Jump to content

That One NPC

  • Content Count

  • Joined

  • Last visited

  • Days Won


That One NPC last won the day on March 18

That One NPC had the most liked content!

1 Follower

About That One NPC

  • Rank
    Wild Chocobo
  • Birthday 04/16/1985

Profile Information

  • Gender
  • Location
    NS, Canada
  • Interests
    RPGs, Story, Characters, Development, Vintage Sqauresoft

RPG Maker Information

  • RM Skill -

Recent Profile Visitors

1,028 profile views
  1. I made 36 character concepts, and I'm now certain it is possible to make a large scale cast using the face generator. L.L. sprites are flexible enough to get the job done for almost any face, so I think I'm going to begin developing the setting and plot so I can get busy fleshing out and finalizing character concepts. A new concept I've put some development into. One of the last living Blood Elves. Her species were wiped out as a result of their uncontrollable blood lust and appetite for violence. It always lead to war, and they destroyed themselves fighting humans, other elves, and each other. 300 years ago, human kingdoms launched a campaign to destroy the last of their decaying empire, and a culling of the species began, turning into a genocide over time. Nevara was raised among Elves and taught to control her temperament, but she was never able to adjust to the lifestyle of a 'normal' Elf. She constantly rebelled or lost control and got into trouble. As a young woman, she ran away to separate herself from other people in order to protect them.
  2. Hell. Yes. This is why I love Loose Leaf sprites.







    I was worried about Loose Leaf hair parts not being enough to sprite generated faces, but a lot of chibi bangs can be used. They aren't perfect, but they work. 

  3. I got a few sprites done this evening. I like how this is unfolding. One of my favorite things about Suikoden is the massive variety of characters and being able to create something similar is turning out to be rewarding, and I'm just getting started. Going to be among the lot of lead protags, and will probably have playable siblings. He will be your first 'tank' class character. Dialogue: -Freedom is my payment, and I owe that freedom to you. I love this concept. He was an imperial soldier before he renounced fighting to return home and marry his sweet heart. Shortly after they came for him, to arrest him for desertion. In a frenzy, the worked up mob of soldiers light the house ablaze. Unbeknownst to the soldiers, his terrified wife had been hiding inside and burnt to death. Rushing home at the sight of the smoke, he was sent into a rage and killed more than half of the men who had come to arrest him. During the grief that followed he was arrested without incident and has remained in a small, dark cell ever since. The party frees him in order to help defend the surrounding lands. I pictured the scene when the heroes say his name aloud in the king's throne chamber, and a nearby servant physically withdraws in horror, backing into a pedestal, sending some manner of pottery crashing to the ground. Classic. A few new face concepts. Also my cleanest looking elf concept so far. I may redo the other three.
  4. I worked on a few new concepts last night, a few of them having more development than others. I got a new set of generator parts the other night as well, so I have many more mouth and eye options to choose from. I updated the lead protag's protector role. I really like this character, and plan to make her among the best out of the 'tank' class characters. Dialogue: -I'm just an old gal, but I've been through the wringer with this war. -Take me out. You'll see.
  5. That One NPC

    Seeking Co(s) & Team: Any Given Day

    Thanks for the interest. We would for sure need a larger team for this. Since posting this thread, I further developed aspects of game play for this concept. It will take a large effort and some skill to make this happen. Not only would we need some coders for back-up on the script end, but we'd also need graphics people. I decided vehicles are an absolute must, although something the player gains access to later in the game. I also want random enemy group generation. So rather than the same set of enemies on every map, there are random zombies generated. This will create a setting where the player must always be on their toes, and move diligently, vs mastering the lay of the land. On 'any given day' your favorite looting route through a city could be over-run by 25 zombies. I basically took the concept and adapted it into the game I've been waiting on from the professional studios. Open world zombie apoc meets GTA-style free roam, Fallout-style RPG elements, blended with heavy crafting and building aspects. Always keeping a camp of sorts for travel, crafting items, modding weapons, modding vehicles, building a shelter, etc. It would be a huge undertaking, but it would be a very entertaining game. Your very own Z-apoc universe to forge your own story within.
  6. That One NPC

