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AutumnAbsinthe

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Everything posted by AutumnAbsinthe

  1. AutumnAbsinthe

    JPS Pathfinding

    It's this one here. It's extremely simple, but it's more or less what I need.
  2. AutumnAbsinthe

    JPS Pathfinding

    I'll check it out in a new project. The most likely culprit is the stealth script I have, but I'm gonna replace it soon with a Yanfly one because I suspect it's also stopping me from saving the game properly.
  3. AutumnAbsinthe

    JPS Pathfinding

    I have this weird problem where I'll have an event chase the player and it will just veer off in a random direction. The map is a straight hallway.
  4. I genuinely wonder what the pathfinding coders were thinking sometimes...

    1. PhoenixSoul

      PhoenixSoul

      In relation to...?
      Edit: Nevermind. I see the issue with the one script. I would know nothing about it though since I don't really use pathfinders, or haven't felt a need to have one...

    2. AutumnAbsinthe

      AutumnAbsinthe

      About the default pathfinding, why the event veers off to directions that aren't towards the player when I set it to "Approach."

    3. Kayzee

      Kayzee

      What default pathfinding? Approach just turns in the direction of the player and moves forward. It doesn't do any pathfinding at all!

  5. AutumnAbsinthe

    JPS Pathfinding

    Which one would you recommend? I find the default pathfinding in VXA to be... Lacking, to say the least. (Come on man, "Approach" doesn't mean "Walk off to the left for no reason".) EDIT: I just backread. Is the one by Jet and Venima worth the hype?
  6. AutumnAbsinthe

    JPS Pathfinding

    Probably a really dumb question, but is there a way to make the target the player?
  7. The following LOL Instant Messenger conversation was found on the laptop of Paul de Vroom while Yuu R Johnson scoured it for information. It was deemed too hilarious not to share around. TIMESTAMP: 10:30 AM Xx_redleader_xX Paul I need you to deliver a box of weapons to the armoury in the lab. The lab boys accidentally created something that might try to kill us all if it escapes. -lemondemon It’s my smoke break. Can’t it wait? Xx_redleader_xX No. Go do it. I’ll give you an extra smoke break after. -lemondemon Alright. TIMESTAMP: 11:15 AM Xx_redleader_xX Paul. Paul why did you give the weapons to my tentacle monster? -lemondemon I tripped and it picked them all up. Xx_redleader_xX Great. Great now I have a knife wielding tentacle monster. A KNIFE WIELDING TENTACLE MONSTER. How is that even useful? Go ahead. Explain to me how that is even remotely useful. -lemondemon You can throw your enemies in there with it? Xx_redleader_xX … For that idea alone I’m letting you keep your smoke breaks. TIMESTAMP: 4:03 PM Xx_redleader_xX I just thought of another use for Naifu Waifu. -lemondemon What use is that? Xx_redleader_xX Throw in people who disappoint me. You have to get at least one knife away from her before I’ll let you out. -lemondemon When will you try this out? Xx_redleader_xX Right now. With you. Good luck!
  8. Soon, I can upload a demo in games in progress! :D

    1. Kayzee

      Kayzee

      Yay for demos~!

    2. PhoenixSoul
  9. The annual competition to see who can punch people in the face for stuff they don't need the most is going down at the local Walmart.

    1. PhoenixSoul

      PhoenixSoul

      There should be a YTP video on YouTube about this. I'd watch it, lmfao

  10. AutumnAbsinthe

    Red Army Files: 001 (PROJECT WAIFU)

    how does a game have all these adorable characters i can't- aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -CUTENESS OVERLOAD!-
  11. AutumnAbsinthe

