Embers' Pyre
Follow the journey of a rather unconventional hero and make choices along the road to influence Cendril's development and ending!
Genre: Fantasy RPG
Game Progression: ~ 25%
Estimated playtime: ~ 4h
Download current version here! Cendril wields the power of conjuring flames - a very useful power to have in a realm that is plagued by the threat of monsters. As an aspiring knight, Cendril joins the ranks of the Military and participates in the mandatory training camp, where the recruits are given tasks to complete in order to prove their worth. Completing these tasks would be a breeze for the young Mage - were it not for the fact that the knowledge of magic is strictly forbidden in the Kingdom of Rolantis. Rather, the fresh recruit is forced to blend in among the others, which proves to be quite difficult, as, apart from fire magic, Cendril possesses no martial prowess whatsoever. Still, that is a hurdle that Cendril is willing to overcome - not least because the Mage's reasons for joining the Military differ from that of the many recruits in the camp... But as the training progresses, Cendril is quickly entangled in happenings that are far more dangerous than those of an ordinary training camp... And the young Mage embraces that turn of events. After all, what better way to make a great impression than to overcome these dangers?
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