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That One NPC

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  1. Like
    That One NPC reacted to Rikifive for a status update, Takes ages, but finally got back to it. - yay me Ver.A0.2 B0.0.2.1 (16.04.2021) - Add   
    Takes ages, but finally got back to it. - yay me 
     Ver.A0.2 B0.0.2.1 (16.04.2021)
    - Added Audio configuration to Options in Pause Menu
    - Added Display configuration to Options in Pause Menu

  2. Like
    That One NPC reacted to PhoenixSoul for a status update, Well, I've been plugging away here and there at gamedev. I've run into a couple codin   
    Well, I've been plugging away here and there at gamedev.

    I've run into a couple coding issues, one of them is a weird one that I thought I had dealt with a long time ago and when I look at the syntax, the syntax does not seem to be inconsistent in any way, so I don't know what the deal is, but I do know that it makes it so that the third and fourth party members cannot equip weapons in the second weapon slot if nothing is in the first weapon slot (some odd nilclass error that I cannot figure out). The other issue lies in the Yanfly equip screen, and changing the stats so that TP, Attack Speed, and the two XStats also show, but I can't get that to work at all. I managed to get only parts of that drawn.
  3. Like
    That One NPC got a reaction from PhoenixSoul for a status update, Anyone who knows me, knows that I have a deep love for super hero comics. I recently   
    Anyone who knows me, knows that I have a deep love for super hero comics. I recently found and old mmo that's basically like DCEU, only with a way better character creation engine (I mean it is one of the best, most vast avatar editors I have ever found). I made one of my RPC from my Mythic Universe of heroes and villains. And I made a Champions Online Original.
     
    So recently I thought about making a Loose Leaf sprite version of them. I only made a single frame for each, but they came out nice. This little experiment surprised me, and has improved my confidence and boldness when tinkering with parts.
     
    Black Tempest


     
     
    Northwatch (CO Original)


     
     
     
    Finding a game I could play as Tempest (more or less) in was amazing, but now having a Loose Leaf version of his CO variant is just cute as hell. Even though BT is a ruthless boogeyman, that LL still castrates him just a bit. XD
  4. Like
    That One NPC reacted to kurin for a status update, I’m conflicted about what engine to use. do people still use vx ace? or is everyone m   
    I’m conflicted about what engine to use. do people still use vx ace? or is everyone moving to mv (or whatever the new one is)
    I have vxa and mv, but I GREATLY prefer vx ace. I just can’t stand how...blocky...and overly colorful the new programs are.
  5. Like
    That One NPC got a reaction from PhoenixSoul for a status update, With this new/current Legend of Mana file, I am going for the Bejeweled City, the los   
    With this new/current Legend of Mana file, I am going for the Bejeweled City, the lost city of the Jumi, and the final location of the Jumi arc.
     
    It is one of the only things in the game I have never been able to do. I didn't even know it existed until last year (not a fan of looking things up online). I never finished the Jumi arc. Ever. I always said, "Next new game plus."

    This time I will finish that arc and unlock that city.
     
  6. Like
    That One NPC got a reaction from PhoenixSoul for a status update, I want to highly recommend that you play some LoM before the rerelease, simply to bru   
    I want to highly recommend that you play some LoM before the rerelease, simply to brush up and master the finer points. The smithing can feel so damn murky because of the way it's set up, but it actually does have a very structured system. Reading parts of guides such as this, by MMjarra:
     
     
    really help with that lightbulb moment where you go, "Ohhh, and begin to understand what item is triggering pushes, and that there is an invisible slot that holds the last item tempered in. It's such a complex, beautiful system that, like many of Square's gems in that era, was majorly underappreciate due to westerners rooting their mentality in the initial frustration, leaning on the "broken mess" card.
     
    EDIT: Also for combat, I have some weapon recommendations.
     
    The Knuckles allow you to move around very quickly, but due to the core issues in the system, range can make hit boxes elusive.
     
    The Bow is great but requires a lot of tempering and good ability selections to help control the field (jumps and vaults, defensive lunge, etc). It can be very good because you feel the core issues much less and it helps you master aiming very, very quickly.
     
    The Spear is a very balanced weapon with beautiful range, speed, and area damage. Mobility is a bit nurfed but it's not too bad.
     
    These may be good to start a file.
     
    My advice is to spend your vigin New Game saving all food, raw materials, and secondary materials. Hoard it all. Hunt your eggs, gather the monsters you want and store them at lvl 1. Bring your default Rabbite around and feed it meats you loot in battle. You will sell it later for lots of money o don't worry if you ruin it's stats with odd meat and stuff. Rabbites aren't worth wasting any good food.
     
