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Dragon Emperors last won the day on July 28 2022
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5About Dragon Emperors

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Game Developer
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Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Changed a lot of graphics in the last seconds What a ride! Thank you to everyone who's been supporting me, now I'll just wait for the result. Don't forget to rate the game here I'll try updating this game a bit until the rating period ends~ Stay tuned! -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
I've done it! The version for IGMC jam can now be played here! A reminder that it's still in beta, there might be bugs that I missed on the testing, and a lot of grammatical errors (the person I rely on for grammar check is busy). But, please, enjoy the game and tell me how you feel! -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Currently working on the final version of the game~ One more day, come on. Please look forward to it! -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Continuing writing my line of thought for names! Now it's the instructor and the childhood friend's turn Come take a look at the idea behind them! -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Finally got the grid battle UI figured out. With the help of the artist, this is an example of the UI. A battle on a 8x4 grid where you also need to watch your position before attacking. What do you think? I also wrote my line of thought for the names of characters in this game, starting with the MC, come take a look at this -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
The artist has just given me a far more better logo and title for Song of the Bereaved. LOOK AT HOW COOL THIS IS! What do you think? This is fitting for a somber-vibe tactical JRPG, right? -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Good day, everyone! I've just updated the prototype. Now, it has a placeholder menu (some of them work), more areas to explore, and a total of 4 skills to obtain! Download the prototype here -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Currently working on a devlog about how I think of a name for the characters in my game. Can you guess the idea behind them before I spill it? Also the idea between area of effect skills that will be used by the enemies or can be used by the players on the battle. Here are some examples for them -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Oh, that's the old one. Fortunately, we've fixed that one. You can download the fixed one here, there's also a different version there -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
These are the different types of enemies that you will find in the game. They are corrupted by the corrupted power of the Z-being, the main antagonist of the game. I've also made a devlog about our process in designing these + the familiars (for summoning purposes), check it out~ -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Which prototype did you find this and which skill did you use? -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Look what I got from the artists, a ref sheet and a standing sprite for the MC! Their name will be Kadena, derived from Cadence, which means 'in rhythm', do you think their name fits them visually? -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Thank you! We want more than just a simple turn-based battle, so we're using a grid system. The clue to solving push boxes is to start from the side, and then the center box should be free. Well, the Q and W are supposed to be "left and right" to choose which skill players will be using. But, you're right, it's kinda tiring pushing the same button just to go to a skill you need, I'll see what I can do about that. -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
I've just updated the prototype! The 2nd prototype includes: - Grid Battle System - Area of Effect skills - Maps that are more similar to what it will be - Story Progression - Updated title screen (still the prototype version, so it's a little goofy) Known issues: - Skill window offset is too high The assets used are still placeholders, it will be changed in the future version! Please check our entry on the itch.io page as well, thank you! Our IGMC Entry -
Song of the Bereaved - IGMC Entry
Dragon Emperors replied to Dragon Emperors's topic in Games in Progress
Currently working on the second prototype to show off the battle system and the map, but got a little bit delayed because of some technical stuff. In the meantime, here're some screenshots of the second prototype while I fix the update~