-
Content Count
13 -
Joined
-
Last visited
Community Reputation
10 ⋆About Denna

-
Rank
Member
- Birthday 10/18/1993
Profile Information
-
Gender
Female
-
Location
Germany
-
First of all, sorry for the late response. I was quite busy the last month. :S @all: Thank you very much for your feedback. @Tsarmina: Did you figure it out yet. Maybe I can help you with the bush? And yes, it's a giraffe. @Nightgazer Starlight: As you might have noticed this forum also gives games made with other Enterbrain engine a home. Where are a lot of other games made with the xp or the vx around. That the forum is named rpgmaker vx ace doesn't necessarily mean that it's ace only. First of all it means the forum has a focus on the ace, but everything else is for the administration to decide and obviously they also welcome games of other Enterbrain engines like ours. Currently we're working on the last overhaul: the tower. As soon as our translators got the translation done we'll release it. Stay tuned.
-
I just uploaded version 2.2. -.- Fixed many grammatical errors (mainly german ones this time) and some old bugs that for some reasons returned from the bug graveyard.
-
@Paprika: I just uploaded v2.1 because we had some troubles with the files. I hope it's now fixed for everyone.
-
Hello everyone, I'm proud to announce that Listen is finally here. You can download the game here. Please consider that where can still be bugs and grammatical errors in the game. Please use our bug report form here to report them to us. Every tiny detail or suggestion is highly appreciated. Feedback or wishes for a new version, too. And now have fun and a nice day. ~ Denna from the Listen-Team
-
The closed beta has started. Just in time. *cough* Well… Somewhere on earth it was still April as the mail was sent, I guess. 20 testers will put the game to the acid test. I also just updated the topic. I refreshed the screenshots because they weren't current anymore.
-
Hello guys, Listen will be translated into Brazilian Portuguese, too. ~Denna
-
Hello guys, we're proud to announce, that Listen will be translated into Italian. Thank you, EatYourBeetS, for this opportunity. But we don't know whether or not the Italian translation will be published at 06/01/2015 together with the other languages because we'd need to find some proofreaders for this language first. Maybe you're a native speaker? Currently it seems that there are no delay in our schedule. The minigame is finished and successfully integrated into the game. Some bugs are solved and we got a nice bunch of beta testers. 21(!) Spanish people and 4 of each German and English tester. There could be more. However, most of the german and english people do grammar and misspelling corrections, but more is never too much when it comes to spell. So, I hope we find some more English and German beta testers and maybe some Italian proofreaders so that we can further improve Listens quality. Thanks for reading and have a nice day. ~Denna
-
"Listen" is a short adventure game about life and being alive. The game was created by a team of five RPG Maker developers. This was a contribution to the RPG Maker Web Contest. What is it about? The puppetman is a creature that wanders the earth, unseen by almost everybody who is not close to death, but always ignored. He has almost given up on finding somebody to listen to his stories, when he meets a young girl who lives in a german hospice. As they open up for a quite unusual friendship, the little girl learns more about the puppetman's past and the reason he remains unseen. But can she save him? Or does he save her? Some details Team: Alexis Hiemis, Crazy_Leen, Denna, Evrey, Pilzchen Genre: Puzzle, adventure and a bit drama Setting: Modern setting, a hospice in Germany Languages: English, German, Spanish, Italian, Brazilian Portuguese Playtime: Short game: 1- 2 h Game Progression: Revision of the full version released at the rpgmakerweb contest 2014. Beta phase: Beta starting on 04/30/2015. Release date: The offical release is intended for the 06/01/2015. Recruitment: Translators (e.g. Italian, Portuguese, French etc. ), see for further information on that matter the Listen website. Website: https://listen-game.de/en/ Main characters Girl The girl lives in a german hospice and suffers from her lonelyness and boredom. Her bigest wish is it to leave the hospice behind and to ride a Ferris wheel. The puppetman The puppetman is an invisible creature that wanders the earth. Always looking for contact to others and friendship. But his will is nearly broken. Features Some tricky puzzles Charming characters Secrets! A minigame with a record-modus after unlocking Screenshots All screenshots Credits Download (all languages included!)
- 22 replies
-
- 10
-
-
This works perfect. Thank you very much.
-
Yeah, that's right. "Fulltime" makes it easier for me to control what I need and what I get. (Don't forget about that I want to use "fulltime" for a clock.) I'm now in the situation that I look what this script can and to compare it with what I need. Besides, this is the only script of its kind I know. But don't misunderstand me, I also need the values of the 24 hours system for conditional branches and script (= script call? - 3rd eventpage).
-
Thank you for the workaround. But unfortunately it works only on weekday itself not at the function "fulltime". That mean the script call, right? So I tried to make a script call with "Rtime::time(true)" and "Rtime::hour(true)" in it before I show a textbox with fulltime. Also I tried to change the setting of "Rtime::time" and "Rtime::hour" in the script itself to true. But this doesn't work, so I changed it back.
-
Oops! I overlooked this function, sorry. Edit: Sorry, but I seem to be stupid. I don't get it to work. Please, can you explain me exactly what I have to do? That would be nice. Thank you.
-
I have some questions, too. Where can I change the name of the weekday? I'm making a german game that's why I need german weekdays not english. The same with the 12 hours system. How can I use the 24 hours system?



