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Stat growth icons, using the stats I plan to implement for Legacy Frontier.
I've resolved to give each combat discipline it's own primary damage modifier stat. Hand to hand has Strength, magic has Arcane, melee weapons have Technique, and I am deciding on one for firearms. The main contenders right now are Aim, Accuracy, Focus and Dexterity.
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Constitution (CNS) for the overall durability and capability of the ammunition (of course this would be different for non-physical ammunition like plasma cells and other energy types), would be my go to.
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I'm using Constitution for HP, Willpower for MP/SP, Endurance for defense, Spirit for Magic defense, an Charisma for luck.
I may swap Constitution for Stamina, and Spirit for Psyche.
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PhoenixSoul reacted to this
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Yeah; I tend to go with Vitality/Stamina (VIT/STM) for HP (VP/SP), Mana/Stamina (MP/SP) for MP, Vigor for Attack (VIG/VGR), Dexterity for Defense (DEX), and Aura/Aether/Spirit/Intellect/Wisdom (AUR/AET/SPR/INT/WIS) for the two magic stats. Agility (AGI), Luck/Charisma (LUK/CHA).
For TP, it can be anything. Rage, Patience, Force, Overcharge...-
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