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Everything posted by Chigoo
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yep, that seems to work! Thanks alot dude! I wasn't even thinking of combining them like that, this way I can add other things to it besides armors, and Weapons. I think... lol Now I can make weapon skills, the more you use a type of weapon the stronger the weapon of that type becomes.
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yah I know how to type or in ruby or also works lol but yah, here's the original. =begin Armor Changes Variable v0.5 by IceDragon, additions by kirinelf Requested by: chigoo Instructions: You can adjust the variable to change by modifying: VARIABLE = 1 Change 1 to the new variable ID. Copy and paste the following in the module: ARMOR_TYPE_ID[n] = m where n is the armor type ID and m is the value to change the variable to. For example, ARMOR_TYPE_ID[1] = 1 will make all General Armor change the variable to 1. =end module ARMOR_VARIABLE VARIABLE = 8 # Variable to change. ARMOR_TYPE_ID = {} ARMOR_TYPE_ID[1] = 1 # ARMOR_TYPE_ID[Armor Type ID] = Value to set Variable to. ARMOR_TYPE_ID[2] = 2 # This makes Heavy Armor change the variable to 2. ARMOR_TYPE_ID[3] = 3 ARMOR_TYPE_ID[4] = 4 ARMOR_TYPE_ID[5] = 5 #======================================================================== # Do not edit anything under this line unless you know what you're doing! #======================================================================== end class Game_Actor < Game_Battler alias armor_change_equip change_equip def change_equip(slot_id, item) ans = armor_change_equip(slot_id, item) update_equip_var if(slot_id == 3 or slot_id == 0) return ans # // For whatever reason end def update_equip_var() eq = equips[3] $game_variables[ARMOR_VARIABLE::VARIABLE] = eq ? ARMOR_VARIABLE::ARMOR_TYPE_ID[eq.atype_id] : 0 end end #======================================================================== # Weapons #======================================================================== as I said all i did was basically change the name around.
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Nope, I also tried what you just did, but I didn't combine them, so I Changed the variable name to VARIABLE1 also at the bottom, that didn't work. Anyways I copied what you exactly to the game, again it works by itself, or when on the bottom, but not together.
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nope didn't work, i did this before, but this time I just changed weq = equips[0], when that didn't work i changed all the eq to weq, still nothing but changing all of them to weq works when It's on the the bottom or by itself, Something else is being replaced just don't know what. I tried changing a few things names, but that didn't work too. EDIT: I think it's the part where it says update_equip_var if(slot_id == 0) somehow i think i have to make it update when and [or] or for slot id 0, and 3
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Yes, I figured it out. Now I think I'm having a problem getting both scripts to work together the original and the edited one the script just sets a variable depending on which armor type is equipt in the armor slot. I'm trying to make it for for weapons too which I have, but the armor isn't setting, might be my fault tho. edit: Whichever one is on the bottom works... but I need them to work together.
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As of now no, all you do is just live in the town, I'm still working on the story, which I'm saving for last once my world is fully developed, and all the main systems are in place. But it's still fun to just run around doing stuff. I suggest you play Lost Woods, I want to see someone else play it.
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Hey I got two games for you, each of them can be played under 5mins depending if your good or not, like those endless runners on IOS. 1: Lost woods, Horror game based on slender man, Your goal is to collect all eight pages and find the end crystal. 2: Endless teraFiy, this one is basically a twin stick shooter (like) game, Your goal is too kill as many enemies as possible and gain the highest score possible. Links: Lost Woods [The Horror Game] - Masterpiece Theater - RPG Maker VX Ace Forums [RECOMMENDED] Endless TerraFiy - Masterpiece Theater - RPG Maker VX Ace Forums PS. Both these games took me 2 days each, with endless taking me a little bit longer due to... I actually forgot but yah.... If you wanna try another awesome game that will take a bit of time to play try 3. LIFE: MiNi Town, this game is a life sim where you can do almost anything, this game is still being worked on and FAAAAAAAAAAAAAAAR from being done, I am 8-9 months into development, and it's not even close to being finished. Link: LIFE: MiNi Town BETA v2.0
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Hey guys I'm making a brand new channel just for let's plays, this way I can get back into the let's play game, and use my main channel for tutorials and other things to do with rmvxa! The new channel is ChigooX PlaYZ feel free to subscribe! This channel has zero content in it, I will start as soon as I get my laptop back from repair, my nephew poured water on it.... that's also the reasons I haven't been doing videos lately.
