Everything posted by pandadodod
pandadodod replied to pandadodod's topic in Editor Support and DiscussionHi Blackmage, thank you very much for the help! I'll edit this post when I have time to test it out..
pandadodod posted a topic in Editor Support and DiscussionIf anyone has mastered how to use Caspergaming's Currency System, can I ask your input? script is For instance, this script call "discover_currency(currency[, boolean])" What part should I overwrite to make it so that the currency will be enabled? (Yes, it was set to true in the config part but 2nd currency won't show in the menu) I tried to write the following and always got a syntax error ( Out of frustration, I deleted the test game project which I pasted it so I will try to replicate the error and SS it later) discover_currency(:s[, boolean]) #":s" is the symbol for the second currency btw discover_:s(currency[,boolean]) discover_currency(s[,boolean]) Those scriptcalls don't work and crashes the game. Hurrah. Note, I pasted the script on a new project without other scripts* Long question short "How to type in the script call to reference the currencies correctly?" Love, Frustration, and Thanks, Pandadodod
Hi I am Lucianlacekun... Currently a noob at rpgmaker (specifically rmvxace) and digital art.. My aim is to publish a short game, learn ruby scripting, and enhance my digital art someday. I lurk in this forum and other rpgmaker-related ones and... Nice to meet you all!