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Valentine90

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Valentine90 last won the day on June 23

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About Valentine90

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  1. Valentine90

    VXA-OS - Create your MMO with RPG Maker

    I just released a 100% English version.
  2. Valentine90

    VXA-OS - Create your MMO with RPG Maker

    Version 1.1.0 available. LOG: -Changes made in the Manual; -Vocab added on the server; -Added speed hack protection; -Limit of inventory, trade and bank added; -Event Command Call Added Common Event; -Error when equipping weapon or armor that increases HP and/or Max MP fixed; -Error when using item that permanently increases HP and/or Max MP fixed; -Error by giving a high gold value through the admin panel fixed; -Error when disconnected in character selection fixed; -Error in vip days count in accounts editor fixed; -Error when creating character without starting points fixed; -Error of multiplying item in the trade fixed; -Error when performing corrected event actions; -Error in priority Below the Hero fixed; -Error in the z-order of the chat fixed; -Error on switches fixed.
  3. Valentine90

    VXA-OS - Create your MMO with RPG Maker

    This project uses the RGD executable, which needs updated DirectX 9 and RGSS.
  4. Valentine90

    VXA-OS - Create your MMO with RPG Maker

    I am working on an English Manual. @PhoenixSoul If it did not open, try upgrading DirectX 9: https://www.microsoft.com/en-us/download/details.aspx?id=8109
  5. Valentine90

    VXA-OS - Create your MMO with RPG Maker

    Version 1.0.6 available. LOG: -Paperdolls added; -List of friends added; -Bank added; -Teleportation system added; -Party added; -Added moderator commands; -Configurable maximum number of classes; -Pup of gold added; -Fix bug in the drop; -Fix bug in the minimap; -Other bugs fixed. I added some things in the Manual.
  6. Valentine90