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Hey I got two games for you, each of them can be played under 5mins depending if your good or not, like those endless runners on IOS. 1: Lost woods, Horror game based on slender man, Your goal is to collect all eight pages and find the end crystal. 2: Endless teraFiy, this one is basically a twin stick shooter (like) game, Your goal is too kill as many enemies as possible and gain the highest score possible. Links: Lost Woods [The Horror Game] - Masterpiece Theater - RPG Maker VX Ace Forums [RECOMMENDED] Endless TerraFiy - Masterpiece Theater - RPG Maker VX Ace Forums PS. Both these games took me 2 days each, with endless taking me a little bit longer due to... I actually forgot but yah.... If you wanna try another awesome game that will take a bit of time to play try 3. LIFE: MiNi Town, this game is a life sim where you can do almost anything, this game is still being worked on and FAAAAAAAAAAAAAAAR from being done, I am 8-9 months into development, and it's not even close to being finished. Link: LIFE: MiNi Town BETA v2.0
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Hey I got two games for you, each of them can be played under 5mins depending if your good or not, like those endless runners on IOS. 1: Lost woods, Horror game based on slender man, Your goal is to collect all eight pages and find the end crystal. 2: Endless teraFiy, this one is basically a twin stick shooter (like) game, Your goal is too kill as many enemies as possible and gain the highest score possible. Links: Lost Woods [The Horror Game] - Masterpiece Theater - RPG Maker VX Ace Forums [RECOMMENDED] Endless TerraFiy - Masterpiece Theater - RPG Maker VX Ace Forums PS. Both these games took me 2 days each, with endless taking me a little bit longer due to... I actually forgot but yah.... If you wanna try another awesome game that will take a bit of time to play try 3. LIFE: MiNi Town, this game is a life sim where you can do almost anything, this game is still being worked on and FAAAAAAAAAAAAAAAR from being done, I am 8-9 months into development, and it's not even close to being finished. Link: LIFE: MiNi Town BETA v2.0 PSS. MISTER BIG T I really want you to play these games too, especially lost woods!
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LIFE: MiNi Town BETA v2.0
Chigoo replied to Chigoo's topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Beta v2.2.5 comming soon! -
LIFE: MiNi Town BETA v2.0
Chigoo posted a topic in Archived Games -Projects that have been inactive for 12 months are stored here.
Abstract: LIFE is an open world sandbox RPG, a blend of Skyrim, GTA, Pokemon, The Sims, and many other open world Games. Genre: fantasy, science fiction, Open world Life simulator The Story: Character Bios: Credits: ScreenShots MORE NEW SS Features: Day and Night system - NPCs and buildings react to what time it is, stores are closed and people are at home sleeping etc... Drugs/Drinking - You can get drunk, or high which some times lead to addiction Active battle system - Fight on the map Visible armor type - character graphics change depending on what type of armor you wear, and nude when you're wearing none. Karma system - The more evil things you do the more evil you are and good people hate you same applies for good deeds. Bar/Gym fight - Fight Fight Fight! Arena: (Pokemon Style) - fight in the arena to collect medals collect all 10 to enter E's - Tower Jobs- Get full time or part time jobs. You can even become a drug dealer. Bench press system - Mini game that acts as a way to build your strength Crafting - allows you to craft items such as armor, potions, and more Weather System - Rains, Storms, and Sunny Cars - Buy and drive cars, later on you can steal them (WIP) Mini Games - You can play mini games from the arcade and many other places. Gambling - you can buy and gamble tokens in the Casino Super Powers(Skills) Four classes - play style varies depending on your class Woods man jobs - Mine, Fish, Lumber Jack, Hunt animals, collect herbs Gangs - Join one of the three gangs in the city, or destroy them SideQuest - Tons of stuff to keep you busy. Crime system - Work in progress - you can commit crimes Mugging system - Work in progress - you can get mugged Random Loot - Find any container? Well see what's inside and more... Download BETA v2.0 http://chigoo.wix.co...e#!reviews/c9qb -
Updated the game with minor bug fixes
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rmvx-ace masterpiece theater Lost Woods [The Horror Game]
Chigoo replied to Chigoo's topic in Completed Games
Lost wood update 2.6 http://www.mediafire.com/?f3yj6hhv89lqttg -
Falcao Pearl ABS Liquid V3 update
Chigoo replied to Falcao's topic in Completed Scripts/Plugins/etc.
