Im trying to implement into my game an animated shooting system where the character draws a gun, and shoots an enemy, it will do 3 different animations depending on where's the enemy located, up, right and down.
It would go this way the player would push a key to first aim with their weapon and can rotate around to aim, then another key would be firing that gun triggering the firing animation.
But as I said Im not sure how to implement this into RPG Maker I already had trouble trying to implement a 64x34 8 directional movement sprite script, and so on.
All help is appreciated.