    Destiny Star Face Collection

    Lately I have been considering the development of a Suikoden tribute game. I plan to use Loose Leaf sprites due to the striking similarities between the styles. I also decided to use the Ace generator for faces. Both offer a semi-unique character build each time you create a set. I have drafted faces for a few concepts, but have yet to sit down and build sprites. I did create sprites for two of the leads I've been developing. Not sure how many total characters I want, but 54 would be half of 108, at least. Not all will fight, but the above were combat concepts.
  7. I'm going to see what I can do with Overworld aside from video games. The story and characters have a special quality that I can't just abandon.


    These knuckeheads made for a great trio of antags. ^_^ 







  8. That One NPC

    Alternate Casting Systems (The OP Mage Problem)

    The main issue is with continuity. Black Mages barely ever resort to the use of magic. So to make a game where the user can cast at will (at any MP cost) discredits his character concept. It's just another shining example of how you can't port my stories from one medium to another, lol. It just doesn't follow. The best way to handle Cas would be to make him a Martial Artist who has a Black magic limit Break of sorts. (His health hits 20%, Black Magic Command becomes available.)
  9. I just want everyone to know that I'm okay now. My mind and attitude sort of went to shit for a week or so there, but I'm doing okay now.


    As agonizing as it is, I have shelved my rpg ambitions for the time being. I came to the harsh realization that I'm a nobody in the game development world. No one knows who I am, what my styles and values are as an artist. I have no credentials here, and as such, no one will invest in my ideas, even if they might sound decent. Add to that the fact that everyone usually has their own active agenda, well there's little work for a story guy at present.


    Having accepted this (with great difficulty), I have returned to what I know best (even though games were my first love).


    Role playing allows me to tell a different sort of story, that's framed in an entirely different context. In many ways, that's a herculean task by comparison, but it comes naturally to me. And I'm content to go back to the play-by-post grind, but I can't help but lament for projects like Overworld,  that will probably never connect with kids the way vintage rpgs connected with me, and ultimately saved my life.


    Again, it's agonizing, but I've accepted it. I've actually begun exploring the idea of turning game concepts like Overworld into RPs, although it doesn't transfer that well. ^_^ My creative style is so particular, it's nearly impossible to port my stores from one medium to another.


    So for now, I bid thee a fond farewell. You may seem me kicking around, as I can't resist messing with the Loose Leaf generator parts.



    1. Show previous comments  4 more
    2. Kayzee


      You can't make a game alone huh? I beg to differ. Noting notable coming out of RM engines huh? What's this then? Or this? Or this? If you think the only games worth a damn are ones with huge teams that churn out games like a factory, boy are you in the wrong place. Smaller personal games can be just as good, and I don't think I need to start breaking out very example in existence to prove that. And on the other hand, a large team of 'professionals' didn't keep Final Fantasy 13 from being widely seen as crap now did it? Sure, that game might have it's defenders I guess, but I have five words for you to prove that the corporate-run game factory isn't all it's cracked up to be: 'Final Fantasy: All The Bravest'. Low blow? Maybe. But the game also was to fans. :3


      Not that any of that really matters, because I don't care about fame or success. I never really have. Everything I have done, I have done because it's fun to play around with scripting. I wasn't even trying to make an actually game till like last year or so. I found my little scripts rewarding for a time, and a few people liked them. That was enough. I spend the majority of my time here helping others rather then trying to do a big project myself. I made some friends and maybe some enemies, and had fun. 


      Now? Well it might be nice if my game has a small following at least, I doubt it will happen and sure as heck won't happen here. But I plug away at it because it's still fun to mess with from time to time. And I havn't gone to other forums because, to be honest, it just seems like a huge bother to keep up with. I am antisocial at the best of times, so surrounding myself with a bunch of people all the time? No thank you. Also: I have a website? You mean these forums? It's not like they are mine or anything, I just hang out here.



