! I honestly didn't think it could be solved, even though I looked and asked for help I hadn't seen any topic related to what I was looking for. You and Kayzee are great!
  7. DorFenn

    [VXA] Move the skills to the item menu

    Thanks for the comments (? I'll save those explanations for the future. Now I have another problem for this... The skill is displayed in the common items menu and the special items menu. Does anyone know the why of this? Now I attach the script that is almost ready (Do not try it because images are missing and all that.) I'm sorry if it's in Spanish. It is my first language and the script guided it that way. Greetings and good night (?
  8. DorFenn

    [VXA] Move the skills to the item menu

    Yes, I know it is rare that I have asked based on all the skills, but I realized that it is convenient for me to do it conditionally. In this way I can control what skills are seen and what others are not. Forgive the confusion.
  9. DorFenn

    [VXA] Move the skills to the item menu

    Thank you very much Rorinator! I have managed to show it, now I only have to lay some basic things and it be like new. In case someone has a similar problem attached as it should be the code. def make_item_list if skill = $game_party.members.any? { |actor| actor.skills.include?($data_skills[9]) } @data = $game_party.all_items.select {|item| include?(item) } @data << $data_skills[9] @data.push(nil) if include?(nil) else @data = $game_party.all_items.select {|item| include?(item) } @data.push(nil) if include?(nil) end end Greeting and have a nice day.
  10. DorFenn

    [VXA] Move the skills to the item menu

    Hey Kayzee! Thanks for the help, I have tried it in many ways but it gives me an error as soon as I put the "+" behind the equal. I honestly don't know what could be generating this. Here is the error: I know that you said that the "+" must go after the "=", but the error it shows me is the same. Greeting and have a nice day.
  11. Hello everyone! You see, I am creating a menu for the SaS IV (Or Saphire Action System) battle system, and the problem is that when creating the item window, these are not shown but the skill is. It is very problematic since I have tried to add the skills as an item in the categories, but I cannot get the skill to show next to the items in any way. I put the "item.is_a?(RPG:Skill) on the category Ruby: def include?(item) case @category when :item item.is_a?(RPG::Item) && !item.key_item? or item.is_a?(RPG::Weapon) or item.is_a?(RPG::Skill) when :key_item item.is_a?(RPG::Item) && item.key_item? else false end end This is the list created, the original is after the "Else". I have the problem that it shows me only the skills. Ruby: def make_item_list if skill = $game_party.members.any? { |actor| actor.skills.include?($data_skills[9]) } @data = $game_party.all_items.select {|item| include?(item) } @data = $data_skills.select {|skill| usable?(skill) } @data.push(nil) if include?(nil) else @data = $game_party.all_items.select {|item| include?(item) } @data.push(nil) if include?(nil) end end I would greatly appreciate if you could teach me a way to display Skills and Items within the same category. I've only made these changes to the menu, so I can't find anything else to clarify.
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