Have any of you played the sample game Crysalis? I'm trying to make a crafting-in-battle system like the one in that game. As of now, I was able to make a skill (create and consume a potion) appears only when certain items are in the inventory and them consume these items to use in the skill. But I couldn't make the skill disappear after consuming these items. Can anyone help me understand that game's system better?
If you don't know the game, here's the link to download it http://www.rpgmakerweb.com/download/additional/sample-games
thanks in advance