So, in my VX Ace project, i intend to trigger a battle between the player and a certain character. If the player wins, the game will return to the map, and that character will slowly fade out of the screen.
I solved everything except for the fade out part. I know there's the "change opacity" option inside "set move route", but manually changing that value from 255 all the way to 0 seems exhausting.
I'm a complete beginner at RPG Maker, so i don't know of any scripts that can handle this or if scripts are even necessary for this issue. Any ideas?