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Perang Cemen

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Perang Cemen last won the day on April 1

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About Perang Cemen

  • Rank
    Late Hero
  • Birthday May 4

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  • Website URL
    https://raobarubary.blogspot.co.id/

Profile Information

  • Gender
    Male
  • Location
    I am unaffected by time or space so I could be anywhere or any time past present and future mwahaha!
  • Interests
    I like to make fun with people, If you don't like to have fun then get lost!

RPG Maker Information

  • RM Skill -
    Game Developer

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  1. I test every boss now...

    and I say "shit! shit! shit!" the boss keep use her special skill that deal huge damage if the actor didn't take guard stance.

    I keep guard until my hp low, when try to recover I took that skill and game over.

    thus I lower the priority of that special skill.

    then I say "What is that? what... is... that?!" the boss doesn't use that skill at all, I have re-fight it 5 times until she finally cast it, but it become too easy.

    Whatever I'll leave that, the boss free to do whatever they like anyway...

    1. Kayzee

      Kayzee

      It's hard to balance normal style JRPG battles huh? Maybe all RPG battles...

    2. Perang Cemen

      Perang Cemen

      It solved, I force the boss to do what I want.

      It's like:

      Spoiler

      Attack Turns:

      1st Turn: Target: All Characters

      Special Skill (100%)

      2nd Turn: Attack (33%) or Special Skill (33%) or Normal Skill (33%)
      3rd Turn: Special Skill (33%) or Normal Skill (33%) or Buff Self (33%)
      4th Turn: Attack (33%) or Normal Skill (33%) or Bad State Skill (33%)
      5th Turn: Special Skill (33%) or Bad State Skill (33%) or Attack (33%)
      6th Turn: Attack (33%) Special Skill (33%) or Mp Restore (33%)
      7th Turn: Guard (33%) or Charge (33%) or Nothing (33%)

      If HP <= Half:

      1st Turn: Display message: Let me heal my self
      2nd Turn: Heal self (100%)
      3rd Turn: Attack (33%) or Guard (33%) or Mp restore(33%)
      4th Turn: Guard (33%) or Attack (33%) or Normal Skill (33%)

      If HP <= 1/4 max hp:

      1st Turn: Display message: You're done for...
      2nd Turn:Special Skill (100%)
      3rd Turn: Deathblow Skill (100%)
       

      Though I still lack of something(like something a miss) but it's fine I'm still evaluating after all...

       

      Note: I still have trouble with enemy revive skill, the enemy use revive even though that his ally ain't dead, so it's like they doing nothing and waste their mp, and also healing ability, i want they heal their near death ally but they didn't do that but they heal self, what worse their hp is still full, what an idiot ai.

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