Gun2SV
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Skills that requires a certain "State" to be able to use
Gun2SV posted a topic in Editor Support and Discussion
Does anybody know a script that does that?- 1 reply
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- state
- requirment
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@Takeo212 okay, I've got an another question please. if I downloaded a free tileset without terms of usage on it, can I use it? like as in commercial use.
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- commercial
- non-commercial
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Thank you, and it would be okay if I use them without donations right?
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- commercial
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So I just want to make donations literally "donations" they don't affect anything at all. ill even put them in an other page or something. would that be okay?
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Gun2SV started following Jet's sideview battle counter problem, Non-Commercial donations and Jet's sidview battle help
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I'm really confused about this, now say I used a non-commercial recourse in a game, and I put it up completely free; can I ask for donations? And no the donations wouldn't really affect anything they're just.. donations.
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Can someone help me how am I exactly supposed to use this? because I really need it to stop the animation of stepping when an actor has death state. # These are state-based sprite changes. If the actor has one of these states # then the game will search for a sprite of the character's regular sprite # name with the special state tag appended to it. So if Jimmy's sprite # name was $Jimmy, and he had poison inflcted on him, and poison's id was # listed here as ["_poison", 0], it would change Jimmy's in-battle sprite # to $Jimmy_poison at the first sprite index. STATE_SPRITES = { 1 => ["_Death", 0], 2 => ["", 0]
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- jets sideview
- jets sideview battle
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Hello, I've noticed that every time an enemy that has a sprite (like <sprite: char.png, 0>) dies by counter the game crashes and it shows this error.. any idea on how to fix it?
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- jet
- jets sideview
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