Jump to content

Chigoo

Member
  • Content count

    586
  • Joined

  • Last visited

  • Days Won

    2

Chigoo last won the day on September 15 2013

Chigoo had the most liked content!

About Chigoo

  • Rank
    OpenWorlder
  • Birthday 06/01/1994

Profile Information

  • Gender
    Male
  • Location
    In my house

RPG Maker Information

  • RM Skill -
    Jack of All Trades

Recent Profile Visitors

5,213 profile views
  1. rmvxa DawnHaven [PRE ALPHA V0.0]

    Brand new trailer for DawnHaven!!!!! Also back in full swing with the production of the game!
  2. This system of events work to get make it possible for you to have the same type of character switcher in GTA5. This means you will be able to switch you character when ever you want, and you can meet the other characters and interact with them and so on.
  3. gambit Gambit NoteTagger

    Thanks, this worked exactly how I wanted!
  4. Note Taging

    Thanks a lot dude, I'll try it out.
  5. Note Taging

    Hello I'm looking for a script that will basically add notes to the bottom of a large list if armors,weapons, and items. So for example lets say I have 1000 weapons in my game, and I want to add a note tag (the note tag will be the same in this example) to all of them. "<IQC common>" <<<we will be using this note tag for example Regularly I would have to do it one by one which would take a very long time. So what the script would do is shorten that time by adding the note you want to the end of the note section of the selected item(w,A,I) IDs. here's how the set up might look note: "<IQC common>" location: W1,w2,w3,w4,a1,a2,a3,i1,i2,i3 this first example would add the note <IQC common> to the end line of the note section of weapons IDs 1-4, amors 1-3, and items 1-3 or note: "<IQC common>" location: w1-w100 this second example would basically just add the note tag to the end line of the note section of weapons 1-100 what do I mean by the end line of the note section? well that means in the note section if there are any other notes the script would add the new note to the bottom of the last note so: test note <product> <IQC common> <<<The script would add the new note here. Thank you in advance!!!!!!
  6. rmvxa DawnHaven [PRE ALPHA V0.0]

    Thanks guys! Have some more videos.
  7. rmvxa DawnHaven [PRE ALPHA V0.0]

    new crafting trailer is out.
  8. Falcao Pearl ABS Liquid V3 update

    How would I use this to clear skill slots? $game_party.set_skill(1, 0, :N1) I tried to set the skill ID to 0 but nothing happens I tried to set it to nil and I get an error... I want it to clear skill slot 1
  9. Falcao Pearl ABS Liquid V3 update

    hey can you point me to where the hp, mp, and exp text are drawn both the tag and the numbers.... I've been looking for it since last night, I had notes on where they we're but I can't find it. I want to change their locations
  10. Falcao Pearl ABS Liquid V3 update

    Thanks a lot, I'll just start from scratch, and try to make it better than I had it already.
  11. Falcao Pearl ABS Liquid V3 update

    can you please tell me which scripts you edited? I'm trying to upgrade mine, and it's heavily customized.
  12. Custom Equipment Slots

    I believe it's actually the Custom DataManager and Perfect Equip Refine System I'm using...
  13. rmvxa DawnHaven [PRE ALPHA V0.0]

    lol thanks, most of the enemies I've shown so far are basic, I got some more advanced ones I'm not ready to show yet.
×