    On your 2nd (or 3rd/4th) NG+, when you have so much stockpiled resources that you can efficiently raise a good monster on a strict diet, forge an armor with a desired enchantment, build a good golem, buff a weapon's power, etc, begin doing all of this.
     
    YOu will waste a ton of resources if you pick away and prolong coming into your different assets at a sufficient pace, or even muck them up. LoM is all about the replay. That's why I don't mind the quest system and collecting them all for Lil Cactus. 
     
  7. Haha
    That One NPC reacted to Kayzee for a status update, So apparently they are "remastering" SaGa Frontier and Legend of Mana for the Nintend   
    So apparently they are "remastering" SaGa Frontier and Legend of Mana for the Nintendo Switch. What do you think about that?
  8. Like
    That One NPC got a reaction from PhoenixSoul for a status update, Stat growth icons, using the stats I plan to implement for Legacy Frontier. I've reso   
    Stat growth icons, using the stats I plan to implement for Legacy Frontier.
     

     
    I've resolved to give each combat discipline it's own primary damage modifier stat. Hand to hand has Strength, magic has Arcane, melee weapons have Technique, and I am deciding on one for firearms. The main contenders right now are Aim, Accuracy, Focus and Dexterity. 
  9. Like
    That One NPC got a reaction from Rikifive for a status update, I started doing a sheet of RTP edits. I started with some more modern looking firearm   
    I started doing a sheet of RTP edits. I started with some more modern looking firearms based off the default pistol.
     

     
     
    What do you think so far?
     
  10. Like
    That One NPC got a reaction from Rikifive for a status update, I started doing a sheet of RTP edits. I started with some more modern looking firearm   
    I started doing a sheet of RTP edits. I started with some more modern looking firearms based off the default pistol.
     

     
     
    What do you think so far?
     
  11. Like
    That One NPC got a reaction from PhoenixSoul for a status update, I've taken my first stabby-stabby at custom preset buildings. This is a special one b   
    I've taken my first stabby-stabby at custom preset buildings. This is a special one because it's heavily based on the video rental store from my home town.
     
    This is where I first rented Earthbound, Xnogears, FF6, FF7 Suikoden 1 & 2, and so many more. And not only games, but movies as well, as I am a cinephile first and foremost.
     

     
    This is for a special project I am working on using characters loosely based on myself and my best friend, who used to rent games with me here at least three times a week.
     
    This project will provide me with some generalized experience in making a complete game with Ace, and showcase some of talents with regards to plot, characters, and development of them both.
  12. Like
    That One NPC got a reaction from PhoenixSoul for a status update, "You mustn't give your heart to a wild thing. The more you do, the stronger they get,   
    "You mustn't give your heart to a wild thing. The more you do, the stronger they get, until they're strong enough to run into the woods or fly into a tree. And then to a higher tree and then to the sky."
    — Holly Golightly (Audrey Hepburn), Breakfast At Tiffany's
     
     
    Truer words have seldom been spoken.
  13. Like
    That One NPC reacted to UncannyBoots for a status update, Idk if I'm just an idiot or not but I cannot figure out how to 'anchor' a sprite onto   
    Idk if I'm just an idiot or not but I cannot figure out how to 'anchor' a sprite onto my player character's sprite. I want to make a simple lighting system by using sprites and setting their blending to 'Add'. It works great for static lights. But I want my character to hold a torch. I could use a lighting script for this (which I do, currently), but I cannot find a lighting script that makes it so that the light shows underneath "Above Character" tiles or events.
    I've tried to change the z value of the lights in the lighting script I use (Zeus' Lighting script) but no luck there.
    I also know of Hime's Picture Anchors script, but the z value of pictures cannot be changed, and the blending mode of pictures do not affect events or the tilemap. If only I could anchor an event sprite to the player, like the Picture Anchor script can do for pictures, I'd finally have a solution to this long problem I've had of wanting lights to go underneath star tiles and 'Above Character' events. Anyone have any ideas?
  14. Like
    That One NPC reacted to PhoenixSoul for a status update, Well, I managed to quash a lot of bugs, and have made progress towards the next relea   
    Well, I managed to quash a lot of bugs, and have made progress towards the next release of Ramsey. Yeah; still going.

    In the meantime...lots and lots of code and other things to deal with. I have UI to make and other art assets...I still have not gotten the art I was promised, and that may never come, which sucks, but oh well...
  15. Like
    That One NPC got a reaction from PhoenixSoul for a status update, Can anyone guess what these are for??   
    Can anyone guess what these are for??
     
     
  16. Like
    That One NPC got a reaction from PhoenixSoul for a status update, Here's where I'm at with my modern male concept. Got the sprite done and it looks nic   
    Here's where I'm at with my modern male concept.
     

