

Vampire_Rae666
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bruh idk what to do for a game plot but here i am wanting to throw together a roguelike
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What sort of combat system are you thinking? That's gonna be pretty relevant to the plot. Of course, you could just go classic, and make it that you're an adventurer exploring ancient tombs and dungeons for loot. Have the main character trip over some artifact and release something nasty and have to go chasing it through even more dungeons and such in order to save the world (or get back something special).
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