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Dragon Emperors

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Dragon Emperors last won the day on July 28

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About Dragon Emperors

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    Advanced Member

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  • RM Skill -
    Game Developer

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  1. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Changed a lot of graphics in the last seconds What a ride! Thank you to everyone who's been supporting me, now I'll just wait for the result. Don't forget to rate the game here I'll try updating this game a bit until the rating period ends~ Stay tuned!
  2. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    I've done it! The version for IGMC jam can now be played here! A reminder that it's still in beta, there might be bugs that I missed on the testing, and a lot of grammatical errors (the person I rely on for grammar check is busy). But, please, enjoy the game and tell me how you feel!
  3. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Currently working on the final version of the game~ One more day, come on. Please look forward to it!
  4. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Continuing writing my line of thought for names! Now it's the instructor and the childhood friend's turn Come take a look at the idea behind them!
  5. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Finally got the grid battle UI figured out. With the help of the artist, this is an example of the UI. A battle on a 8x4 grid where you also need to watch your position before attacking. What do you think? I also wrote my line of thought for the names of characters in this game, starting with the MC, come take a look at this
  6. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    The artist has just given me a far more better logo and title for Song of the Bereaved. LOOK AT HOW COOL THIS IS! What do you think? This is fitting for a somber-vibe tactical JRPG, right?
  7. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Good day, everyone! I've just updated the prototype. Now, it has a placeholder menu (some of them work), more areas to explore, and a total of 4 skills to obtain! Download the prototype here
  8. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Currently working on a devlog about how I think of a name for the characters in my game. Can you guess the idea behind them before I spill it? Also the idea between area of effect skills that will be used by the enemies or can be used by the players on the battle. Here are some examples for them
  9. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Oh, that's the old one. Fortunately, we've fixed that one. You can download the fixed one here, there's also a different version there
  10. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    These are the different types of enemies that you will find in the game. They are corrupted by the corrupted power of the Z-being, the main antagonist of the game. I've also made a devlog about our process in designing these + the familiars (for summoning purposes), check it out~
  11. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Which prototype did you find this and which skill did you use?
  12. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Look what I got from the artists, a ref sheet and a standing sprite for the MC! Their name will be Kadena, derived from Cadence, which means 'in rhythm', do you think their name fits them visually?
  13. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Thank you! We want more than just a simple turn-based battle, so we're using a grid system. The clue to solving push boxes is to start from the side, and then the center box should be free. Well, the Q and W are supposed to be "left and right" to choose which skill players will be using. But, you're right, it's kinda tiring pushing the same button just to go to a skill you need, I'll see what I can do about that.
  14. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    I've just updated the prototype! The 2nd prototype includes: - Grid Battle System - Area of Effect skills - Maps that are more similar to what it will be - Story Progression - Updated title screen (still the prototype version, so it's a little goofy) Known issues: - Skill window offset is too high The assets used are still placeholders, it will be changed in the future version! Please check our entry on the itch.io page as well, thank you! Our IGMC Entry
  15. Dragon Emperors

    Song of the Bereaved - IGMC Entry

    Currently working on the second prototype to show off the battle system and the map, but got a little bit delayed because of some technical stuff. In the meantime, here're some screenshots of the second prototype while I fix the update~
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