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PhoenixSoul last won the day on February 18

PhoenixSoul had the most liked content!

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About PhoenixSoul

  • Rank
    Femme Fair Gamer; still an anarchist
  • Birthday April 16

Profile Information

  • Gender
  • Location
    Nülgârt, Âsürïa
  • Interests
    Fashion, Beauty, Art, Music (but not the Top40 garbage on the radio), retro gaming (got a lot of these), card games, board games, dice games, RPGs with or without a screen (meaning that tabletop RPGs are just as fun), LGBT - related gaming and art, among others, in no particular order (if any at all)...

RPG Maker Information

  • RM Skill -

Recent Profile Visitors

83,487 profile views
  1. Recap: Got a newer and more capable PC, Windows 10 decided to corrupt the only storage option I had for it, and haven't the means to get a new one. Ramsey is coming along. I've mostly focused on gaming. I sleep very poorly. I'm lonely and depressed, and guess what? It takes one finger to count how many actually care, and zero to count how many can do anything about it. This 2007 DELL PC is being forced to run as if it were a more capable PC because the internet is an arsehole, and it will eventually stop running, which will piss me off. I still accept gifts and got one for Mid-Spring observance (Steam Wallet funds). No one talks to me anymore, and honestly, it's having a really harsh effect on me. I wanna give that jackarse Vlad the Chump a good old fashioned beating. #KrushTheKremlin ... I'm very homesick. ... Does anyone read these? I wanna know. Also, whatever happened to Crescent?
  2. PhoenixSoul

    Indie Game Review

    Neat, thanks!
  3. PhoenixSoul

    Indie Game Review

    Well, (sigh) here is mine in development. It's been a long time since updating, and a lot has changed since, but! It may be worth the effort to get more eyes on it. https://kbgamingmusic.itch.io/ramsey
  4. PhoenixSoul

    Help with Composite Graphics / Visual Equipment

    I second dearest love, @Kayzee's advice here.
  5. Some food for thought:

    The game world of TES V: Skyrim is massive, there's lots to see and do, and it is not cramped at all.

    But then, you have the immensely larger game world of TES II: Daggerfall. Yes, there's a fast travel system that allows for traveling anywhere at any time, and yes, the landscape is topographically lackluster (even though there is topographical coding present it goes unused), but still...

  6. PhoenixSoul

    hi im new

    Aye. Dé rìen!
  7. PhoenixSoul

    hi im new

    Hello there. Welcome to the misfit, often inactive fam.
  8. PhoenixSoul

    Building a Free Library of Images for Everyone

    Will be looking at the tool linked, thanks.
  9. The tornado that tore arse through Andover, the storm began its' life over Haysville, where I currently reside. Can you imagine, having something like that happening so nearby...

    1. Kayzee


      Yikes! Glad you are okay!

    2. PhoenixSoul


      EF3 damage, twenty-one miles in length. To boot, the tornado moved at a snail's pace, 20 mi/h / 32 km/h. It wasn't the only tornado the storm produced; it dropped another one after sunset just to the west of Rosalia.


      "Wild roses?"

      I dunno; I was thinking of taglines and had Final Fantasy on the mind as well.

  10. #WrathOfAelita #AndoverTornado #WildRosesForRosalia

  11. PhoenixSoul

    Theo - Limited Inventory

    (enter silly cartoonish image of someone screaming 'YEE-HAW!' whilst popping off their revolver pistols) Yeah, that was it! Merci beaucoup. Now, I'm going to list every change I made otherwise.
  12. Limited carry capacity?
    Yeah, it makes sense.

    Even more sense when the weight of small items is less than one, but greater than zero.

  13. PhoenixSoul

    Theo - Limited Inventory

    One note: If using a script the removes the gold window (Calestian's Currencies is one example), change the following line: @lim_inv = Window_MenuLimInv.new(@gold_window.width) to @lim_inv = Window_MenuLimInv.new(@command_window.width) and it will no longer have the gold window related crash. Of course, it will no longer be at the bottom, but that can be adjustable. Speaking of adjustments... I've managed to figure out how to make the script display float values for the current and max inventory (~nnn.f), but... <inv_size: n.f> is not working, no matter what I do to the script. Like, sometimes, a smaller than 1.0 value is more accurately reflective, but not 0.0. A small vial of liquid should be represented properly, and this script is not allowing me to do so. Make sense? No? Play TES III: Morrowind for an hour and count how many items weigh less than 1, but more than 0. (that was one example of a game that has such a mechanic-there are many others and it makes sense to me anyway)
  14. Yanfly-Battle Command: Yanfly - Battle Command List.rb Or, alternatively, copy and paste this:
  15. PhoenixSoul

    Free Music / SFX Resource - Over 2000 Tracks

    lolz An homage to Calvin and Hobbes; nice, very nice.
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