    3. That One NPC

      That One NPC

      The rare exceptions that only prove the rule.


      We could argue til the forums close down but the proof is in the pudding, my dear.

    4. Kayzee


      How do exceptions prove a rule anyway? I never got that. Wouldn't the very fact that their are exceptions prove that a rule isn't really a rule at all, and is just a trend at best? How can a rule be a rule if their are exceptions (that are not written as part of the rule it's self I mean)? Doesn't that defeat the whole point in having rules?


      Anyway, I refute that these exceptions are all that rare. Or not that much more rare then Sturgeon's law would allow for anyway. Here is the thing about games and in fact most kind of media: Most of it ends up flying completely under everyone's radar, and the stuff that doesn't isn't always the best. Sometime the stuff that makes a real impact can be completely random. I mean yeah, a big company with an excessive marketing budget might get noticed a bit more often, but most of the games that get a really big marketing budget tend to play it very safe. Meanwhile every once and a while we have a game like Cave Story which back in the day just kinda came out of nowhere and almost single handedly put the whole indie game scene on the map. Or, maybe more relevant to RPG Maker, how Yume Nikki kicked off a huge RPG Maker horror game craze for a while there.


      Am I saying that anyone here is going to get rich and famous off their RPG Maker projects? Ha! Not likely. It's possible sure, but so is randomly winning the lottery. No, what I am saying is, that maybe you shouldn't dismiss out of hand the work people are doing just because it doesn't have the immediate gratification you might be looking for. If it isn't for you that's fine, but don't you think it's just a little bit insulting to say we are all losers that will never amount to anything? Retreating to thrive in your own bubble community of RP enthusiasts isn't any better you know.


      You know, you said 'the proof is in the pudding', but the actual original saying is 'the proof of the pudding is in the eating'. If you don't want any pudding, that's fine, but you don't have to insult the cook for putting it on the menu!




      Okay, that may or may not be a horrible analogy, I just really think 'the proof of the pudding is in the eating' is a pretty cool saying and wanted to do something with it. :P


  10. That One NPC

    Male Folder V1

    To make things a little easier, I just zipped up my entire Male folder. Male.zip There may be some loose, rando bits here and there i'm not the most organized person when I'm working in strange territory, lol. (Not really a graphics guy.) You'll notice a few base files, but they were my first crack at skin tones. The 'Male Generator' pnd (if you have Paint.net) has 7 skin tones I made recently. Some aren't great, but, it was a work in progress. The 'Workshop' pnd is where I worked don all of my edits, and there should be an incomplete project underway. I was exploring the viability of adding a quiver and bow option.
  11. That One NPC

    More Edits

    Since I had competed these, I might as well share 'em. I cleared the shadowed skin from around each of the hair and bang layers. This was done for layers of headgear, and different skin shades. I may double back and mae those skin pixels transparent to maintain shadowing over darker skin tones, but I didn't think of that until I had cleaned them up. 01a Hair.zip 01b Bangs.zip Chainmail A high collar shirt option. A sword that rests at the waist rather than on the back. An edit of the helmet I did to match an Ace generator part I have. Male slippers (perfect for monks or fighters).
  12. I'm not in the proper state of mind to be a contributing member of a board right now. Before I take my leave from the community, I just want to apologize to anyone I may have upset or offended. I'm not one for excuses, but given my recent temperament, you need to know I'm not usually an abrasive dickhead. 2019 has done everything in its power to destroy me. From losing my job when the company I worked for shut down facing a management scandal, to my dad's lungs failing him slowly, to my mom being diagnosed with not one, but two forms of cancer, it has just been riding my case. Like an old Chevy, I'm beaten up and worn down, but all I can do is keep going. My mother is the strongest woman on the planet, always has been. Met my father serving in the Canadian Armed Forces. G.I. Jo (Joanna). Seeing her so skinny and weak she can barely leave her bed to use the washroom, well, it just takes the wind out of my sails.

