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That One NPC

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That One NPC last won the day on February 25

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About That One NPC

  • Rank
    Dark Lord of the Gif
  • Birthday 04/16/1985

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  • Gender
    Male
  • Location
    NS, Canada
  • Interests
    RPGs, Story, Characters, Development, Vintage Sqauresoft

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  • RM Skill -
    Writer

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  1. I designed some character concepts for my bound-like. I want to make the two main protagonists of an ethnic background. I'm adamant about that.

     

    What do you think of them?

     

    1204667995_Male1.png.2b890ca4a4d2fb567303bfcbcbc221e7.pngM1.png.c062c99db2c3f7895511650d064eb86c.png

     

    F1.png.8280690041e7bb0fc802626114e779d6.pngF1.png.526553d37a871c62fa61e0c55b481a52.png

     

    F2.png.4e930b105821c7af6be3038a0ca02e86.pngF2.png.78f822728f0223ce613a30d945d83f77.png

     

     

    The 2nd male will likely be East Indian, middle eastern, or Asian.

     

    1. Show previous comments  8 more
    2. That One NPC

      That One NPC

      What do you think of this version, @PhoenixSoul?

       

      image.png.381a72de1282d119bda60e2cccc7f46a.png

       

      I went all out for this one. And wasn't as shy about giving him a more urban flavor.

    3. PhoenixSoul

      PhoenixSoul

      Looks, very 90's "Fresh Prince", lolz

      I think that's the aesthetic one would want for a Mother 2 clone...

    4. That One NPC

      That One NPC

      Well my suspicion all along has been that readily available resources for Ace cannot do a modern RPG very well without a heaping serving of compromise. It's a game designed for fantasy settings. The few sci-fi, western, Victorian, modern, or futuristic tiles that are out there, even for purchase, are not nearly enough to make a full game in any of those genres without a TON of redundancy from top to bottom.

       

      Facesets are an illusion. something RM taught us we need, no matter what, or it's "just not the same". This is folly. There is a list of benefits to not having them, chief among them being not having to settle on commonly used resources for your game, or using... "less than studio quality art" that lends an ever more "I did this ish on a shoestring budget" aesthetic to your product.

       

      I Probably won't use face graphics for my Bound-like to avoid exhausting resources, because I have a few more  games to make, and overlapping usage of facesets is inevitable.

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