    VXA-OS - Create your MMO with RPG Maker

    I'm still working on an English version.
  7. Valentine90

    VXA-OS - Create your MMO with RPG Maker

    Version 1.0.4 available. Log: -Fix hotbar bug; -Move character with keys W, A, S and D added; -DirectX 9 added; -Resolution configurable; -Mission system added.
  8. Author: Valentine Version: 1.1.0 About VXA-OS is the most complete and secure free tool for creating 2D online games from RPG Maker. It has been in active development since October 2017 and has been used in several MMORPGs, such as Urkon Online, Lotus Online and Darknessfall. Features Current: » 4 types of chat; » 9 types of equipment; » 13 administrator commands; » 3 moderator commands; » Global server battle system; » Passwords protected with the MD5 cryptographic function; » 99% of event commands on the server; » Common server events; » Configurable resolution; » Global Switches; » EventMachine network library; » Friends system; » Quest system; » Account Editor; » Teleportation; » Paperdolls; » Party; » Minimap; » Bank. Next: » Remaining event commands, such as: Show Choices, Item Selection, Wait and Move Event; » Customized movement of events; » Parallel process start conditions and automatic start of events on the server; » Weapons and long range skills. Images » Login » Character selection » Bank and party » Quests and friend list » Admin panel Download With DirectX: Mega 4shared No DirectX: 1) After downloading the DirectX version, download the Game.exe below and replace it with the one in the folder Client Download Game.exe 2) Open the Script Editor (F11) 3) Browse the script [VS] Mouse: 4) Replace ALL the script [VS] Mouse with: #============================================================================== # ** Mouse #------------------------------------------------------------------------------ # Autor: Cidiomar #============================================================================== module Mouse typedef 'unsigned long HCURSOR' dll = 'System/VXAOS.dll' Mouse__setup = c_function(dll, 'void Mouse__setup(struct RArray*, struct RArray*, struct RArray*, void *)') Mouse__update = c_function(dll, 'void Mouse__update()') Mouse__getPos = c_function(dll, 'void Mouse__getPos(long *)') Mouse__getOldPos = c_function(dll, 'void Mouse__getOldPos(long *)') @triggered = Input.triggered @pressed = Input.pressed @released = Input.released @repeated = Input.repeated @last_lclick = Time.now @last_rclick = Time.now @dbl_lclick = false @dbl_rclick = false @pos = Array.new(2, 0) Mouse__setup.call(@triggered, @pressed, @released, @repeated) def self.click?(button) return @triggered[1] if button == :L return @triggered[2] if button == :R end def self.press?(button) return @pressed[1] if button == :L return @pressed[2] if button == :R end def self.release?(button) return @released[1] if button == :L return @released[2] if button == :R end def self.repeat?(button) return @repeated[1] if button == :L return @repeated[2] if button == :R end def self.dbl_clk?(button) return @dbl_lclick if button == :L return @dbl_rclick if button == :R end def self.tile_x # Corrige o display_x, já que a tela pode se mover #16 em vez de 32 pixel na horizontal se a largura da #resolução for superior a 1000 x = $game_map.display_x > 0 && $game_map.display_x > $game_map.display_x.to_i ? self.x + 16 : self.x (x / 32 + $game_map.display_x).to_i end def self.tile_y (($game_map.display_y * 32 + self.y) / 32).to_i end def self.in_tile?(object) object.x == tile_x && object.y == tile_y end def self.update Mouse__update.call() @pos = [0, 0].pack('l2') @old_pos = [0, 0].pack('l2') Mouse__getPos.call(@pos) Mouse__getOldPos.call(@old_pos) @pos = @pos.unpack('l2') @old_pos = @old_pos.unpack('l2') @dbl_lclick = double_left_click? @dbl_rclick = double_right_click? end def self.double_left_click? return false unless click?(:L) result = false t_diff = Time.now - @last_lclick if t_diff < 0.5 && @last_pos == @pos result = true else @last_lclick = Time.now @last_pos = @pos end result end def self.double_right_click? return false unless click?(:R) result = false t_diff = Time.now - @last_rclick if t_diff < 0.5 && @last_pos == @pos result = true else @last_rclick = Time.now @last_pos = @pos end result end def self.x; @pos[0]; end def self.y; @pos[1]; end def self.pos; @pos.dup; end def self.old_x; @old_pos[0]; end def self.old_y; @old_pos[1]; end def self.old_pos; @old_pos.dup; end def self.moved?; @pos != @old_pos; end end #============================================================================== # ** Graphics #============================================================================== module Graphics def self.is_fullscreen? false end def self.toggle_fullscreen end end Tips How to attack and chat with events: Press Ctrl. How to open the admin panel: Press F9. Tutorials Level next to the player's name in the chat Show group in chat and on top of character Only complete mission when speaking with NPC Enemies do not attack administrators Do not attack party member Black background under the name Independence of RTP Additional Utilities MySQL Database Simple launcher License VXA-OS is a free open source framework, distributed under a very liberal license (the well-known MIT license). The project can be used for any purpose, including commercial purposes, without any cost or paperwork. VXA-OS is not in the public domain and its creator retains its copyrights. The only requirement is that if you use VXA-OS, you must give credit to the creator by including the copyright notice somewhere in your game. In no event shall the copyright owner or copyright owner be liable for any claims, damages or other liabilities. Credits Creator: Valentine Thank you: Cidiomar Soreto LeonM² Komuro zh99998 Gallighan Shiy RGD
  9. Valentine90

    NetMaker

    Version 1.0.3 available for download. Log of version 1.0.3:
  10. Valentine90

    NetMaker

    NetMaker Author: Valentine Version: 1.0.3 About: NetMaker is a structure for creating 2D online games. It is currently considered a beta and is still in active development. Log: Images: » Login » Character creation » Shop » Trade Download: 4shared Mega Tips: 1) How to make the server work: To learn how to make the server work, see Read me. 2) Data update: Use the converter when you make any changes to the map, classes and/or enemies of the database. The converter updates the server information, ensuring that there are no errors. 3) Translation to Englis: To translate the client's vocabulary into English, replace the [ND] Vocab script to: Some systems created by the community: Level equip Bank Forge Party Credits: Creator: Valentine Thanks: Paulo Soreto Cidiomar Kaique Hunter Terabin
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