    Alternate Paths In Maps

    Depends on the project. For the one I'm putting all my energy into, one of the main points is how goofily simple a lot of it is. That doesn't mean there's more to explore or there aren't multiple ways to achieve things, but there is a certain degree of linearness to most things in it. For other projects that maybe aren't so simple (to play, I mean), I'd definitely do this and I really wish more games would do this. I can't think of a good example from my planned games that would have this, mostly because, now that I have all my projects back from holding, I'm deciding what will and won't be a game, but if any of them do end up being games, I'll 100% make this a thing because it's just so darn fun! EDIT: Thought of an example. If I made Bloody Dark Night a game, you'd get to explore all of Holt Manor. Every secret passage, every nook and cranny, just everything. You'd get to learn the shortcuts and find several paths to travel throughout the place, even finding hidden bits of lore, items, puzzle pieces, objects, etc.
  12. AutumnAbsinthe

    Wheelchair in an RPG - Open Discussion

    When I was thinking of doing something similar until that project became a writing project, I drew inspiration from from Alien: Resurrection. One of the characters is a bada** in a wheelchair who uses his chair to hide all sorts of things, like weapons and, if my memory serves me right, he also uses it to store things he picked up along the way. He's got a gun in there, I know that for sure. While he didn't have a technical backup for if he fell out, he did have a friend who was willing to carry him around if he couldn't use it - that was a plot point even. He was also great at using his arms to do things like climb ladders (another plot point).
  13. You know your ex was bad when your own stalker DMs you and apologizes for what you had to put up with from him-

    1. Show previous comments  4 more
    2. PhoenixSoul

      PhoenixSoul

      lolz
      They're both stupid as far as I can tell.

    3. AutumnAbsinthe

      AutumnAbsinthe

      Yeah, they are. But hacking into all of my accounts and managing to mimic how I type had to count for something.

    4. PhoenixSoul

      PhoenixSoul

      Intellectual capabilities never account for the inability to act decently, and not stupidly. lol

  14. AutumnAbsinthe

    Red Army Files: 001 (PROJECT WAIFU)

    lolz Yeah, that's sorta close! I can't find my reference picture just now, but Naifu Waifu is about 30 feet (9.144 metres) tall, dark red and has a knife in each of her tentacles. She's unfortunately something that might delay the game's progress, but she's also a driving force behind why I came back. Look, I can sprite off a base, I can't sprite by myself- That little girl's adorable. What's her name? 10/10, would hug.
  15. AutumnAbsinthe

    Tord Ref V3

    From the album: Eddsworld: Life After The End

    PANTSU WARNING! so l-lewd... Being serious, I needed a good reference for his scars and the thing keeping his roboarm stable. Yes, he is missing a toe.
  16. Tubthumping and Don't Stop Me Now get me in a good mood everytime.

    1. Show previous comments  3 more
    2. AutumnAbsinthe
    3. PhoenixSoul

      PhoenixSoul

      I see now where Neil Cicierega got their start in their odd, weird and crazy song mixes, lolz
      (I vaguely remember this song on the radio)

    4. PhoenixSoul
  17. AutumnAbsinthe

    Eddsworld: Life After The End

    A place for me to shove all my art for this project.
  18. AutumnAbsinthe

    Eddsworld: Life After The End

    Fair. But now you've got me wanting to draw that. XD
  19. AutumnAbsinthe

    Tord Ref V2

    From the album: Eddsworld: Life After The End

    His casual outfit, because everyone needs one.
  20. AutumnAbsinthe

    Tord Ref V1

    From the album: Eddsworld: Life After The End

    Tord in his Red Leader uniform. He thinks he looks imposing. Everyone else pretends to play along.
  21. AutumnAbsinthe

    Reunion

    From the album: Eddsworld: Life After The End

    Just a happy picture of some friends.
  22. AutumnAbsinthe

    Regrets

    From the album: Eddsworld: Life After The End

    Half vent art, half something I wanted to draw anyway. Spoilers for The End I guess.
  23. AutumnAbsinthe

    Red Queen

    From the album: Eddsworld: Life After The End

    A villainess in a future arc I'm planning.
  24. AutumnAbsinthe

    Enjoying The Snow V2

    From the album: Eddsworld: Life After The End

    I made a variant image. Spot the differences!
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