there's something wrong with the way the tool is setup, "Just guess" but look over the tool, and compare it with one from the demo. I've decided to use patch and Icons, because I think that the problem lies on the $axe graphic. Now there's a new error. http://scr.hu/0seg/fz8gp http://scr.hu/0seg/hrmqe I have no idea what's wrong, again. take a screenshot of the item causing this, Nevermind that item now, I dumped it out, and I've just copied the Wood Axe from the demo, and we're back to the beggining. Also, I made sure that the scripts were all ripped out of the demo, and copied the weapon(modified the notetags to use the Icon instead of $Axe graphic) just to make sure. http://scr.hu/0seg/ffhjl It just keeps happening. Sometimes it takes 3 hits to make an error. Sometimes one. And one time I've pressed F 5 times until I've got an error. @edit Oh yeah, I've considered that saving your time would be kind. http://scr.hu/0seg/jlc3j You can look in the demo, it's the same weapon, except for the first two notetags. ooooooo, I think it's the combo, your using a combo, but it can't find the items linked with the combo. Scroll all the way down where it says combo, check if it says nil if not set it to nil. -
Falcao Pearl ABS Liquid V3 update
Chigoo replied to Falcao's topic in Completed Scripts/Plugins/etc.
there's something wrong with the way the tool is setup, "Just guess" but look over the tool, and compare it with one from the demo. I've decided to use patch and Icons, because I think that the problem lies on the $axe graphic. Now there's a new error. http://scr.hu/0seg/fz8gp http://scr.hu/0seg/hrmqe I have no idea what's wrong, again. take a screenshot of the item causing this, -
Falcao Pearl ABS Liquid V3 update
Chigoo replied to Falcao's topic in Completed Scripts/Plugins/etc.
there's something wrong with the way the tool is setup, "Just guess" but look over the tool, and compare it with one from the demo. -
Falcao Pearl ABS Liquid V3 update
Chigoo replied to Falcao's topic in Completed Scripts/Plugins/etc.
Checkout the tutorial I made for using this script! << EP1/10 -
I have already done what you did, but the re spawn is still the same, you still have to leave the map to make the enemies work, if you stayed on the map when they re spawned, they will spawn as regular events until you left the map.
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Have you tried putting Enemy Dead Pose = true in the enemy database? edit: It flips self switch C once enemy is dead but that is of course if you have Enemy Dead Pose = true set in enemy database notetag and from there you can set a respawn in the event C processing. Very first thing i tried. The script re spawn the enemies once you leave the map, and if you exited the game and the enemy was in the middle of an attack you will see the old enemies weapon still drawn... edit: I think turning of the dead pose doesn't work is because the whole event is the enemy not just the event pages, like some ABS like SAS which uses event pages to make enemies, so you can have like to enemies in one event, and when an enemy died you can just go back to the first event page to re spawn it.
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I'm still looking myself.
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rmvx-ace masterpiece theater Lost Woods [The Horror Game]
Chigoo replied to Chigoo's topic in Completed Games
Thanks, I hope your game works out. It is pretty hard to find all 8 pages even without death's minion, but once you get a weapon death's minions aren't really a problem. They're only a problem when you first start and haven't found a weapon yet because they can trap you, but they really don't do enough dmg to kill you other wise. -
will this work with pearl abs?


