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    Forever Confused
  • Birthday 09/04/1996

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  • Interests
    Gaming, music improv/composition/production, and convincing myself I have the skills to do any of this.

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  • RM Skill -
    Jack of All Trades
  1. Indeed it is! Cutie isn't he? Here's a fullsize image for your viewing pleasure.
  2. Oh snap! That was so simple I can't believe I missed it. I feel like those idiots who ask obvious questions without making sure they checked everything first (I didn't want to be *that* person)... I actually wasn't aware that scripts used the same variables list as the software offers so the thought never came to mind. Much appreciating the assistance - kudos to you.

    Greetings friends!

    I've just signed up to post my lengthy question on the support forum, but it's a bit rude not to introduce myself regardless of if I plan to make use of this community in the future - and so here I am! A bit about me... I have next to no coding knowledge, and only mostly use RPG Maker VX Ace as well as Ren'Py to make fun little projects for my own entertainment and sharpen my skills and knowledge of both software (although I use Ren'Py for coding things more than RPG Maker, and therefore have the basic grasp of the Python language). If anything, I'm... creative in my solutions and workarounds when something too challenging gets in my way, which often ends up in days of trial and error to make something the average knowledgeable person would accomplish in a few minutes... But enough about me. How are you doing? Life's treating you alright? How was your day? And don't forget to take a break, eat, keep hydrated, and most importantly, take a moment of your day to smile. ^^ Cheers!
  4. Hello there, I'm in no way a skilled RPG Maker user, so bear with me as I walk you through my project and explain the issue at hand. I've installed and used Yanfly Engine Ace - Ace Message System (v1.05) for my latest project, and had no problem with it until recently when I attempted to make a fishing minigame without using any coding as I do not have any coding knowledge. It's fairly basic - Launching the minigame starts a random timer, then when the timer reaches its end, a quicktime event is triggered for 2 seconds during which the player must press a key, and a set of images with the text "press up" alternate to give a "flashing" illusion, then if the player succeeds it will display the message "you've caught a fish", after which the minigame repeats until the player presses the key to leave. With that said, after playing the minigame for a short while, any and all text windows will be either moved, resized, and in some cases their content will be merged with the previous message. I am well and fully aware that the script is causing issues as removing it solves the problem, but at this point I simply cannot remove it as the entire project relies heavily on it. At this point I have 2 choices; find a solution, or remove the minigame entirely (which honestly, would be quite disappointing). Attached are screenshots, numbered, and here are details: 1 and 2: The trigger to start the fishing minigame, and the base "code". 3: The event triggered upon successfully catching a fish 4: The quicktime event prompt (flashing text when you need to hit the key to reel in) 5 and 6: The trigger to exit the minigame. 7 and 8: Example of what happens to my text boxes after playing the minigame, with screenshot of the script for comparison. I know it's messy, but due to earlier difficulty, I messed around trying many things and haven't exactly finished cleaning up - as for my general approach... I blame a lack of coding and RPG Maker knowledge. The fact is, though, that it actually works - now, what is causing the message system script to mess up the position of my text boxes? As a side note, I suppose I should also mention I have the Quest Log script by DRS (v1.2), however I don't think it is the cause of the issue, as the issue was gone when I temporarily removed Ace Message System as I've mentioned above. On the other hand, I don't want to completely eliminate the possibility of some weird compatibility issue. Thank you so much for taking the time reading all of this. Cheers.