If anyone has mastered how to use Caspergaming's Currency System, can I ask your input?
script is
For instance, this script call "discover_currency(currency[, boolean])"
What part should I overwrite to make it so that the currency will be enabled? (Yes, it was set to true in the config part but 2nd currency won't show in the menu)
I tried to write the following and always got a syntax error ( Out of frustration, I deleted the test game project which I pasted it so I will try to replicate the error and SS it later)
discover_currency(:s[, boolean]) #":s" is the symbol for the second currency btw
discover_:s(currency[,boolean])
discover_currency(s[,boolean])
Those scriptcalls don't work and crashes the game. Hurrah.
Note, I pasted the script on a new project without other scripts*
Long question short "How to type in the script call to reference the currencies correctly?"
Love, Frustration, and Thanks,
Pandadodod