    Anyway. I'm out. Sorry for being a dick. I'm old enough to know better, just stopped caring for a while there.

    1. Kayzee


      Awwww.... I will miss you. But you do what you need to do! *snuggles* I really hope things turn around for you...

    2. PhoenixSoul


      Stupid internet connection...why do you have to make me post twice!?!??

    3. PhoenixSoul


      We all have our trials...
      Whether just or unjust...

  13. That One NPC

    The Photo Booth- show your face people!

    No rose-tinted glasses on this ex-con's ugly mug.
  14. That One NPC

    Final Fantasy battlers on RPG Maker MV

    Actually, this is the problem with society today. The mentality that you're owed something... If you want to build a name and living for yourself using the IP of companies like Sqaure-Enix, get a job with Square-Enix. Otherwise, expect to be Taken Down. It's a business, not a charity.
  15. Nintendo of Japan has Nintendo of America do all the dirty work. Neither want rando scrubs rummaging around their IP, releasing titles. Their level of aggro would have little to do with intelligence (that's a ignorant stereotype created by society. Most serial killers have above average intelligence), and more to do with how seriously they take their content and business.


    The main issue is not whether or not you profit from said fan game, but what profits you make afterward using he exposure from their IP.


    It's not rocket science if you just step back a tiny bit.

    1. Show previous comments  10 more
    2. That One NPC

      That One NPC

      My face is too long for glasses.


      I have little patients for Edgelords or their nonsensical ravings about mortal-made laws.


      I hope one day, you and all the other Anarchists get shipped to your own island paradise where you can rob, rape, and murder each other to your hearts content. That is, before the few smart folks among you form a militia to rule everything. (Know much about Africa?)



    3. Kayzee


      Hey hey hey! That's not what anarchism is about, ya know? Anarchism is not really about the lack of rules, it's more about the lack of hierarchy. You know, using horizontal power structures instead of vertical power structures. Anarchism is a perfectly valid political philosophy with a dense body of theory behind it, not just a bunch of edgelords rebelling for the sake of rebelling. That kind of total disregard for any and all rules just dosn't work and we should all know that.


      The true aim of anarchism is not the totally destruction of society, it's about rejecting the idea of centralized power. As a matter of fact, the kind of pure 'survival of the fittest' mentality should be the furthest thing from what we really want. After all, if we topple one master only to end up putting another on the throne, what's the point? Still, that dosn't mean that the society humanity lives in now is fully ideal. It's better then a LOT of alternatives though, and I know that. That still dosn't mean humanity can't learn and evolve.


      Thing is, PS is kind of a pessimist. Sorry PS, but you are. She has basically given up hope on humanity. That's why she says stuff like that. But not me! Though you might say I'm probobly a little too optimistic, I really do think humanity can do it! That they can continue to improve and create a better world! But first humanity has to admit there is a problem and also realize what the actual problem is.


      But don't worry! I'm here to help! I like humans, even if they can be dumb sometimes, so it's up to me as a fairy to show you how silly you all can be. ... What, why are you looking at me as if I am crazy? Don't you know?



    4. That One NPC

      That One NPC

      I'm supposed to be gone, but I couldn't help popping in (mostly due to guilt surrounding my recent behavior).


      I get anarchism, I just don't subscribe to extremes. Eliminating central power isn't the solution. Africa is basically the best actual example of applied anarchism that we have. Even though Africa only embraced aspects of anarchism, it failed them in almost every way possible.


      I'm not a fan of any political ideology, because they are all flawed by their very nature. Adaptability is the key, not subscribing to set system, written in stone. It will always be abused, regardless of its structures and fail safes. Central power at least keeps a lid on corruption, although it will always exist. Corruption thrives  in anarchism.


      Without some form of central governing power, the door is opened for the types of mass corruption, even localized tyranny and violence we have seen in Africa.


      Democracy (Capitalism in the west) is the best system we've found so far, as broken as it has become.