     
    Got the sprite done and it looks nice.
  17. Like
    That One NPC got a reaction from PhoenixSoul for a status update, So I began doing more complex splice edits using RTP generator bases and some loose p   
    So I began doing more complex splice edits using RTP generator bases and some loose parts from other generators that I've gathered up in my quests to create great custom faces.
     
    After doing a very successful test run, I decided to try one of my final fantasy characters, who can be very demanding on generators.
     

    I feel as though Ana's edit turned out amazing.
     

    And I gave Cid his tobacco pipe, because his portrait is alright without much help. I just don't have a Captain's hat that will fit him properly.
     



  18. Like
    That One NPC got a reaction from PhoenixSoul for a status update, I designed some character concepts for my bound-like. I want to make the two main pro   
    I designed some character concepts for my bound-like. I want to make the two main protagonists of an ethnic background. I'm adamant about that.
     
    What do you think of them?
     

     

     

     
     
    The 2nd male will likely be East Indian, middle eastern, or Asian.
     
  19. Like
    That One NPC reacted to Kayzee for a status update, Phew, actually did some work on my game today... Yay! I really need to do that more o   
    Phew, actually did some work on my game today... Yay! I really need to do that more often.
  20. Like
    That One NPC reacted to Kayzee for a status update, I got 'Shiren the Wanderer: The Tower of Fortune and the Dice of Fate' for my switch   
    I got 'Shiren the Wanderer: The Tower of Fortune and the Dice of Fate' for my switch the other day! The Shiren the Wanderer games are one of the main inspiration for my own game project so it's pretty inspiring to play, but it also reminds me of how much I still have to do. 😕
  21. Like
    That One NPC got a reaction from PhoenixSoul for a status update, Due to creating concepts for film format for over a decade, I developed a "show, don'   
    Due to creating concepts for film format for over a decade, I developed a "show, don't tell" style of writing where I don't want you to know what every character is thinking and feeling and planning each and every moment of a every scene from cover to cover. Lately I have bee trying to break this habit and lean into spoiling stuff more readily for the reader. I strongly dislike doing this for so many reasons, but it's what the average reader wants. They want to know everything that everyone is thinking and feeling so it all makes sense as they read it, vs in big payoffs at more meaningful moments. I need to get my gift of bag back as a writer. I boil things down to levels of bare necessity. Only what you need, as you need it.
     
    I'm going to work on being so withholding.
  22. Like
    That One NPC got a reaction from PhoenixSoul for a status update, Threw together a new avatar using a base ripped from RM, layered up in Paint.net. It   
    Threw together a new avatar using a base ripped from RM, layered up in Paint.net. It was slow, but it's more comfortable than I thought it would be. Turned out nice. I gained some awareness with what it would be like to use a base parallax layer and add detail over that.
     
    I'm enjoying this.
  23. Like
    That One NPC got a reaction from PhoenixSoul for a status update, I'm going to try a new type of mapping that is like a cheap parallax. I'm going to la   
    I'm going to try a new type of mapping that is like a cheap parallax. I'm going to lay out the terrain tiles, some of the the structuring, (anything that is firmly below-player, or within the realm of absolute restriction to player movement) then use the screen cap script to pull that map. Take it to my Paint.net, and start adding detail to some of the other non-passable tiles, like windows on buildings, cracks and moss on shacks, posters and signage on wall faces, mushrooms on a log, etc. Then use that saved image as parallax background for the basis of the map. Now I can add live water in areas that need it, add and extra layer of B-E detailing, including objects I want to completely or partially appear above-actor, as well as lighting objects/script work.
     
    I understand that at times it will present unorthodox challenges, and it'll never be true parallax mapping, but I'm not good at that yet, and this might get me there, or work for a game like my Bound-like.
  24. Like
    That One NPC got a reaction from PhoenixSoul for a status update, Lost lost my Junk Shop map because I cut it for the demo, but luckily I had a picture   
    Lost lost my Junk Shop map because I cut it for the demo, but luckily I had a picture posted here and can use it to replicate the map.
     
    I also added the toy to the counter I talked about wanting last year.
     
    That's more or less exactly what I wanted. Had to shrink him so the quality got warped, but I'll see what I can do.
  25. Like
    That One NPC got a reaction from PhoenixSoul for a status update, I grabbed Galv's Vehicle Riders script for my bound-like, and maybe Legacy Frontier.   
    I grabbed Galv's Vehicle Riders script for my bound-like, and maybe Legacy Frontier. The script lets the system mount a player sprite over a vehicle. In ways this is useful, and it even lets you identify sheet extension names so you can do a custom sheet to make your actor look smooth for each vehicle.
     
    I'm loving this tbh.
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