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Ephiam

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  1. Ephiam

    [RM2K] Chronicles of Tsufanubra

    We've gotten quite a few updates and fixes under our belt since first posting this back in 2017! They are as follows: -Fixed the description of the spell tome for "Corrosion." It now states that the spell will deplete an enemy's HP by 8% every turn, not 5% (thus matching the spell's description of the ability's effect). -Fixed the descriptions for the spells "Death" and "Mega Death". They now state that they have the CHANCE to kill an enemy, instead of claiming they'll outright kill anything. -The "Ring of the Seven"'s description now states that the accessory grants the equipped character +75 INT instead of -75 INT (it always gave the increase, only the description was wrong). -The spells "Purification" and "Healing Circle" cure additional status ailments such as Gravity, Bleeding, Corrode, and Burning. -Fixed the main transporter/teleportation pillars in Diaboros so that they can only be activated when Celes is facing them (Up). -Fixed some passability issues within Diaboros. -The Meadowmite optional bosses can no longer escape from battle. -Stats have been readjusted for several late-game and optional bosses. -The "Three King Statue" now protects the equipped character from Down, Gravity, Bleeding, and Burning. -Made minor adjustments to the final dungeon's enemies. -Made minor adjustments to the ending scenes. -Removed an event from Hades' Maw's boss room that allowed the player to gain 5 additional levels upon touching it. It also teleported them back to the Overworld and increased their walking speed, thus interfering with future events. -The "Tower Shield" special item now guards against Gravity, Down, Bleeding, Corrode, and Burning. - Fixed the issue wherein the Mountain Tower's theme would stop playing if the player first exited the map via the Warp Sphere. -Slightly increased the strength of swords. -Fixed the stats on various other weapons. -Edited the MP Cost and Success Rate of the Mega Death spell. -Changed the damage output and general properties of the Destruction Wave spell (making it more useful). -Buffed several late-game bosses. -After defeating an optional super boss in the final dungeon, you will now face a more powerful version of the final boss. -Added a secret to the "Hades' Maw" dungeon that may allow someone to bypass the "kill all monster" requirements for the Secret Treasure IF they know the correct numbers.
  2. Ephiam

    [RM2K] Chronicles of Tsufanubra

    For those who may be interested: I've released a newer, slightly updated version of this game. If you're like me and want something that sounds a little higher in quality, you'll enjoy the brand new MP3 soundtrack that's replaced the MIDI files featured in the original game. https://rpgmaker.net/games/3748/
  3. Summary: Celes, the chosen Savior of mankind, must embark on an arduous journey to receive the blessings of Tsufanubra's overseers and take her rightful place atop the heavens. Little does she know that a crazed fanatic plots to usurp her position among the world's guardians, and has more sinister intentions for her divine inheritance... Genre: Fantasy. Engine: RPG Maker 2000 " Eons ago, the world and all of its splendors were created by the magnificent and all-powerful being simply known as the "Creator." It wove the threads of life, and upon creating the planet of Tsufanubra, spotted it with its most cherished life-form: man. Having gifted mankind with all of its blessing and necessities, the Creator simply watched as man forged his own path in life, and over the decades crafted himself in to a race of truly wondrous individuals numbering in the millions. The Creator, however, grew tired of this creation, and thus gave life to three heavenly Kings to watch over and monitor the world in his stead. Overseeing their lord's creation from on-high, the Three Kings of Tsufanubra guided their people into an age of peace and prosperity for countless years to follow... Then that fated day came—the day wherein a great darkness spilled from the opposite world of Arbunafust, and threatened to dominate Tsufanubra and all who lived upon it. The efforts of this otherworldly force, however, were thwarted by the Three Kings. They gifted mankind with four divine relics, then simply waited for man to take back what had been stolen from them. With the aid of their overseers, man was able to forcibly remove the invading force, and cast it back to whence it came. Their purpose completed, the relics bore themselves into the earth, forever shedding their light in silence so that mankind could attain eternal peace. " Characters: Celes Central protagonist of Chronicles of Tsufanubra. Celes was born in the rural village of Yur, within the eastern kingdom of Yurudos. Since birth, she has born the mark of the “Savior,†an individual chosen by the Three Kings of Tsufanubra to lead their people into a new age. Sando A well-known, high-ranking solider within Castle Verdam. He is also Princess Lifa's personal attendant and very close friend. He's been by her side since they were children, and has devoted his life to her and the royal family for taking him in and raising him as one of their own. Yoor A cleric hailing from the western kingdom of Borez. Devoting his life to the art of healing at a young age, Yoor has accumulated vast amounts of magical experience through the years, and because of this has come to be well-respected within Borez. Lifa The princess of Yurudos, and close friend to Sando. She lost her mother at a young age, but those who knew her mother and now know her say they're next to identical, right down to her tendency to talk non-stop! Cloaked Man A mysterious individual who hounds Celes for reasons unknown. Vladimir Archmage of Yurudos and one of the world's most powerful magic-wielding individuals. It was he who taught Lifa what she knows of the dark arts, and used to be a very trusted friend and instructor of hers until some unexpected events transpired... Credits -Corfaisus of RMN (Mapper/Tester) -Ephiam (Myself) -Desertopa of RMN (Co-Writer/Tester) -Dyhalto of RMN (Sprite editor) -Trihan of RMN (Battle Animation Design) -Yellow Magic of RMN (Tester/LPer) -Kenlan of RMN (Tester) -Various game series' such as Breath of Fire, Final Fantasy, Live a Live, Castlevania, Golden Sun, Dragon Warrior/Quest, etc. -Brasington lane (for Dragon Warrior IV Renaissance) -Ghost of RMN (For the title screen) -My friend Chloe (Ashikai) for the awesome poster featured on RMN. -Mac and Blue Chipsets. (Note: This game does not utilize any original resources. They're taken from various commercial games simply because this is only a hobby and I'm not out to make any money. This is purely for fun, and I take no credit for the creation or ownership of any music, graphics, etc. used in this project. ) Estimated Game Length 10-15~ Hours. Media A "Let's Play" by Trihan: Episode ONE: Download: Newly released over at RMN on February 27, 2017. This is the full game. https://rpgmaker.net/games/3748/
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