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SamuelsAttic

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  1. SamuelsAttic

    Chronicles and Fables: Labyrinth

    Abstract: The Epic hybrid of the main mechanics of the Dungeon-crawler and Battle-royale games, united in dynamic single-player fantasy adventure in a dark fantasy setting. Genre: ActionRPG, Dungeon-Crawler, Battle-Royale, Survival Game Progression: The game is fully completed Recruitment: None Story / Setting / Purpose: Here is not a much of a story, the purpose is to escape the Labyrinth with as much loot as you could take. And like other battle royale games - faster than your opponents. Time for each of the stages is limited and opponents are aggressive. The one who escapes - wins and saves his life, getting one of a few endings. The setting is Nordic Dark fantasy. Character Bios: There are no main characters except the player with undefined behavior. Features: 1. Huge and diverse map - the Labyrinth. Some say it is so enormous - that the character could die 99 times before reaches all of its' rooms. 20 times from mobs, 30 from other players, 40 from hunger or thirst, and 9 - from the old age. All we know - it definitely would be fun and surprising anyway. 2. Custom character that could belong to one of 4 classes. Each with its own difficulty and preferable game style, for real (because they are actually all the same when it is about weapon type effectiveness. The differences is much more interesting). 3. Two game mods. 4. Survival system. 5. Plenty of bloody cold weapons, as well as opponents and monsters. Download: https://samuelsattic.itch.io/labyrinth Screenshots: Known Issues: None Credits: Credit and thanks to: Kyselyov S.S Kyselyov Antony Zinenko Yevheniya Ivanov Max sonic NerdiGaming Yanfly rmrk.net eugene222 Galv Mepps Khas SheolShade Dirge Neon Black Glitchfinder Apellonyx V.M of D.T Falcao Seer UK & OriginalWij Riff Joerao Benjamin Carr Quigon AntiCasper
  2. SamuelsAttic

    Chronicles and Fables: ARENA

    Abstract: Its an untypical role-playing story-adventure in the culture-oriented cold-blooded setting that has an emphasis on non-hardcore&still fun realism and has multiple original endings during all story through. Genre: ActionRPG, Adventure, Survival , Story with multi-endings Game Progression: The game is fully completed Recruitment: None Story / Setting / Purpose: *Describe the story and setting of your game in as much detail as possible. *If your game does not feature a traditional story or setting, then explain the premise behind the game and the goals the player must achieve. The story is about humans, about the strong one and a weak one and also about decisions. Some decisions could be made by the player but some others - by the strong ones and player could only deal with its consequences. The game has the Gothic-like dark fantasy setting, full of diverse people that represented specific guilds, cultures, businesses. The purpose is all about joining undefined yet story with the main character that is just facing the consequences of the others' decisions at the start but then - starting to write a story by himself. All this happens in the setting, full of humans of specific culture and behavior, doing different things in some certain way but each of it - at last is all about the same - the money and goods for them. Character Bios: There are no main characters except the player with undefined behavior. Features: 1. Action fighting system. Scrolls, range' and melee' weapon types included (about 50 overall) 2. Hunger-thirst-rest system. It cares that you don't think your character is a biorobot. There are also 2 hidden characteristics that fully depends on the player's decisions. 3. Crafting system. Its Gothic like and comprises food and weapon crafting. 4. Multiple story endings. According to the game designer, you have the main character's purpose and the obvious way to achieve it. Like you usually do. But this time you are the mind controller here, so who says the story must end one way? Studio's game designer envisaged it. 5.Kind of open world. Locations here as well as its inhabitants are part of the setting and you are the only one who can make them part of the story. So walk freely, there is gameplay besides the story. Download: https://samuelsattic.itch.io/arena Screenshots: Known Issues: 1. There isn't pixel movement and the maps are drawn, so there could be some surprise problems with movement close to walls and some objects. Credits: Credit and thanks to: Kyselyov S.S sonic NerdiGaming Yanfly rmrk.net eugene222 Galv Mepps Khas SheolShade Dirge Neon Black Glitchfinder Apellonyx V.M of D.T Falcao Seer UK & OriginalWij Riff Joerao Benjamin Carr Quigon AntiCasper
  3. Hi! Samuel's Attic Studio is here now and we are glad to become now a part of the RPG Maker Central community. We are creating art and games(also using VX Ace), so - ready to share our game-dev experience. Our website:https://atticstd.wordpress.com/ Our VX Ace game:https://samuelsattic.itch.io/arena
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