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Zizka

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Everything posted by Zizka

  1. Zizka

    Combat Typing Mechanics

    Hello guys So I did a google search but couldn't find anything which was what I was looking for. I've found a thread but it's incomplete. Here's the idea: 1. In battle, enemies attack in real time much like in an ATB system. 2. The player attacks by typing in words appearing underneath an enemy. 3. The words are selected from an enemy "database". For example, goblins might have three words linked: "wood", "axe", "run", short words because they're easy. I should be able to add words to enemy database. 4. The "tab" key would allow the player to choose his target in battle. The target would need to be highlighted in some way. 5. Mistyping discards the current word and replaces it another word. For example, if the player types "wood" but makes a mistake, the word is discarded and replaced with a random one from its database, "run" or "axe". 6. Typing the word correctly deals damage based on the weapon equipped. I'd like more features but considering it's a request it'd be rude to ask for too much. More ideas I had in mind: 7. MP gradually replenish during battle. Every missed keystroke drains mana. When there is no mana, the player can't attack and has to wait to replenish his mana (and is left open to attacks). If I were to implement 7, the words would remain until they're fully typed in as opposed to being discarded when there's a mistake. I feel like this would be more forgiving. 8. A critical hit meter which fills up as players write multiple words without mistakes and automatically triggers when full, dealing a devastating attack. 9. A way to use special abilities and spells but I have no ideas as to how to implement this for the moment. 10. Status effects which impact typing: randomly darkens letters, scramble the letters of the word, deals damage every time a letter is typed (poison or something like that), something which drains more stamina every time a letter is typed, etc... So you see, the issue is not the ideas, is the implementation! All of my assets are done for this. All I need is the plugin itself. P.S.: Note that I could also offer money for this (although I'd release anything I create for free to the community). If some of you would do it for a fee, feel free to contact me with your offer.
  2. Zizka

    [RMMV] GAME DESIGNER (PAID)

    Hello, I'm looking for someone who'd like to design maps from assets I make in an dilapidated urban setting. I need someone to map apartments and building interiors. I'm also looking for that person to design puzzles to solve in said locations. The game is meant to be resident-evil inspired but I'd like for the puzzles to be more complex than that. I'd ideally focus more on art and creating assets and gradually give more leeway to the game designer. The game uses a typical point and click interface: look, take, use and use inventory. I'm looking for someone: -reliable who can promptly reply to emails. -Who enjoys designing puzzles and gameplay elements. -Who is creative and imaginative and has experience playing video games with puzzles. -Is familiar with the resident evil franchise and its atmosphere. -Who is good at making credible maps. -Who has time on their hands and can respect deadlines. -Who can manage their time according to their goals. If you're interested, contact me through PM with your hourly fee. Thank you for reading.
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